Lines Matching refs:shaders
1313 void Debug_glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders)
1320 GLuint* shaders;
1323 _c->glGetAttachedShaders(program, maxcount, count, shaders);
1330 caller.shaders = shaders;
1335 msg.set_arg3(ToInt(shaders));
2316 void Debug_glShaderBinary(GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length)
2321 const GLuint* shaders;
2327 _c->glShaderBinary(n, shaders, binaryformat, binary, length);
2332 caller.shaders = shaders;
2338 msg.set_arg1(ToInt(shaders));
3518 void Debug_glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders);
3537 void Debug_glShaderBinary(GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length);