Lines Matching refs:dim
66 GLint dim = w<h ? w : h;139 //glDrawTexiOES(0, 0, 0, dim, dim);143 { 0, dim },144 { dim, dim },145 { dim, 0 }160 glScissor(0,dim,dim,h-dim);163 for (int y=0 ; y<dim ; y++) {170 glDrawTexiOES(0, y, 1, dim, dim);