Lines Matching refs:program
262 int program = GLES20.glCreateProgram();
263 if (program != 0) {
264 GLES20.glAttachShader(program, vertexShader);
266 GLES20.glAttachShader(program, pixelShader);
268 GLES20.glLinkProgram(program);
270 GLES20.glGetProgramiv(program, GLES20.GL_LINK_STATUS, linkStatus, 0);
272 Log.e(TAG, "Could not link program: ");
273 Log.e(TAG, GLES20.glGetProgramInfoLog(program));
274 GLES20.glDeleteProgram(program);
275 program = 0;
278 return program;