Lines Matching refs:mgl11

802         mgl11.glTexParameteriv(target, pname, params, offset);
808 mgl11.glTexParameteriv(target, pname, params);
848 mgl11.glClipPlanef(plane, equation, offset);
854 mgl11.glClipPlanef(plane, equation);
860 mgl11.glClipPlanex(plane, equation, offset);
866 mgl11.glClipPlanex(plane, equation);
964 mgl11.glBindBuffer(target, buffer);
970 mgl11.glBufferData(target, size, data, usage);
976 mgl11.glBufferSubData(target, offset, size, data);
982 mgl11.glColor4ub(red, green, blue, alpha);
987 mgl11.glColorPointer(size, type, stride, offset);
993 mgl11.glDeleteBuffers(n, buffers, offset);
999 mgl11.glDeleteBuffers(n, buffers);
1005 mgl11.glDrawElements(mode, count, type, offset);
1011 mgl11.glGenBuffers(n, buffers, offset);
1017 mgl11.glGenBuffers(n, buffers);
1023 mgl11.glGetBooleanv(pname, params, offset);
1029 mgl11.glGetBooleanv(pname, params);
1036 mgl11.glGetBufferParameteriv(target, pname, params, offset);
1042 mgl11.glGetBufferParameteriv(target, pname, params);
1048 mgl11.glGetClipPlanef(pname, eqn, offset);
1054 mgl11.glGetClipPlanef(pname, eqn);
1060 mgl11.glGetClipPlanex(pname, eqn, offset);
1066 mgl11.glGetClipPlanex(pname, eqn);
1072 mgl11.glGetFixedv(pname, params, offset);
1078 mgl11.glGetFixedv(pname, params);
1084 mgl11.glGetFloatv(pname, params, offset);
1090 mgl11.glGetFloatv(pname, params);
1096 mgl11.glGetLightfv(light, pname, params, offset);
1102 mgl11.glGetLightfv(light, pname, params);
1108 mgl11.glGetLightxv(light, pname, params, offset);
1114 mgl11.glGetLightxv(light, pname, params);
1120 mgl11.glGetMaterialfv(face, pname, params, offset);
1126 mgl11.glGetMaterialfv(face, pname, params);
1132 mgl11.glGetMaterialxv(face, pname, params, offset);
1138 mgl11.glGetMaterialxv(face, pname, params);
1144 mgl11.glGetPointerv(pname, params);
1150 mgl11.glGetTexEnviv(env, pname, params, offset);
1156 mgl11.glGetTexEnviv(env, pname, params);
1162 mgl11.glGetTexEnvxv(env, pname, params, offset);
1168 mgl11.glGetTexEnvxv(env, pname, params);
1175 mgl11.glGetTexParameterfv(target, pname, params, offset);
1181 mgl11.glGetTexParameterfv(target, pname, params);
1188 mgl11.glGetTexParameteriv(target, pname, params, offset);
1194 mgl11.glGetTexParameteriv(target, pname, params);
1201 mgl11.glGetTexParameterxv(target, pname, params, offset);
1207 mgl11.glGetTexParameterxv(target, pname, params);
1213 boolean valid = mgl11.glIsBuffer(buffer);
1220 boolean valid = mgl11.glIsEnabled(cap);
1227 boolean valid = mgl11.glIsTexture(texture);
1234 mgl11.glNormalPointer(type, stride, offset);
1240 mgl11.glPointParameterf(pname, param);
1246 mgl11.glPointParameterfv(pname, params, offset);
1252 mgl11.glPointParameterfv(pname, params);
1258 mgl11.glPointParameterx(pname, param);
1264 mgl11.glPointParameterxv(pname, params, offset);
1270 mgl11.glPointParameterxv(pname, params);
1276 mgl11.glPointSizePointerOES(type, stride, pointer);
1282 mgl11.glTexCoordPointer(size, type, stride, offset);
1288 mgl11.glTexEnvi(target, pname, param);
1294 mgl11.glTexEnviv(target, pname, params, offset);
1300 mgl11.glTexEnviv(target, pname, params);
1307 mgl11.glTexParameterfv(target, pname, params, offset);
1313 mgl11.glTexParameterfv(target, pname, params);
1319 mgl11.glTexParameteri(target, pname, param);
1325 mgl11.glTexParameterxv(target, pname, params, offset);
1331 mgl11.glTexParameterxv(target, pname, params);
1337 mgl11.glVertexPointer(size, type, stride, offset);