/* * Copyright (C) 2006 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package android.view; import android.animation.LayoutTransition; import android.content.Context; import android.content.res.Configuration; import android.content.res.TypedArray; import android.graphics.Bitmap; import android.graphics.Canvas; import android.graphics.Matrix; import android.graphics.Paint; import android.graphics.PointF; import android.graphics.Rect; import android.graphics.RectF; import android.graphics.Region; import android.os.Build; import android.os.Parcelable; import android.os.SystemClock; import android.util.AttributeSet; import android.util.Log; import android.util.SparseArray; import android.view.accessibility.AccessibilityEvent; import android.view.accessibility.AccessibilityNodeInfo; import android.view.animation.Animation; import android.view.animation.AnimationUtils; import android.view.animation.LayoutAnimationController; import android.view.animation.Transformation; import com.android.internal.R; import com.android.internal.util.Predicate; import java.util.ArrayList; import java.util.HashSet; /** *

* A ViewGroup is a special view that can contain other views * (called children.) The view group is the base class for layouts and views * containers. This class also defines the * {@link android.view.ViewGroup.LayoutParams} class which serves as the base * class for layouts parameters. *

* *

* Also see {@link LayoutParams} for layout attributes. *

* *
*

Developer Guides

*

For more information about creating user interface layouts, read the * XML Layouts developer * guide.

* * @attr ref android.R.styleable#ViewGroup_clipChildren * @attr ref android.R.styleable#ViewGroup_clipToPadding * @attr ref android.R.styleable#ViewGroup_layoutAnimation * @attr ref android.R.styleable#ViewGroup_animationCache * @attr ref android.R.styleable#ViewGroup_persistentDrawingCache * @attr ref android.R.styleable#ViewGroup_alwaysDrawnWithCache * @attr ref android.R.styleable#ViewGroup_addStatesFromChildren * @attr ref android.R.styleable#ViewGroup_descendantFocusability * @attr ref android.R.styleable#ViewGroup_animateLayoutChanges */ public abstract class ViewGroup extends View implements ViewParent, ViewManager { private static final boolean DBG = false; /** * Views which have been hidden or removed which need to be animated on * their way out. * This field should be made private, so it is hidden from the SDK. * {@hide} */ protected ArrayList mDisappearingChildren; /** * Listener used to propagate events indicating when children are added * and/or removed from a view group. * This field should be made private, so it is hidden from the SDK. * {@hide} */ protected OnHierarchyChangeListener mOnHierarchyChangeListener; // The view contained within this ViewGroup that has or contains focus. private View mFocused; /** * A Transformation used when drawing children, to * apply on the child being drawn. */ private final Transformation mChildTransformation = new Transformation(); /** * Used to track the current invalidation region. */ private RectF mInvalidateRegion; /** * A Transformation used to calculate a correct * invalidation area when the application is autoscaled. */ private Transformation mInvalidationTransformation; // View currently under an ongoing drag private View mCurrentDragView; // Metadata about the ongoing drag private DragEvent mCurrentDrag; private HashSet mDragNotifiedChildren; // Does this group have a child that can accept the current drag payload? private boolean mChildAcceptsDrag; // Used during drag dispatch private final PointF mLocalPoint = new PointF(); // Layout animation private LayoutAnimationController mLayoutAnimationController; private Animation.AnimationListener mAnimationListener; // First touch target in the linked list of touch targets. private TouchTarget mFirstTouchTarget; // For debugging only. You can see these in hierarchyviewer. @SuppressWarnings({"FieldCanBeLocal", "UnusedDeclaration"}) @ViewDebug.ExportedProperty(category = "events") private long mLastTouchDownTime; @ViewDebug.ExportedProperty(category = "events") private int mLastTouchDownIndex = -1; @SuppressWarnings({"FieldCanBeLocal", "UnusedDeclaration"}) @ViewDebug.ExportedProperty(category = "events") private float mLastTouchDownX; @SuppressWarnings({"FieldCanBeLocal", "UnusedDeclaration"}) @ViewDebug.ExportedProperty(category = "events") private float mLastTouchDownY; // First hover target in the linked list of hover targets. // The hover targets are children which have received ACTION_HOVER_ENTER. // They might not have actually handled the hover event, but we will // continue sending hover events to them as long as the pointer remains over // their bounds and the view group does not intercept hover. private HoverTarget mFirstHoverTarget; // True if the view group itself received a hover event. // It might not have actually handled the hover event. private boolean mHoveredSelf; /** * Internal flags. * * This field should be made private, so it is hidden from the SDK. * {@hide} */ protected int mGroupFlags; // When set, ViewGroup invalidates only the child's rectangle // Set by default private static final int FLAG_CLIP_CHILDREN = 0x1; // When set, ViewGroup excludes the padding area from the invalidate rectangle // Set by default private static final int FLAG_CLIP_TO_PADDING = 0x2; // When set, dispatchDraw() will invoke invalidate(); this is set by drawChild() when // a child needs to be invalidated and FLAG_OPTIMIZE_INVALIDATE is set private static final int FLAG_INVALIDATE_REQUIRED = 0x4; // When set, dispatchDraw() will run the layout animation and unset the flag private static final int FLAG_RUN_ANIMATION = 0x8; // When set, there is either no layout animation on the ViewGroup or the layout // animation is over // Set by default private static final int FLAG_ANIMATION_DONE = 0x10; // If set, this ViewGroup has padding; if unset there is no padding and we don't need // to clip it, even if FLAG_CLIP_TO_PADDING is set private static final int FLAG_PADDING_NOT_NULL = 0x20; // When set, this ViewGroup caches its children in a Bitmap before starting a layout animation // Set by default private static final int FLAG_ANIMATION_CACHE = 0x40; // When set, this ViewGroup converts calls to invalidate(Rect) to invalidate() during a // layout animation; this avoid clobbering the hierarchy // Automatically set when the layout animation starts, depending on the animation's // characteristics private static final int FLAG_OPTIMIZE_INVALIDATE = 0x80; // When set, the next call to drawChild() will clear mChildTransformation's matrix private static final int FLAG_CLEAR_TRANSFORMATION = 0x100; // When set, this ViewGroup invokes mAnimationListener.onAnimationEnd() and removes // the children's Bitmap caches if necessary // This flag is set when the layout animation is over (after FLAG_ANIMATION_DONE is set) private static final int FLAG_NOTIFY_ANIMATION_LISTENER = 0x200; /** * When set, the drawing method will call {@link #getChildDrawingOrder(int, int)} * to get the index of the child to draw for that iteration. * * @hide */ protected static final int FLAG_USE_CHILD_DRAWING_ORDER = 0x400; /** * When set, this ViewGroup supports static transformations on children; this causes * {@link #getChildStaticTransformation(View, android.view.animation.Transformation)} to be * invoked when a child is drawn. * * Any subclass overriding * {@link #getChildStaticTransformation(View, android.view.animation.Transformation)} should * set this flags in {@link #mGroupFlags}. * * {@hide} */ protected static final int FLAG_SUPPORT_STATIC_TRANSFORMATIONS = 0x800; // When the previous drawChild() invocation used an alpha value that was lower than // 1.0 and set it in mCachePaint private static final int FLAG_ALPHA_LOWER_THAN_ONE = 0x1000; /** * When set, this ViewGroup's drawable states also include those * of its children. */ private static final int FLAG_ADD_STATES_FROM_CHILDREN = 0x2000; /** * When set, this ViewGroup tries to always draw its children using their drawing cache. */ private static final int FLAG_ALWAYS_DRAWN_WITH_CACHE = 0x4000; /** * When set, and if FLAG_ALWAYS_DRAWN_WITH_CACHE is not set, this ViewGroup will try to * draw its children with their drawing cache. */ private static final int FLAG_CHILDREN_DRAWN_WITH_CACHE = 0x8000; /** * When set, this group will go through its list of children to notify them of * any drawable state change. */ private static final int FLAG_NOTIFY_CHILDREN_ON_DRAWABLE_STATE_CHANGE = 0x10000; private static final int FLAG_MASK_FOCUSABILITY = 0x60000; /** * This view will get focus before any of its descendants. */ public static final int FOCUS_BEFORE_DESCENDANTS = 0x20000; /** * This view will get focus only if none of its descendants want it. */ public static final int FOCUS_AFTER_DESCENDANTS = 0x40000; /** * This view will block any of its descendants from getting focus, even * if they are focusable. */ public static final int FOCUS_BLOCK_DESCENDANTS = 0x60000; /** * Used to map between enum in attrubutes and flag values. */ private static final int[] DESCENDANT_FOCUSABILITY_FLAGS = {FOCUS_BEFORE_DESCENDANTS, FOCUS_AFTER_DESCENDANTS, FOCUS_BLOCK_DESCENDANTS}; /** * When set, this ViewGroup should not intercept touch events. * {@hide} */ protected static final int FLAG_DISALLOW_INTERCEPT = 0x80000; /** * When set, this ViewGroup will split MotionEvents to multiple child Views when appropriate. */ private static final int FLAG_SPLIT_MOTION_EVENTS = 0x200000; /** * When set, this ViewGroup will not dispatch onAttachedToWindow calls * to children when adding new views. This is used to prevent multiple * onAttached calls when a ViewGroup adds children in its own onAttached method. */ private static final int FLAG_PREVENT_DISPATCH_ATTACHED_TO_WINDOW = 0x400000; /** * Indicates which types of drawing caches are to be kept in memory. * This field should be made private, so it is hidden from the SDK. * {@hide} */ protected int mPersistentDrawingCache; /** * Used to indicate that no drawing cache should be kept in memory. */ public static final int PERSISTENT_NO_CACHE = 0x0; /** * Used to indicate that the animation drawing cache should be kept in memory. */ public static final int PERSISTENT_ANIMATION_CACHE = 0x1; /** * Used to indicate that the scrolling drawing cache should be kept in memory. */ public static final int PERSISTENT_SCROLLING_CACHE = 0x2; /** * Used to indicate that all drawing caches should be kept in memory. */ public static final int PERSISTENT_ALL_CACHES = 0x3; /** * We clip to padding when FLAG_CLIP_TO_PADDING and FLAG_PADDING_NOT_NULL * are set at the same time. */ protected static final int CLIP_TO_PADDING_MASK = FLAG_CLIP_TO_PADDING | FLAG_PADDING_NOT_NULL; // Index of the child's left position in the mLocation array private static final int CHILD_LEFT_INDEX = 0; // Index of the child's top position in the mLocation array private static final int CHILD_TOP_INDEX = 1; // Child views of this ViewGroup private View[] mChildren; // Number of valid children in the mChildren array, the rest should be null or not // considered as children private boolean mLayoutSuppressed = false; private int mChildrenCount; private static final int ARRAY_INITIAL_CAPACITY = 12; private static final int ARRAY_CAPACITY_INCREMENT = 12; // Used to draw cached views private Paint mCachePaint; // Used to animate add/remove changes in layout private LayoutTransition mTransition; // The set of views that are currently being transitioned. This list is used to track views // being removed that should not actually be removed from the parent yet because they are // being animated. private ArrayList mTransitioningViews; // List of children changing visibility. This is used to potentially keep rendering // views during a transition when they otherwise would have become gone/invisible private ArrayList mVisibilityChangingChildren; // Indicates whether this container will use its children layers to draw @ViewDebug.ExportedProperty(category = "drawing") private boolean mDrawLayers = true; public ViewGroup(Context context) { super(context); initViewGroup(); } public ViewGroup(Context context, AttributeSet attrs) { super(context, attrs); initViewGroup(); initFromAttributes(context, attrs); } public ViewGroup(Context context, AttributeSet attrs, int defStyle) { super(context, attrs, defStyle); initViewGroup(); initFromAttributes(context, attrs); } private void initViewGroup() { // ViewGroup doesn't draw by default setFlags(WILL_NOT_DRAW, DRAW_MASK); mGroupFlags |= FLAG_CLIP_CHILDREN; mGroupFlags |= FLAG_CLIP_TO_PADDING; mGroupFlags |= FLAG_ANIMATION_DONE; mGroupFlags |= FLAG_ANIMATION_CACHE; mGroupFlags |= FLAG_ALWAYS_DRAWN_WITH_CACHE; if (mContext.getApplicationInfo().targetSdkVersion >= Build.VERSION_CODES.HONEYCOMB) { mGroupFlags |= FLAG_SPLIT_MOTION_EVENTS; } setDescendantFocusability(FOCUS_BEFORE_DESCENDANTS); mChildren = new View[ARRAY_INITIAL_CAPACITY]; mChildrenCount = 0; mPersistentDrawingCache = PERSISTENT_SCROLLING_CACHE; } private void initFromAttributes(Context context, AttributeSet attrs) { TypedArray a = context.obtainStyledAttributes(attrs, R.styleable.ViewGroup); final int N = a.getIndexCount(); for (int i = 0; i < N; i++) { int attr = a.getIndex(i); switch (attr) { case R.styleable.ViewGroup_clipChildren: setClipChildren(a.getBoolean(attr, true)); break; case R.styleable.ViewGroup_clipToPadding: setClipToPadding(a.getBoolean(attr, true)); break; case R.styleable.ViewGroup_animationCache: setAnimationCacheEnabled(a.getBoolean(attr, true)); break; case R.styleable.ViewGroup_persistentDrawingCache: setPersistentDrawingCache(a.getInt(attr, PERSISTENT_SCROLLING_CACHE)); break; case R.styleable.ViewGroup_addStatesFromChildren: setAddStatesFromChildren(a.getBoolean(attr, false)); break; case R.styleable.ViewGroup_alwaysDrawnWithCache: setAlwaysDrawnWithCacheEnabled(a.getBoolean(attr, true)); break; case R.styleable.ViewGroup_layoutAnimation: int id = a.getResourceId(attr, -1); if (id > 0) { setLayoutAnimation(AnimationUtils.loadLayoutAnimation(mContext, id)); } break; case R.styleable.ViewGroup_descendantFocusability: setDescendantFocusability(DESCENDANT_FOCUSABILITY_FLAGS[a.getInt(attr, 0)]); break; case R.styleable.ViewGroup_splitMotionEvents: setMotionEventSplittingEnabled(a.getBoolean(attr, false)); break; case R.styleable.ViewGroup_animateLayoutChanges: boolean animateLayoutChanges = a.getBoolean(attr, false); if (animateLayoutChanges) { setLayoutTransition(new LayoutTransition()); } break; } } a.recycle(); } /** * Gets the descendant focusability of this view group. The descendant * focusability defines the relationship between this view group and its * descendants when looking for a view to take focus in * {@link #requestFocus(int, android.graphics.Rect)}. * * @return one of {@link #FOCUS_BEFORE_DESCENDANTS}, {@link #FOCUS_AFTER_DESCENDANTS}, * {@link #FOCUS_BLOCK_DESCENDANTS}. */ @ViewDebug.ExportedProperty(category = "focus", mapping = { @ViewDebug.IntToString(from = FOCUS_BEFORE_DESCENDANTS, to = "FOCUS_BEFORE_DESCENDANTS"), @ViewDebug.IntToString(from = FOCUS_AFTER_DESCENDANTS, to = "FOCUS_AFTER_DESCENDANTS"), @ViewDebug.IntToString(from = FOCUS_BLOCK_DESCENDANTS, to = "FOCUS_BLOCK_DESCENDANTS") }) public int getDescendantFocusability() { return mGroupFlags & FLAG_MASK_FOCUSABILITY; } /** * Set the descendant focusability of this view group. This defines the relationship * between this view group and its descendants when looking for a view to * take focus in {@link #requestFocus(int, android.graphics.Rect)}. * * @param focusability one of {@link #FOCUS_BEFORE_DESCENDANTS}, {@link #FOCUS_AFTER_DESCENDANTS}, * {@link #FOCUS_BLOCK_DESCENDANTS}. */ public void setDescendantFocusability(int focusability) { switch (focusability) { case FOCUS_BEFORE_DESCENDANTS: case FOCUS_AFTER_DESCENDANTS: case FOCUS_BLOCK_DESCENDANTS: break; default: throw new IllegalArgumentException("must be one of FOCUS_BEFORE_DESCENDANTS, " + "FOCUS_AFTER_DESCENDANTS, FOCUS_BLOCK_DESCENDANTS"); } mGroupFlags &= ~FLAG_MASK_FOCUSABILITY; mGroupFlags |= (focusability & FLAG_MASK_FOCUSABILITY); } /** * {@inheritDoc} */ @Override void handleFocusGainInternal(int direction, Rect previouslyFocusedRect) { if (mFocused != null) { mFocused.unFocus(); mFocused = null; } super.handleFocusGainInternal(direction, previouslyFocusedRect); } /** * {@inheritDoc} */ public void requestChildFocus(View child, View focused) { if (DBG) { System.out.println(this + " requestChildFocus()"); } if (getDescendantFocusability() == FOCUS_BLOCK_DESCENDANTS) { return; } // Unfocus us, if necessary super.unFocus(); // We had a previous notion of who had focus. Clear it. if (mFocused != child) { if (mFocused != null) { mFocused.unFocus(); } mFocused = child; } if (mParent != null) { mParent.requestChildFocus(this, focused); } } /** * {@inheritDoc} */ public void focusableViewAvailable(View v) { if (mParent != null // shortcut: don't report a new focusable view if we block our descendants from // getting focus && (getDescendantFocusability() != FOCUS_BLOCK_DESCENDANTS) // shortcut: don't report a new focusable view if we already are focused // (and we don't prefer our descendants) // // note: knowing that mFocused is non-null is not a good enough reason // to break the traversal since in that case we'd actually have to find // the focused view and make sure it wasn't FOCUS_AFTER_DESCENDANTS and // an ancestor of v; this will get checked for at ViewAncestor && !(isFocused() && getDescendantFocusability() != FOCUS_AFTER_DESCENDANTS)) { mParent.focusableViewAvailable(v); } } /** * {@inheritDoc} */ public boolean showContextMenuForChild(View originalView) { return mParent != null && mParent.showContextMenuForChild(originalView); } /** * {@inheritDoc} */ public ActionMode startActionModeForChild(View originalView, ActionMode.Callback callback) { return mParent != null ? mParent.startActionModeForChild(originalView, callback) : null; } /** * Find the nearest view in the specified direction that wants to take * focus. * * @param focused The view that currently has focus * @param direction One of FOCUS_UP, FOCUS_DOWN, FOCUS_LEFT, and * FOCUS_RIGHT, or 0 for not applicable. */ public View focusSearch(View focused, int direction) { if (isRootNamespace()) { // root namespace means we should consider ourselves the top of the // tree for focus searching; otherwise we could be focus searching // into other tabs. see LocalActivityManager and TabHost for more info return FocusFinder.getInstance().findNextFocus(this, focused, direction); } else if (mParent != null) { return mParent.focusSearch(focused, direction); } return null; } /** * {@inheritDoc} */ public boolean requestChildRectangleOnScreen(View child, Rect rectangle, boolean immediate) { return false; } /** * {@inheritDoc} */ public boolean requestSendAccessibilityEvent(View child, AccessibilityEvent event) { ViewParent parent = getParent(); if (parent == null) { return false; } final boolean propagate = onRequestSendAccessibilityEvent(child, event); //noinspection SimplifiableIfStatement if (!propagate) { return false; } return parent.requestSendAccessibilityEvent(this, event); } /** * Called when a child has requested sending an {@link AccessibilityEvent} and * gives an opportunity to its parent to augment the event. *

* If an {@link android.view.View.AccessibilityDelegate} has been specified via calling * {@link android.view.View#setAccessibilityDelegate(android.view.View.AccessibilityDelegate)} its * {@link android.view.View.AccessibilityDelegate#onRequestSendAccessibilityEvent(ViewGroup, View, AccessibilityEvent)} * is responsible for handling this call. *

* * @param child The child which requests sending the event. * @param event The event to be sent. * @return True if the event should be sent. * * @see #requestSendAccessibilityEvent(View, AccessibilityEvent) */ public boolean onRequestSendAccessibilityEvent(View child, AccessibilityEvent event) { if (mAccessibilityDelegate != null) { return mAccessibilityDelegate.onRequestSendAccessibilityEvent(this, child, event); } else { return onRequestSendAccessibilityEventInternal(child, event); } } /** * @see #onRequestSendAccessibilityEvent(View, AccessibilityEvent) * * Note: Called from the default {@link View.AccessibilityDelegate}. */ boolean onRequestSendAccessibilityEventInternal(View child, AccessibilityEvent event) { return true; } /** * {@inheritDoc} */ @Override public boolean dispatchUnhandledMove(View focused, int direction) { return mFocused != null && mFocused.dispatchUnhandledMove(focused, direction); } /** * {@inheritDoc} */ public void clearChildFocus(View child) { if (DBG) { System.out.println(this + " clearChildFocus()"); } mFocused = null; if (mParent != null) { mParent.clearChildFocus(this); } } /** * {@inheritDoc} */ @Override public void clearFocus() { super.clearFocus(); // clear any child focus if it exists if (mFocused != null) { mFocused.clearFocus(); } } /** * {@inheritDoc} */ @Override void unFocus() { if (DBG) { System.out.println(this + " unFocus()"); } super.unFocus(); if (mFocused != null) { mFocused.unFocus(); } mFocused = null; } /** * Returns the focused child of this view, if any. The child may have focus * or contain focus. * * @return the focused child or null. */ public View getFocusedChild() { return mFocused; } /** * Returns true if this view has or contains focus * * @return true if this view has or contains focus */ @Override public boolean hasFocus() { return (mPrivateFlags & FOCUSED) != 0 || mFocused != null; } /* * (non-Javadoc) * * @see android.view.View#findFocus() */ @Override public View findFocus() { if (DBG) { System.out.println("Find focus in " + this + ": flags=" + isFocused() + ", child=" + mFocused); } if (isFocused()) { return this; } if (mFocused != null) { return mFocused.findFocus(); } return null; } /** * {@inheritDoc} */ @Override public boolean hasFocusable() { if ((mViewFlags & VISIBILITY_MASK) != VISIBLE) { return false; } if (isFocusable()) { return true; } final int descendantFocusability = getDescendantFocusability(); if (descendantFocusability != FOCUS_BLOCK_DESCENDANTS) { final int count = mChildrenCount; final View[] children = mChildren; for (int i = 0; i < count; i++) { final View child = children[i]; if (child.hasFocusable()) { return true; } } } return false; } /** * {@inheritDoc} */ @Override public void addFocusables(ArrayList views, int direction) { addFocusables(views, direction, FOCUSABLES_TOUCH_MODE); } /** * {@inheritDoc} */ @Override public void addFocusables(ArrayList views, int direction, int focusableMode) { final int focusableCount = views.size(); final int descendantFocusability = getDescendantFocusability(); if (descendantFocusability != FOCUS_BLOCK_DESCENDANTS) { final int count = mChildrenCount; final View[] children = mChildren; for (int i = 0; i < count; i++) { final View child = children[i]; if ((child.mViewFlags & VISIBILITY_MASK) == VISIBLE) { child.addFocusables(views, direction, focusableMode); } } } // we add ourselves (if focusable) in all cases except for when we are // FOCUS_AFTER_DESCENDANTS and there are some descendants focusable. this is // to avoid the focus search finding layouts when a more precise search // among the focusable children would be more interesting. if ( descendantFocusability != FOCUS_AFTER_DESCENDANTS || // No focusable descendants (focusableCount == views.size())) { super.addFocusables(views, direction, focusableMode); } } @Override public void findViewsWithText(ArrayList outViews, CharSequence text, int flags) { super.findViewsWithText(outViews, text, flags); final int childrenCount = mChildrenCount; final View[] children = mChildren; for (int i = 0; i < childrenCount; i++) { View child = children[i]; if ((child.mViewFlags & VISIBILITY_MASK) == VISIBLE && (child.mPrivateFlags & IS_ROOT_NAMESPACE) == 0) { child.findViewsWithText(outViews, text, flags); } } } @Override View findViewByAccessibilityIdTraversal(int accessibilityId) { View foundView = super.findViewByAccessibilityIdTraversal(accessibilityId); if (foundView != null) { return foundView; } final int childrenCount = mChildrenCount; final View[] children = mChildren; for (int i = 0; i < childrenCount; i++) { View child = children[i]; foundView = child.findViewByAccessibilityIdTraversal(accessibilityId); if (foundView != null) { return foundView; } } return null; } /** * {@inheritDoc} */ @Override public void dispatchWindowFocusChanged(boolean hasFocus) { super.dispatchWindowFocusChanged(hasFocus); final int count = mChildrenCount; final View[] children = mChildren; for (int i = 0; i < count; i++) { children[i].dispatchWindowFocusChanged(hasFocus); } } /** * {@inheritDoc} */ @Override public void addTouchables(ArrayList views) { super.addTouchables(views); final int count = mChildrenCount; final View[] children = mChildren; for (int i = 0; i < count; i++) { final View child = children[i]; if ((child.mViewFlags & VISIBILITY_MASK) == VISIBLE) { child.addTouchables(views); } } } /** * {@inheritDoc} */ @Override public void dispatchDisplayHint(int hint) { super.dispatchDisplayHint(hint); final int count = mChildrenCount; final View[] children = mChildren; for (int i = 0; i < count; i++) { children[i].dispatchDisplayHint(hint); } } /** * @hide * @param child * @param visibility */ protected void onChildVisibilityChanged(View child, int visibility) { if (mTransition != null) { if (visibility == VISIBLE) { mTransition.showChild(this, child); } else { mTransition.hideChild(this, child); } if (visibility != VISIBLE) { // Only track this on disappearing views - appearing views are already visible // and don't need special handling during drawChild() if (mVisibilityChangingChildren == null) { mVisibilityChangingChildren = new ArrayList(); } mVisibilityChangingChildren.add(child); if (mTransitioningViews != null && mTransitioningViews.contains(child)) { addDisappearingView(child); } } } // in all cases, for drags if (mCurrentDrag != null) { if (visibility == VISIBLE) { notifyChildOfDrag(child); } } } /** * {@inheritDoc} */ @Override protected void dispatchVisibilityChanged(View changedView, int visibility) { super.dispatchVisibilityChanged(changedView, visibility); final int count = mChildrenCount; final View[] children = mChildren; for (int i = 0; i < count; i++) { children[i].dispatchVisibilityChanged(changedView, visibility); } } /** * {@inheritDoc} */ @Override public void dispatchWindowVisibilityChanged(int visibility) { super.dispatchWindowVisibilityChanged(visibility); final int count = mChildrenCount; final View[] children = mChildren; for (int i = 0; i < count; i++) { children[i].dispatchWindowVisibilityChanged(visibility); } } /** * {@inheritDoc} */ @Override public void dispatchConfigurationChanged(Configuration newConfig) { super.dispatchConfigurationChanged(newConfig); final int count = mChildrenCount; final View[] children = mChildren; for (int i = 0; i < count; i++) { children[i].dispatchConfigurationChanged(newConfig); } } /** * {@inheritDoc} */ public void recomputeViewAttributes(View child) { if (mAttachInfo != null && !mAttachInfo.mRecomputeGlobalAttributes) { ViewParent parent = mParent; if (parent != null) parent.recomputeViewAttributes(this); } } @Override void dispatchCollectViewAttributes(int visibility) { visibility |= mViewFlags&VISIBILITY_MASK; super.dispatchCollectViewAttributes(visibility); final int count = mChildrenCount; final View[] children = mChildren; for (int i = 0; i < count; i++) { children[i].dispatchCollectViewAttributes(visibility); } } /** * {@inheritDoc} */ public void bringChildToFront(View child) { int index = indexOfChild(child); if (index >= 0) { removeFromArray(index); addInArray(child, mChildrenCount); child.mParent = this; } } /** * {@inheritDoc} * * !!! TODO: write real docs */ @Override public boolean dispatchDragEvent(DragEvent event) { boolean retval = false; final float tx = event.mX; final float ty = event.mY; ViewRootImpl root = getViewRootImpl(); // Dispatch down the view hierarchy switch (event.mAction) { case DragEvent.ACTION_DRAG_STARTED: { // clear state to recalculate which views we drag over mCurrentDragView = null; // Set up our tracking of drag-started notifications mCurrentDrag = DragEvent.obtain(event); if (mDragNotifiedChildren == null) { mDragNotifiedChildren = new HashSet(); } else { mDragNotifiedChildren.clear(); } // Now dispatch down to our children, caching the responses mChildAcceptsDrag = false; final int count = mChildrenCount; final View[] children = mChildren; for (int i = 0; i < count; i++) { final View child = children[i]; child.mPrivateFlags2 &= ~View.DRAG_MASK; if (child.getVisibility() == VISIBLE) { final boolean handled = notifyChildOfDrag(children[i]); if (handled) { mChildAcceptsDrag = true; } } } // Return HANDLED if one of our children can accept the drag if (mChildAcceptsDrag) { retval = true; } } break; case DragEvent.ACTION_DRAG_ENDED: { // Release the bookkeeping now that the drag lifecycle has ended if (mDragNotifiedChildren != null) { for (View child : mDragNotifiedChildren) { // If a child was notified about an ongoing drag, it's told that it's over child.dispatchDragEvent(event); child.mPrivateFlags2 &= ~View.DRAG_MASK; child.refreshDrawableState(); } mDragNotifiedChildren.clear(); mCurrentDrag.recycle(); mCurrentDrag = null; } // We consider drag-ended to have been handled if one of our children // had offered to handle the drag. if (mChildAcceptsDrag) { retval = true; } } break; case DragEvent.ACTION_DRAG_LOCATION: { // Find the [possibly new] drag target final View target = findFrontmostDroppableChildAt(event.mX, event.mY, mLocalPoint); // If we've changed apparent drag target, tell the view root which view // we're over now [for purposes of the eventual drag-recipient-changed // notifications to the framework] and tell the new target that the drag // has entered its bounds. The root will see setDragFocus() calls all // the way down to the final leaf view that is handling the LOCATION event // before reporting the new potential recipient to the framework. if (mCurrentDragView != target) { root.setDragFocus(target); final int action = event.mAction; // If we've dragged off of a child view, send it the EXITED message if (mCurrentDragView != null) { final View view = mCurrentDragView; event.mAction = DragEvent.ACTION_DRAG_EXITED; view.dispatchDragEvent(event); view.mPrivateFlags2 &= ~View.DRAG_HOVERED; view.refreshDrawableState(); } mCurrentDragView = target; // If we've dragged over a new child view, send it the ENTERED message if (target != null) { event.mAction = DragEvent.ACTION_DRAG_ENTERED; target.dispatchDragEvent(event); target.mPrivateFlags2 |= View.DRAG_HOVERED; target.refreshDrawableState(); } event.mAction = action; // restore the event's original state } // Dispatch the actual drag location notice, localized into its coordinates if (target != null) { event.mX = mLocalPoint.x; event.mY = mLocalPoint.y; retval = target.dispatchDragEvent(event); event.mX = tx; event.mY = ty; } } break; /* Entered / exited dispatch * * DRAG_ENTERED is not dispatched downwards from ViewGroup. The reason for this is * that we're about to get the corresponding LOCATION event, which we will use to * determine which of our children is the new target; at that point we will * push a DRAG_ENTERED down to the new target child [which may itself be a ViewGroup]. * * DRAG_EXITED *is* dispatched all the way down immediately: once we know the * drag has left this ViewGroup, we know by definition that every contained subview * is also no longer under the drag point. */ case DragEvent.ACTION_DRAG_EXITED: { if (mCurrentDragView != null) { final View view = mCurrentDragView; view.dispatchDragEvent(event); view.mPrivateFlags2 &= ~View.DRAG_HOVERED; view.refreshDrawableState(); mCurrentDragView = null; } } break; case DragEvent.ACTION_DROP: { if (ViewDebug.DEBUG_DRAG) Log.d(View.VIEW_LOG_TAG, "Drop event: " + event); View target = findFrontmostDroppableChildAt(event.mX, event.mY, mLocalPoint); if (target != null) { if (ViewDebug.DEBUG_DRAG) Log.d(View.VIEW_LOG_TAG, " dispatch drop to " + target); event.mX = mLocalPoint.x; event.mY = mLocalPoint.y; retval = target.dispatchDragEvent(event); event.mX = tx; event.mY = ty; } else { if (ViewDebug.DEBUG_DRAG) { Log.d(View.VIEW_LOG_TAG, " not dropped on an accepting view"); } } } break; } // If none of our children could handle the event, try here if (!retval) { // Call up to the View implementation that dispatches to installed listeners retval = super.dispatchDragEvent(event); } return retval; } // Find the frontmost child view that lies under the given point, and calculate // the position within its own local coordinate system. View findFrontmostDroppableChildAt(float x, float y, PointF outLocalPoint) { final int count = mChildrenCount; final View[] children = mChildren; for (int i = count - 1; i >= 0; i--) { final View child = children[i]; if (!child.canAcceptDrag()) { continue; } if (isTransformedTouchPointInView(x, y, child, outLocalPoint)) { return child; } } return null; } boolean notifyChildOfDrag(View child) { if (ViewDebug.DEBUG_DRAG) { Log.d(View.VIEW_LOG_TAG, "Sending drag-started to view: " + child); } boolean canAccept = false; if (! mDragNotifiedChildren.contains(child)) { mDragNotifiedChildren.add(child); canAccept = child.dispatchDragEvent(mCurrentDrag); if (canAccept && !child.canAcceptDrag()) { child.mPrivateFlags2 |= View.DRAG_CAN_ACCEPT; child.refreshDrawableState(); } } return canAccept; } @Override public void dispatchSystemUiVisibilityChanged(int visible) { super.dispatchSystemUiVisibilityChanged(visible); final int count = mChildrenCount; final View[] children = mChildren; for (int i=0; i = 0; i--) { final View child = children[i]; if (!canViewReceivePointerEvents(child) || !isTransformedTouchPointInView(x, y, child, null)) { continue; } // Obtain a hover target for this child. Dequeue it from the // old hover target list if the child was previously hovered. HoverTarget hoverTarget = firstOldHoverTarget; final boolean wasHovered; for (HoverTarget predecessor = null; ;) { if (hoverTarget == null) { hoverTarget = HoverTarget.obtain(child); wasHovered = false; break; } if (hoverTarget.child == child) { if (predecessor != null) { predecessor.next = hoverTarget.next; } else { firstOldHoverTarget = hoverTarget.next; } hoverTarget.next = null; wasHovered = true; break; } predecessor = hoverTarget; hoverTarget = hoverTarget.next; } // Enqueue the hover target onto the new hover target list. if (lastHoverTarget != null) { lastHoverTarget.next = hoverTarget; } else { lastHoverTarget = hoverTarget; mFirstHoverTarget = hoverTarget; } // Dispatch the event to the child. if (action == MotionEvent.ACTION_HOVER_ENTER) { if (!wasHovered) { // Send the enter as is. handled |= dispatchTransformedGenericPointerEvent( event, child); // enter } } else if (action == MotionEvent.ACTION_HOVER_MOVE) { if (!wasHovered) { // Synthesize an enter from a move. eventNoHistory = obtainMotionEventNoHistoryOrSelf(eventNoHistory); eventNoHistory.setAction(MotionEvent.ACTION_HOVER_ENTER); handled |= dispatchTransformedGenericPointerEvent( eventNoHistory, child); // enter eventNoHistory.setAction(action); handled |= dispatchTransformedGenericPointerEvent( eventNoHistory, child); // move } else { // Send the move as is. handled |= dispatchTransformedGenericPointerEvent(event, child); } } if (handled) { break; } } } } // Send exit events to all previously hovered children that are no longer hovered. while (firstOldHoverTarget != null) { final View child = firstOldHoverTarget.child; // Exit the old hovered child. if (action == MotionEvent.ACTION_HOVER_EXIT) { // Send the exit as is. handled |= dispatchTransformedGenericPointerEvent( event, child); // exit } else { // Synthesize an exit from a move or enter. // Ignore the result because hover focus has moved to a different view. if (action == MotionEvent.ACTION_HOVER_MOVE) { dispatchTransformedGenericPointerEvent( event, child); // move } eventNoHistory = obtainMotionEventNoHistoryOrSelf(eventNoHistory); eventNoHistory.setAction(MotionEvent.ACTION_HOVER_EXIT); dispatchTransformedGenericPointerEvent( eventNoHistory, child); // exit eventNoHistory.setAction(action); } final HoverTarget nextOldHoverTarget = firstOldHoverTarget.next; firstOldHoverTarget.recycle(); firstOldHoverTarget = nextOldHoverTarget; } // Send events to the view group itself if no children have handled it. boolean newHoveredSelf = !handled; if (newHoveredSelf == mHoveredSelf) { if (newHoveredSelf) { // Send event to the view group as before. handled |= super.dispatchHoverEvent(event); } } else { if (mHoveredSelf) { // Exit the view group. if (action == MotionEvent.ACTION_HOVER_EXIT) { // Send the exit as is. handled |= super.dispatchHoverEvent(event); // exit } else { // Synthesize an exit from a move or enter. // Ignore the result because hover focus is moving to a different view. if (action == MotionEvent.ACTION_HOVER_MOVE) { super.dispatchHoverEvent(event); // move } eventNoHistory = obtainMotionEventNoHistoryOrSelf(eventNoHistory); eventNoHistory.setAction(MotionEvent.ACTION_HOVER_EXIT); super.dispatchHoverEvent(eventNoHistory); // exit eventNoHistory.setAction(action); } mHoveredSelf = false; } if (newHoveredSelf) { // Enter the view group. if (action == MotionEvent.ACTION_HOVER_ENTER) { // Send the enter as is. handled |= super.dispatchHoverEvent(event); // enter mHoveredSelf = true; } else if (action == MotionEvent.ACTION_HOVER_MOVE) { // Synthesize an enter from a move. eventNoHistory = obtainMotionEventNoHistoryOrSelf(eventNoHistory); eventNoHistory.setAction(MotionEvent.ACTION_HOVER_ENTER); handled |= super.dispatchHoverEvent(eventNoHistory); // enter eventNoHistory.setAction(action); handled |= super.dispatchHoverEvent(eventNoHistory); // move mHoveredSelf = true; } } } // Recycle the copy of the event that we made. if (eventNoHistory != event) { eventNoHistory.recycle(); } // Done. return handled; } /** @hide */ @Override protected boolean hasHoveredChild() { return mFirstHoverTarget != null; } /** * Implement this method to intercept hover events before they are handled * by child views. *

* This method is called before dispatching a hover event to a child of * the view group or to the view group's own {@link #onHoverEvent} to allow * the view group a chance to intercept the hover event. * This method can also be used to watch all pointer motions that occur within * the bounds of the view group even when the pointer is hovering over * a child of the view group rather than over the view group itself. *

* The view group can prevent its children from receiving hover events by * implementing this method and returning true to indicate * that it would like to intercept hover events. The view group must * continuously return true from {@link #onInterceptHoverEvent} * for as long as it wishes to continue intercepting hover events from * its children. *

* Interception preserves the invariant that at most one view can be * hovered at a time by transferring hover focus from the currently hovered * child to the view group or vice-versa as needed. *

* If this method returns true and a child is already hovered, then the * child view will first receive a hover exit event and then the view group * itself will receive a hover enter event in {@link #onHoverEvent}. * Likewise, if this method had previously returned true to intercept hover * events and instead returns false while the pointer is hovering * within the bounds of one of a child, then the view group will first receive a * hover exit event in {@link #onHoverEvent} and then the hovered child will * receive a hover enter event. *

* The default implementation always returns false. *

* * @param event The motion event that describes the hover. * @return True if the view group would like to intercept the hover event * and prevent its children from receiving it. */ public boolean onInterceptHoverEvent(MotionEvent event) { return false; } private static MotionEvent obtainMotionEventNoHistoryOrSelf(MotionEvent event) { if (event.getHistorySize() == 0) { return event; } return MotionEvent.obtainNoHistory(event); } /** * {@inheritDoc} */ @Override protected boolean dispatchGenericPointerEvent(MotionEvent event) { // Send the event to the child under the pointer. final int childrenCount = mChildrenCount; if (childrenCount != 0) { final View[] children = mChildren; final float x = event.getX(); final float y = event.getY(); for (int i = childrenCount - 1; i >= 0; i--) { final View child = children[i]; if (!canViewReceivePointerEvents(child) || !isTransformedTouchPointInView(x, y, child, null)) { continue; } if (dispatchTransformedGenericPointerEvent(event, child)) { return true; } } } // No child handled the event. Send it to this view group. return super.dispatchGenericPointerEvent(event); } /** * {@inheritDoc} */ @Override protected boolean dispatchGenericFocusedEvent(MotionEvent event) { // Send the event to the focused child or to this view group if it has focus. if ((mPrivateFlags & (FOCUSED | HAS_BOUNDS)) == (FOCUSED | HAS_BOUNDS)) { return super.dispatchGenericFocusedEvent(event); } else if (mFocused != null && (mFocused.mPrivateFlags & HAS_BOUNDS) == HAS_BOUNDS) { return mFocused.dispatchGenericMotionEvent(event); } return false; } /** * Dispatches a generic pointer event to a child, taking into account * transformations that apply to the child. * * @param event The event to send. * @param child The view to send the event to. * @return {@code true} if the child handled the event. */ private boolean dispatchTransformedGenericPointerEvent(MotionEvent event, View child) { final float offsetX = mScrollX - child.mLeft; final float offsetY = mScrollY - child.mTop; boolean handled; if (!child.hasIdentityMatrix()) { MotionEvent transformedEvent = MotionEvent.obtain(event); transformedEvent.offsetLocation(offsetX, offsetY); transformedEvent.transform(child.getInverseMatrix()); handled = child.dispatchGenericMotionEvent(transformedEvent); transformedEvent.recycle(); } else { event.offsetLocation(offsetX, offsetY); handled = child.dispatchGenericMotionEvent(event); event.offsetLocation(-offsetX, -offsetY); } return handled; } /** * {@inheritDoc} */ @Override public boolean dispatchTouchEvent(MotionEvent ev) { if (mInputEventConsistencyVerifier != null) { mInputEventConsistencyVerifier.onTouchEvent(ev, 1); } boolean handled = false; if (onFilterTouchEventForSecurity(ev)) { final int action = ev.getAction(); final int actionMasked = action & MotionEvent.ACTION_MASK; // Handle an initial down. if (actionMasked == MotionEvent.ACTION_DOWN) { // Throw away all previous state when starting a new touch gesture. // The framework may have dropped the up or cancel event for the previous gesture // due to an app switch, ANR, or some other state change. cancelAndClearTouchTargets(ev); resetTouchState(); } // Check for interception. final boolean intercepted; if (actionMasked == MotionEvent.ACTION_DOWN || mFirstTouchTarget != null) { final boolean disallowIntercept = (mGroupFlags & FLAG_DISALLOW_INTERCEPT) != 0; if (!disallowIntercept) { intercepted = onInterceptTouchEvent(ev); ev.setAction(action); // restore action in case it was changed } else { intercepted = false; } } else { // There are no touch targets and this action is not an initial down // so this view group continues to intercept touches. intercepted = true; } // Check for cancelation. final boolean canceled = resetCancelNextUpFlag(this) || actionMasked == MotionEvent.ACTION_CANCEL; // Update list of touch targets for pointer down, if needed. final boolean split = (mGroupFlags & FLAG_SPLIT_MOTION_EVENTS) != 0; TouchTarget newTouchTarget = null; boolean alreadyDispatchedToNewTouchTarget = false; if (!canceled && !intercepted) { if (actionMasked == MotionEvent.ACTION_DOWN || (split && actionMasked == MotionEvent.ACTION_POINTER_DOWN) || actionMasked == MotionEvent.ACTION_HOVER_MOVE) { final int actionIndex = ev.getActionIndex(); // always 0 for down final int idBitsToAssign = split ? 1 << ev.getPointerId(actionIndex) : TouchTarget.ALL_POINTER_IDS; // Clean up earlier touch targets for this pointer id in case they // have become out of sync. removePointersFromTouchTargets(idBitsToAssign); final int childrenCount = mChildrenCount; if (childrenCount != 0) { // Find a child that can receive the event. // Scan children from front to back. final View[] children = mChildren; final float x = ev.getX(actionIndex); final float y = ev.getY(actionIndex); for (int i = childrenCount - 1; i >= 0; i--) { final View child = children[i]; if (!canViewReceivePointerEvents(child) || !isTransformedTouchPointInView(x, y, child, null)) { continue; } newTouchTarget = getTouchTarget(child); if (newTouchTarget != null) { // Child is already receiving touch within its bounds. // Give it the new pointer in addition to the ones it is handling. newTouchTarget.pointerIdBits |= idBitsToAssign; break; } resetCancelNextUpFlag(child); if (dispatchTransformedTouchEvent(ev, false, child, idBitsToAssign)) { // Child wants to receive touch within its bounds. mLastTouchDownTime = ev.getDownTime(); mLastTouchDownIndex = i; mLastTouchDownX = ev.getX(); mLastTouchDownY = ev.getY(); newTouchTarget = addTouchTarget(child, idBitsToAssign); alreadyDispatchedToNewTouchTarget = true; break; } } } if (newTouchTarget == null && mFirstTouchTarget != null) { // Did not find a child to receive the event. // Assign the pointer to the least recently added target. newTouchTarget = mFirstTouchTarget; while (newTouchTarget.next != null) { newTouchTarget = newTouchTarget.next; } newTouchTarget.pointerIdBits |= idBitsToAssign; } } } // Dispatch to touch targets. if (mFirstTouchTarget == null) { // No touch targets so treat this as an ordinary view. handled = dispatchTransformedTouchEvent(ev, canceled, null, TouchTarget.ALL_POINTER_IDS); } else { // Dispatch to touch targets, excluding the new touch target if we already // dispatched to it. Cancel touch targets if necessary. TouchTarget predecessor = null; TouchTarget target = mFirstTouchTarget; while (target != null) { final TouchTarget next = target.next; if (alreadyDispatchedToNewTouchTarget && target == newTouchTarget) { handled = true; } else { final boolean cancelChild = resetCancelNextUpFlag(target.child) || intercepted; if (dispatchTransformedTouchEvent(ev, cancelChild, target.child, target.pointerIdBits)) { handled = true; } if (cancelChild) { if (predecessor == null) { mFirstTouchTarget = next; } else { predecessor.next = next; } target.recycle(); target = next; continue; } } predecessor = target; target = next; } } // Update list of touch targets for pointer up or cancel, if needed. if (canceled || actionMasked == MotionEvent.ACTION_UP || actionMasked == MotionEvent.ACTION_HOVER_MOVE) { resetTouchState(); } else if (split && actionMasked == MotionEvent.ACTION_POINTER_UP) { final int actionIndex = ev.getActionIndex(); final int idBitsToRemove = 1 << ev.getPointerId(actionIndex); removePointersFromTouchTargets(idBitsToRemove); } } if (!handled && mInputEventConsistencyVerifier != null) { mInputEventConsistencyVerifier.onUnhandledEvent(ev, 1); } return handled; } /** * Resets all touch state in preparation for a new cycle. */ private void resetTouchState() { clearTouchTargets(); resetCancelNextUpFlag(this); mGroupFlags &= ~FLAG_DISALLOW_INTERCEPT; } /** * Resets the cancel next up flag. * Returns true if the flag was previously set. */ private boolean resetCancelNextUpFlag(View view) { if ((view.mPrivateFlags & CANCEL_NEXT_UP_EVENT) != 0) { view.mPrivateFlags &= ~CANCEL_NEXT_UP_EVENT; return true; } return false; } /** * Clears all touch targets. */ private void clearTouchTargets() { TouchTarget target = mFirstTouchTarget; if (target != null) { do { TouchTarget next = target.next; target.recycle(); target = next; } while (target != null); mFirstTouchTarget = null; } } /** * Cancels and clears all touch targets. */ private void cancelAndClearTouchTargets(MotionEvent event) { if (mFirstTouchTarget != null) { boolean syntheticEvent = false; if (event == null) { final long now = SystemClock.uptimeMillis(); event = MotionEvent.obtain(now, now, MotionEvent.ACTION_CANCEL, 0.0f, 0.0f, 0); event.setSource(InputDevice.SOURCE_TOUCHSCREEN); syntheticEvent = true; } for (TouchTarget target = mFirstTouchTarget; target != null; target = target.next) { resetCancelNextUpFlag(target.child); dispatchTransformedTouchEvent(event, true, target.child, target.pointerIdBits); } clearTouchTargets(); if (syntheticEvent) { event.recycle(); } } } /** * Gets the touch target for specified child view. * Returns null if not found. */ private TouchTarget getTouchTarget(View child) { for (TouchTarget target = mFirstTouchTarget; target != null; target = target.next) { if (target.child == child) { return target; } } return null; } /** * Adds a touch target for specified child to the beginning of the list. * Assumes the target child is not already present. */ private TouchTarget addTouchTarget(View child, int pointerIdBits) { TouchTarget target = TouchTarget.obtain(child, pointerIdBits); target.next = mFirstTouchTarget; mFirstTouchTarget = target; return target; } /** * Removes the pointer ids from consideration. */ private void removePointersFromTouchTargets(int pointerIdBits) { TouchTarget predecessor = null; TouchTarget target = mFirstTouchTarget; while (target != null) { final TouchTarget next = target.next; if ((target.pointerIdBits & pointerIdBits) != 0) { target.pointerIdBits &= ~pointerIdBits; if (target.pointerIdBits == 0) { if (predecessor == null) { mFirstTouchTarget = next; } else { predecessor.next = next; } target.recycle(); target = next; continue; } } predecessor = target; target = next; } } /** * Returns true if a child view can receive pointer events. * @hide */ private static boolean canViewReceivePointerEvents(View child) { return (child.mViewFlags & VISIBILITY_MASK) == VISIBLE || child.getAnimation() != null; } /** * Returns true if a child view contains the specified point when transformed * into its coordinate space. * Child must not be null. * @hide */ protected boolean isTransformedTouchPointInView(float x, float y, View child, PointF outLocalPoint) { float localX = x + mScrollX - child.mLeft; float localY = y + mScrollY - child.mTop; if (! child.hasIdentityMatrix() && mAttachInfo != null) { final float[] localXY = mAttachInfo.mTmpTransformLocation; localXY[0] = localX; localXY[1] = localY; child.getInverseMatrix().mapPoints(localXY); localX = localXY[0]; localY = localXY[1]; } final boolean isInView = child.pointInView(localX, localY); if (isInView && outLocalPoint != null) { outLocalPoint.set(localX, localY); } return isInView; } /** * Transforms a motion event into the coordinate space of a particular child view, * filters out irrelevant pointer ids, and overrides its action if necessary. * If child is null, assumes the MotionEvent will be sent to this ViewGroup instead. */ private boolean dispatchTransformedTouchEvent(MotionEvent event, boolean cancel, View child, int desiredPointerIdBits) { final boolean handled; // Canceling motions is a special case. We don't need to perform any transformations // or filtering. The important part is the action, not the contents. final int oldAction = event.getAction(); if (cancel || oldAction == MotionEvent.ACTION_CANCEL) { event.setAction(MotionEvent.ACTION_CANCEL); if (child == null) { handled = super.dispatchTouchEvent(event); } else { handled = child.dispatchTouchEvent(event); } event.setAction(oldAction); return handled; } // Calculate the number of pointers to deliver. final int oldPointerIdBits = event.getPointerIdBits(); final int newPointerIdBits = oldPointerIdBits & desiredPointerIdBits; // If for some reason we ended up in an inconsistent state where it looks like we // might produce a motion event with no pointers in it, then drop the event. if (newPointerIdBits == 0) { return false; } // If the number of pointers is the same and we don't need to perform any fancy // irreversible transformations, then we can reuse the motion event for this // dispatch as long as we are careful to revert any changes we make. // Otherwise we need to make a copy. final MotionEvent transformedEvent; if (newPointerIdBits == oldPointerIdBits) { if (child == null || child.hasIdentityMatrix()) { if (child == null) { handled = super.dispatchTouchEvent(event); } else { final float offsetX = mScrollX - child.mLeft; final float offsetY = mScrollY - child.mTop; event.offsetLocation(offsetX, offsetY); handled = child.dispatchTouchEvent(event); event.offsetLocation(-offsetX, -offsetY); } return handled; } transformedEvent = MotionEvent.obtain(event); } else { transformedEvent = event.split(newPointerIdBits); } // Perform any necessary transformations and dispatch. if (child == null) { handled = super.dispatchTouchEvent(transformedEvent); } else { final float offsetX = mScrollX - child.mLeft; final float offsetY = mScrollY - child.mTop; transformedEvent.offsetLocation(offsetX, offsetY); if (! child.hasIdentityMatrix()) { transformedEvent.transform(child.getInverseMatrix()); } handled = child.dispatchTouchEvent(transformedEvent); } // Done. transformedEvent.recycle(); return handled; } /** * Enable or disable the splitting of MotionEvents to multiple children during touch event * dispatch. This behavior is enabled by default for applications that target an * SDK version of {@link Build.VERSION_CODES#HONEYCOMB} or newer. * *

When this option is enabled MotionEvents may be split and dispatched to different child * views depending on where each pointer initially went down. This allows for user interactions * such as scrolling two panes of content independently, chording of buttons, and performing * independent gestures on different pieces of content. * * @param split true to allow MotionEvents to be split and dispatched to multiple * child views. false to only allow one child view to be the target of * any MotionEvent received by this ViewGroup. */ public void setMotionEventSplittingEnabled(boolean split) { // TODO Applications really shouldn't change this setting mid-touch event, // but perhaps this should handle that case and send ACTION_CANCELs to any child views // with gestures in progress when this is changed. if (split) { mGroupFlags |= FLAG_SPLIT_MOTION_EVENTS; } else { mGroupFlags &= ~FLAG_SPLIT_MOTION_EVENTS; } } /** * Returns true if MotionEvents dispatched to this ViewGroup can be split to multiple children. * @return true if MotionEvents dispatched to this ViewGroup can be split to multiple children. */ public boolean isMotionEventSplittingEnabled() { return (mGroupFlags & FLAG_SPLIT_MOTION_EVENTS) == FLAG_SPLIT_MOTION_EVENTS; } /** * {@inheritDoc} */ public void requestDisallowInterceptTouchEvent(boolean disallowIntercept) { if (disallowIntercept == ((mGroupFlags & FLAG_DISALLOW_INTERCEPT) != 0)) { // We're already in this state, assume our ancestors are too return; } if (disallowIntercept) { mGroupFlags |= FLAG_DISALLOW_INTERCEPT; } else { mGroupFlags &= ~FLAG_DISALLOW_INTERCEPT; } // Pass it up to our parent if (mParent != null) { mParent.requestDisallowInterceptTouchEvent(disallowIntercept); } } /** * Implement this method to intercept all touch screen motion events. This * allows you to watch events as they are dispatched to your children, and * take ownership of the current gesture at any point. * *

Using this function takes some care, as it has a fairly complicated * interaction with {@link View#onTouchEvent(MotionEvent) * View.onTouchEvent(MotionEvent)}, and using it requires implementing * that method as well as this one in the correct way. Events will be * received in the following order: * *

    *
  1. You will receive the down event here. *
  2. The down event will be handled either by a child of this view * group, or given to your own onTouchEvent() method to handle; this means * you should implement onTouchEvent() to return true, so you will * continue to see the rest of the gesture (instead of looking for * a parent view to handle it). Also, by returning true from * onTouchEvent(), you will not receive any following * events in onInterceptTouchEvent() and all touch processing must * happen in onTouchEvent() like normal. *
  3. For as long as you return false from this function, each following * event (up to and including the final up) will be delivered first here * and then to the target's onTouchEvent(). *
  4. If you return true from here, you will not receive any * following events: the target view will receive the same event but * with the action {@link MotionEvent#ACTION_CANCEL}, and all further * events will be delivered to your onTouchEvent() method and no longer * appear here. *
* * @param ev The motion event being dispatched down the hierarchy. * @return Return true to steal motion events from the children and have * them dispatched to this ViewGroup through onTouchEvent(). * The current target will receive an ACTION_CANCEL event, and no further * messages will be delivered here. */ public boolean onInterceptTouchEvent(MotionEvent ev) { return false; } /** * {@inheritDoc} * * Looks for a view to give focus to respecting the setting specified by * {@link #getDescendantFocusability()}. * * Uses {@link #onRequestFocusInDescendants(int, android.graphics.Rect)} to * find focus within the children of this group when appropriate. * * @see #FOCUS_BEFORE_DESCENDANTS * @see #FOCUS_AFTER_DESCENDANTS * @see #FOCUS_BLOCK_DESCENDANTS * @see #onRequestFocusInDescendants(int, android.graphics.Rect) */ @Override public boolean requestFocus(int direction, Rect previouslyFocusedRect) { if (DBG) { System.out.println(this + " ViewGroup.requestFocus direction=" + direction); } int descendantFocusability = getDescendantFocusability(); switch (descendantFocusability) { case FOCUS_BLOCK_DESCENDANTS: return super.requestFocus(direction, previouslyFocusedRect); case FOCUS_BEFORE_DESCENDANTS: { final boolean took = super.requestFocus(direction, previouslyFocusedRect); return took ? took : onRequestFocusInDescendants(direction, previouslyFocusedRect); } case FOCUS_AFTER_DESCENDANTS: { final boolean took = onRequestFocusInDescendants(direction, previouslyFocusedRect); return took ? took : super.requestFocus(direction, previouslyFocusedRect); } default: throw new IllegalStateException("descendant focusability must be " + "one of FOCUS_BEFORE_DESCENDANTS, FOCUS_AFTER_DESCENDANTS, FOCUS_BLOCK_DESCENDANTS " + "but is " + descendantFocusability); } } /** * Look for a descendant to call {@link View#requestFocus} on. * Called by {@link ViewGroup#requestFocus(int, android.graphics.Rect)} * when it wants to request focus within its children. Override this to * customize how your {@link ViewGroup} requests focus within its children. * @param direction One of FOCUS_UP, FOCUS_DOWN, FOCUS_LEFT, and FOCUS_RIGHT * @param previouslyFocusedRect The rectangle (in this View's coordinate system) * to give a finer grained hint about where focus is coming from. May be null * if there is no hint. * @return Whether focus was taken. */ @SuppressWarnings({"ConstantConditions"}) protected boolean onRequestFocusInDescendants(int direction, Rect previouslyFocusedRect) { int index; int increment; int end; int count = mChildrenCount; if ((direction & FOCUS_FORWARD) != 0) { index = 0; increment = 1; end = count; } else { index = count - 1; increment = -1; end = -1; } final View[] children = mChildren; for (int i = index; i != end; i += increment) { View child = children[i]; if ((child.mViewFlags & VISIBILITY_MASK) == VISIBLE) { if (child.requestFocus(direction, previouslyFocusedRect)) { return true; } } } return false; } /** * {@inheritDoc} * * @hide */ @Override public void dispatchStartTemporaryDetach() { super.dispatchStartTemporaryDetach(); final int count = mChildrenCount; final View[] children = mChildren; for (int i = 0; i < count; i++) { children[i].dispatchStartTemporaryDetach(); } } /** * {@inheritDoc} * * @hide */ @Override public void dispatchFinishTemporaryDetach() { super.dispatchFinishTemporaryDetach(); final int count = mChildrenCount; final View[] children = mChildren; for (int i = 0; i < count; i++) { children[i].dispatchFinishTemporaryDetach(); } } /** * {@inheritDoc} */ @Override void dispatchAttachedToWindow(AttachInfo info, int visibility) { mGroupFlags |= FLAG_PREVENT_DISPATCH_ATTACHED_TO_WINDOW; super.dispatchAttachedToWindow(info, visibility); mGroupFlags &= ~FLAG_PREVENT_DISPATCH_ATTACHED_TO_WINDOW; visibility |= mViewFlags & VISIBILITY_MASK; final int count = mChildrenCount; final View[] children = mChildren; for (int i = 0; i < count; i++) { children[i].dispatchAttachedToWindow(info, visibility); } } @Override boolean dispatchPopulateAccessibilityEventInternal(AccessibilityEvent event) { boolean handled = super.dispatchPopulateAccessibilityEventInternal(event); if (handled) { return handled; } // Let our children have a shot in populating the event. for (int i = 0, count = getChildCount(); i < count; i++) { View child = getChildAt(i); if ((child.mViewFlags & VISIBILITY_MASK) == VISIBLE) { handled = getChildAt(i).dispatchPopulateAccessibilityEvent(event); if (handled) { return handled; } } } return false; } @Override void onInitializeAccessibilityNodeInfoInternal(AccessibilityNodeInfo info) { super.onInitializeAccessibilityNodeInfoInternal(info); for (int i = 0, count = mChildrenCount; i < count; i++) { View child = mChildren[i]; if ((child.mViewFlags & VISIBILITY_MASK) == VISIBLE && (child.mPrivateFlags & IS_ROOT_NAMESPACE) == 0) { info.addChild(child); } } } /** * {@inheritDoc} */ @Override void dispatchDetachedFromWindow() { // If we still have a touch target, we are still in the process of // dispatching motion events to a child; we need to get rid of that // child to avoid dispatching events to it after the window is torn // down. To make sure we keep the child in a consistent state, we // first send it an ACTION_CANCEL motion event. cancelAndClearTouchTargets(null); // In case view is detached while transition is running mLayoutSuppressed = false; // Tear down our drag tracking mDragNotifiedChildren = null; if (mCurrentDrag != null) { mCurrentDrag.recycle(); mCurrentDrag = null; } final int count = mChildrenCount; final View[] children = mChildren; for (int i = 0; i < count; i++) { children[i].dispatchDetachedFromWindow(); } super.dispatchDetachedFromWindow(); } /** * {@inheritDoc} */ @Override public void setPadding(int left, int top, int right, int bottom) { super.setPadding(left, top, right, bottom); if ((mPaddingLeft | mPaddingTop | mPaddingRight | mPaddingBottom) != 0) { mGroupFlags |= FLAG_PADDING_NOT_NULL; } else { mGroupFlags &= ~FLAG_PADDING_NOT_NULL; } } /** * {@inheritDoc} */ @Override protected void dispatchSaveInstanceState(SparseArray container) { super.dispatchSaveInstanceState(container); final int count = mChildrenCount; final View[] children = mChildren; for (int i = 0; i < count; i++) { View c = children[i]; if ((c.mViewFlags & PARENT_SAVE_DISABLED_MASK) != PARENT_SAVE_DISABLED) { c.dispatchSaveInstanceState(container); } } } /** * Perform dispatching of a {@link #saveHierarchyState(android.util.SparseArray)} freeze()} * to only this view, not to its children. For use when overriding * {@link #dispatchSaveInstanceState(android.util.SparseArray)} dispatchFreeze()} to allow * subclasses to freeze their own state but not the state of their children. * * @param container the container */ protected void dispatchFreezeSelfOnly(SparseArray container) { super.dispatchSaveInstanceState(container); } /** * {@inheritDoc} */ @Override protected void dispatchRestoreInstanceState(SparseArray container) { super.dispatchRestoreInstanceState(container); final int count = mChildrenCount; final View[] children = mChildren; for (int i = 0; i < count; i++) { View c = children[i]; if ((c.mViewFlags & PARENT_SAVE_DISABLED_MASK) != PARENT_SAVE_DISABLED) { c.dispatchRestoreInstanceState(container); } } } /** * Perform dispatching of a {@link #restoreHierarchyState(android.util.SparseArray)} * to only this view, not to its children. For use when overriding * {@link #dispatchRestoreInstanceState(android.util.SparseArray)} to allow * subclasses to thaw their own state but not the state of their children. * * @param container the container */ protected void dispatchThawSelfOnly(SparseArray container) { super.dispatchRestoreInstanceState(container); } /** * Enables or disables the drawing cache for each child of this view group. * * @param enabled true to enable the cache, false to dispose of it */ protected void setChildrenDrawingCacheEnabled(boolean enabled) { if (enabled || (mPersistentDrawingCache & PERSISTENT_ALL_CACHES) != PERSISTENT_ALL_CACHES) { final View[] children = mChildren; final int count = mChildrenCount; for (int i = 0; i < count; i++) { children[i].setDrawingCacheEnabled(enabled); } } } @Override protected void onAnimationStart() { super.onAnimationStart(); // When this ViewGroup's animation starts, build the cache for the children if ((mGroupFlags & FLAG_ANIMATION_CACHE) == FLAG_ANIMATION_CACHE) { final int count = mChildrenCount; final View[] children = mChildren; final boolean buildCache = !isHardwareAccelerated(); for (int i = 0; i < count; i++) { final View child = children[i]; if ((child.mViewFlags & VISIBILITY_MASK) == VISIBLE) { child.setDrawingCacheEnabled(true); if (buildCache) { child.buildDrawingCache(true); } } } mGroupFlags |= FLAG_CHILDREN_DRAWN_WITH_CACHE; } } @Override protected void onAnimationEnd() { super.onAnimationEnd(); // When this ViewGroup's animation ends, destroy the cache of the children if ((mGroupFlags & FLAG_ANIMATION_CACHE) == FLAG_ANIMATION_CACHE) { mGroupFlags &= ~FLAG_CHILDREN_DRAWN_WITH_CACHE; if ((mPersistentDrawingCache & PERSISTENT_ANIMATION_CACHE) == 0) { setChildrenDrawingCacheEnabled(false); } } } @Override Bitmap createSnapshot(Bitmap.Config quality, int backgroundColor, boolean skipChildren) { int count = mChildrenCount; int[] visibilities = null; if (skipChildren) { visibilities = new int[count]; for (int i = 0; i < count; i++) { View child = getChildAt(i); visibilities[i] = child.getVisibility(); if (visibilities[i] == View.VISIBLE) { child.setVisibility(INVISIBLE); } } } Bitmap b = super.createSnapshot(quality, backgroundColor, skipChildren); if (skipChildren) { for (int i = 0; i < count; i++) { getChildAt(i).setVisibility(visibilities[i]); } } return b; } /** * {@inheritDoc} */ @Override protected void dispatchDraw(Canvas canvas) { final int count = mChildrenCount; final View[] children = mChildren; int flags = mGroupFlags; if ((flags & FLAG_RUN_ANIMATION) != 0 && canAnimate()) { final boolean cache = (mGroupFlags & FLAG_ANIMATION_CACHE) == FLAG_ANIMATION_CACHE; final boolean buildCache = !isHardwareAccelerated(); for (int i = 0; i < count; i++) { final View child = children[i]; if ((child.mViewFlags & VISIBILITY_MASK) == VISIBLE) { final LayoutParams params = child.getLayoutParams(); attachLayoutAnimationParameters(child, params, i, count); bindLayoutAnimation(child); if (cache) { child.setDrawingCacheEnabled(true); if (buildCache) { child.buildDrawingCache(true); } } } } final LayoutAnimationController controller = mLayoutAnimationController; if (controller.willOverlap()) { mGroupFlags |= FLAG_OPTIMIZE_INVALIDATE; } controller.start(); mGroupFlags &= ~FLAG_RUN_ANIMATION; mGroupFlags &= ~FLAG_ANIMATION_DONE; if (cache) { mGroupFlags |= FLAG_CHILDREN_DRAWN_WITH_CACHE; } if (mAnimationListener != null) { mAnimationListener.onAnimationStart(controller.getAnimation()); } } int saveCount = 0; final boolean clipToPadding = (flags & CLIP_TO_PADDING_MASK) == CLIP_TO_PADDING_MASK; if (clipToPadding) { saveCount = canvas.save(); canvas.clipRect(mScrollX + mPaddingLeft, mScrollY + mPaddingTop, mScrollX + mRight - mLeft - mPaddingRight, mScrollY + mBottom - mTop - mPaddingBottom); } // We will draw our child's animation, let's reset the flag mPrivateFlags &= ~DRAW_ANIMATION; mGroupFlags &= ~FLAG_INVALIDATE_REQUIRED; boolean more = false; final long drawingTime = getDrawingTime(); if ((flags & FLAG_USE_CHILD_DRAWING_ORDER) == 0) { for (int i = 0; i < count; i++) { final View child = children[i]; if ((child.mViewFlags & VISIBILITY_MASK) == VISIBLE || child.getAnimation() != null) { more |= drawChild(canvas, child, drawingTime); } } } else { for (int i = 0; i < count; i++) { final View child = children[getChildDrawingOrder(count, i)]; if ((child.mViewFlags & VISIBILITY_MASK) == VISIBLE || child.getAnimation() != null) { more |= drawChild(canvas, child, drawingTime); } } } // Draw any disappearing views that have animations if (mDisappearingChildren != null) { final ArrayList disappearingChildren = mDisappearingChildren; final int disappearingCount = disappearingChildren.size() - 1; // Go backwards -- we may delete as animations finish for (int i = disappearingCount; i >= 0; i--) { final View child = disappearingChildren.get(i); more |= drawChild(canvas, child, drawingTime); } } if (clipToPadding) { canvas.restoreToCount(saveCount); } // mGroupFlags might have been updated by drawChild() flags = mGroupFlags; if ((flags & FLAG_INVALIDATE_REQUIRED) == FLAG_INVALIDATE_REQUIRED) { invalidate(true); } if ((flags & FLAG_ANIMATION_DONE) == 0 && (flags & FLAG_NOTIFY_ANIMATION_LISTENER) == 0 && mLayoutAnimationController.isDone() && !more) { // We want to erase the drawing cache and notify the listener after the // next frame is drawn because one extra invalidate() is caused by // drawChild() after the animation is over mGroupFlags |= FLAG_NOTIFY_ANIMATION_LISTENER; final Runnable end = new Runnable() { public void run() { notifyAnimationListener(); } }; post(end); } } /** * Returns the index of the child to draw for this iteration. Override this * if you want to change the drawing order of children. By default, it * returns i. *

* NOTE: In order for this method to be called, you must enable child ordering * first by calling {@link #setChildrenDrawingOrderEnabled(boolean)}. * * @param i The current iteration. * @return The index of the child to draw this iteration. * * @see #setChildrenDrawingOrderEnabled(boolean) * @see #isChildrenDrawingOrderEnabled() */ protected int getChildDrawingOrder(int childCount, int i) { return i; } private void notifyAnimationListener() { mGroupFlags &= ~FLAG_NOTIFY_ANIMATION_LISTENER; mGroupFlags |= FLAG_ANIMATION_DONE; if (mAnimationListener != null) { final Runnable end = new Runnable() { public void run() { mAnimationListener.onAnimationEnd(mLayoutAnimationController.getAnimation()); } }; post(end); } if ((mGroupFlags & FLAG_ANIMATION_CACHE) == FLAG_ANIMATION_CACHE) { mGroupFlags &= ~FLAG_CHILDREN_DRAWN_WITH_CACHE; if ((mPersistentDrawingCache & PERSISTENT_ANIMATION_CACHE) == 0) { setChildrenDrawingCacheEnabled(false); } } invalidate(true); } /** * This method is used to cause children of this ViewGroup to restore or recreate their * display lists. It is called by getDisplayList() when the parent ViewGroup does not need * to recreate its own display list, which would happen if it went through the normal * draw/dispatchDraw mechanisms. * * @hide */ @Override protected void dispatchGetDisplayList() { final int count = mChildrenCount; final View[] children = mChildren; for (int i = 0; i < count; i++) { final View child = children[i]; if (((child.mViewFlags & VISIBILITY_MASK) == VISIBLE || child.getAnimation() != null) && child.hasStaticLayer()) { child.mRecreateDisplayList = (child.mPrivateFlags & INVALIDATED) == INVALIDATED; child.mPrivateFlags &= ~INVALIDATED; child.getDisplayList(); child.mRecreateDisplayList = false; } } } /** * Draw one child of this View Group. This method is responsible for getting * the canvas in the right state. This includes clipping, translating so * that the child's scrolled origin is at 0, 0, and applying any animation * transformations. * * @param canvas The canvas on which to draw the child * @param child Who to draw * @param drawingTime The time at which draw is occuring * @return True if an invalidate() was issued */ protected boolean drawChild(Canvas canvas, View child, long drawingTime) { boolean more = false; final int cl = child.mLeft; final int ct = child.mTop; final int cr = child.mRight; final int cb = child.mBottom; final boolean childHasIdentityMatrix = child.hasIdentityMatrix(); final int flags = mGroupFlags; if ((flags & FLAG_CLEAR_TRANSFORMATION) == FLAG_CLEAR_TRANSFORMATION) { mChildTransformation.clear(); mGroupFlags &= ~FLAG_CLEAR_TRANSFORMATION; } Transformation transformToApply = null; Transformation invalidationTransform; final Animation a = child.getAnimation(); boolean concatMatrix = false; boolean scalingRequired = false; boolean caching; int layerType = mDrawLayers ? child.getLayerType() : LAYER_TYPE_NONE; final boolean hardwareAccelerated = canvas.isHardwareAccelerated(); if ((flags & FLAG_CHILDREN_DRAWN_WITH_CACHE) == FLAG_CHILDREN_DRAWN_WITH_CACHE || (flags & FLAG_ALWAYS_DRAWN_WITH_CACHE) == FLAG_ALWAYS_DRAWN_WITH_CACHE) { caching = true; if (mAttachInfo != null) scalingRequired = mAttachInfo.mScalingRequired; } else { caching = (layerType != LAYER_TYPE_NONE) || hardwareAccelerated; } if (a != null) { final boolean initialized = a.isInitialized(); if (!initialized) { a.initialize(cr - cl, cb - ct, getWidth(), getHeight()); a.initializeInvalidateRegion(0, 0, cr - cl, cb - ct); child.onAnimationStart(); } more = a.getTransformation(drawingTime, mChildTransformation, scalingRequired ? mAttachInfo.mApplicationScale : 1f); if (scalingRequired && mAttachInfo.mApplicationScale != 1f) { if (mInvalidationTransformation == null) { mInvalidationTransformation = new Transformation(); } invalidationTransform = mInvalidationTransformation; a.getTransformation(drawingTime, invalidationTransform, 1f); } else { invalidationTransform = mChildTransformation; } transformToApply = mChildTransformation; concatMatrix = a.willChangeTransformationMatrix(); if (more) { if (!a.willChangeBounds()) { if ((flags & (FLAG_OPTIMIZE_INVALIDATE | FLAG_ANIMATION_DONE)) == FLAG_OPTIMIZE_INVALIDATE) { mGroupFlags |= FLAG_INVALIDATE_REQUIRED; } else if ((flags & FLAG_INVALIDATE_REQUIRED) == 0) { // The child need to draw an animation, potentially offscreen, so // make sure we do not cancel invalidate requests mPrivateFlags |= DRAW_ANIMATION; invalidate(cl, ct, cr, cb); } } else { if (mInvalidateRegion == null) { mInvalidateRegion = new RectF(); } final RectF region = mInvalidateRegion; a.getInvalidateRegion(0, 0, cr - cl, cb - ct, region, invalidationTransform); // The child need to draw an animation, potentially offscreen, so // make sure we do not cancel invalidate requests mPrivateFlags |= DRAW_ANIMATION; final int left = cl + (int) region.left; final int top = ct + (int) region.top; invalidate(left, top, left + (int) (region.width() + .5f), top + (int) (region.height() + .5f)); } } } else if ((flags & FLAG_SUPPORT_STATIC_TRANSFORMATIONS) == FLAG_SUPPORT_STATIC_TRANSFORMATIONS) { final boolean hasTransform = getChildStaticTransformation(child, mChildTransformation); if (hasTransform) { final int transformType = mChildTransformation.getTransformationType(); transformToApply = transformType != Transformation.TYPE_IDENTITY ? mChildTransformation : null; concatMatrix = (transformType & Transformation.TYPE_MATRIX) != 0; } } concatMatrix |= !childHasIdentityMatrix; // Sets the flag as early as possible to allow draw() implementations // to call invalidate() successfully when doing animations child.mPrivateFlags |= DRAWN; if (!concatMatrix && canvas.quickReject(cl, ct, cr, cb, Canvas.EdgeType.BW) && (child.mPrivateFlags & DRAW_ANIMATION) == 0) { return more; } if (hardwareAccelerated) { // Clear INVALIDATED flag to allow invalidation to occur during rendering, but // retain the flag's value temporarily in the mRecreateDisplayList flag child.mRecreateDisplayList = (child.mPrivateFlags & INVALIDATED) == INVALIDATED; child.mPrivateFlags &= ~INVALIDATED; } child.computeScroll(); final int sx = child.mScrollX; final int sy = child.mScrollY; DisplayList displayList = null; Bitmap cache = null; boolean hasDisplayList = false; if (caching) { if (!hardwareAccelerated) { if (layerType != LAYER_TYPE_NONE) { layerType = LAYER_TYPE_SOFTWARE; child.buildDrawingCache(true); } cache = child.getDrawingCache(true); } else { switch (layerType) { case LAYER_TYPE_SOFTWARE: child.buildDrawingCache(true); cache = child.getDrawingCache(true); break; case LAYER_TYPE_NONE: // Delay getting the display list until animation-driven alpha values are // set up and possibly passed on to the view hasDisplayList = child.canHaveDisplayList(); break; } } } final boolean hasNoCache = cache == null || hasDisplayList; final boolean offsetForScroll = cache == null && !hasDisplayList && layerType != LAYER_TYPE_HARDWARE; final int restoreTo = canvas.save(); if (offsetForScroll) { canvas.translate(cl - sx, ct - sy); } else { canvas.translate(cl, ct); if (scalingRequired) { // mAttachInfo cannot be null, otherwise scalingRequired == false final float scale = 1.0f / mAttachInfo.mApplicationScale; canvas.scale(scale, scale); } } float alpha = child.getAlpha(); if (transformToApply != null || alpha < 1.0f || !child.hasIdentityMatrix()) { if (transformToApply != null || !childHasIdentityMatrix) { int transX = 0; int transY = 0; if (offsetForScroll) { transX = -sx; transY = -sy; } if (transformToApply != null) { if (concatMatrix) { // Undo the scroll translation, apply the transformation matrix, // then redo the scroll translate to get the correct result. canvas.translate(-transX, -transY); canvas.concat(transformToApply.getMatrix()); canvas.translate(transX, transY); mGroupFlags |= FLAG_CLEAR_TRANSFORMATION; } float transformAlpha = transformToApply.getAlpha(); if (transformAlpha < 1.0f) { alpha *= transformToApply.getAlpha(); mGroupFlags |= FLAG_CLEAR_TRANSFORMATION; } } if (!childHasIdentityMatrix) { canvas.translate(-transX, -transY); canvas.concat(child.getMatrix()); canvas.translate(transX, transY); } } if (alpha < 1.0f) { mGroupFlags |= FLAG_CLEAR_TRANSFORMATION; if (hasNoCache) { final int multipliedAlpha = (int) (255 * alpha); if (!child.onSetAlpha(multipliedAlpha)) { int layerFlags = Canvas.HAS_ALPHA_LAYER_SAVE_FLAG; if ((flags & FLAG_CLIP_CHILDREN) == FLAG_CLIP_CHILDREN || layerType != LAYER_TYPE_NONE) { layerFlags |= Canvas.CLIP_TO_LAYER_SAVE_FLAG; } if (layerType == LAYER_TYPE_NONE) { final int scrollX = hasDisplayList ? 0 : sx; final int scrollY = hasDisplayList ? 0 : sy; canvas.saveLayerAlpha(scrollX, scrollY, scrollX + cr - cl, scrollY + cb - ct, multipliedAlpha, layerFlags); } } else { // Alpha is handled by the child directly, clobber the layer's alpha child.mPrivateFlags |= ALPHA_SET; } } } } else if ((child.mPrivateFlags & ALPHA_SET) == ALPHA_SET) { child.onSetAlpha(255); child.mPrivateFlags &= ~ALPHA_SET; } if ((flags & FLAG_CLIP_CHILDREN) == FLAG_CLIP_CHILDREN) { if (offsetForScroll) { canvas.clipRect(sx, sy, sx + (cr - cl), sy + (cb - ct)); } else { if (!scalingRequired || cache == null) { canvas.clipRect(0, 0, cr - cl, cb - ct); } else { canvas.clipRect(0, 0, cache.getWidth(), cache.getHeight()); } } } if (hasDisplayList) { displayList = child.getDisplayList(); if (!displayList.isValid()) { // Uncommon, but possible. If a view is removed from the hierarchy during the call // to getDisplayList(), the display list will be marked invalid and we should not // try to use it again. displayList = null; hasDisplayList = false; } } if (hasNoCache) { boolean layerRendered = false; if (layerType == LAYER_TYPE_HARDWARE) { final HardwareLayer layer = child.getHardwareLayer(); if (layer != null && layer.isValid()) { child.mLayerPaint.setAlpha((int) (alpha * 255)); ((HardwareCanvas) canvas).drawHardwareLayer(layer, 0, 0, child.mLayerPaint); layerRendered = true; } else { final int scrollX = hasDisplayList ? 0 : sx; final int scrollY = hasDisplayList ? 0 : sy; canvas.saveLayer(scrollX, scrollY, scrollX + cr - cl, scrollY + cb - ct, child.mLayerPaint, Canvas.HAS_ALPHA_LAYER_SAVE_FLAG | Canvas.CLIP_TO_LAYER_SAVE_FLAG); } } if (!layerRendered) { if (!hasDisplayList) { // Fast path for layouts with no backgrounds if ((child.mPrivateFlags & SKIP_DRAW) == SKIP_DRAW) { if (ViewDebug.TRACE_HIERARCHY) { ViewDebug.trace(this, ViewDebug.HierarchyTraceType.DRAW); } child.mPrivateFlags &= ~DIRTY_MASK; child.dispatchDraw(canvas); } else { child.draw(canvas); } } else { child.mPrivateFlags &= ~DIRTY_MASK; ((HardwareCanvas) canvas).drawDisplayList(displayList, cr - cl, cb - ct, null); } } } else if (cache != null) { child.mPrivateFlags &= ~DIRTY_MASK; Paint cachePaint; if (layerType == LAYER_TYPE_NONE) { cachePaint = mCachePaint; if (cachePaint == null) { cachePaint = new Paint(); cachePaint.setDither(false); mCachePaint = cachePaint; } if (alpha < 1.0f) { cachePaint.setAlpha((int) (alpha * 255)); mGroupFlags |= FLAG_ALPHA_LOWER_THAN_ONE; } else if ((flags & FLAG_ALPHA_LOWER_THAN_ONE) == FLAG_ALPHA_LOWER_THAN_ONE) { cachePaint.setAlpha(255); mGroupFlags &= ~FLAG_ALPHA_LOWER_THAN_ONE; } } else { cachePaint = child.mLayerPaint; cachePaint.setAlpha((int) (alpha * 255)); } canvas.drawBitmap(cache, 0.0f, 0.0f, cachePaint); } canvas.restoreToCount(restoreTo); if (a != null && !more) { if (!hardwareAccelerated && !a.getFillAfter()) { child.onSetAlpha(255); } finishAnimatingView(child, a); } if (more && hardwareAccelerated) { // invalidation is the trigger to recreate display lists, so if we're using // display lists to render, force an invalidate to allow the animation to // continue drawing another frame invalidate(true); if (a.hasAlpha() && (child.mPrivateFlags & ALPHA_SET) == ALPHA_SET) { // alpha animations should cause the child to recreate its display list child.invalidate(true); } } child.mRecreateDisplayList = false; return more; } /** * * @param enabled True if children should be drawn with layers, false otherwise. * * @hide */ public void setChildrenLayersEnabled(boolean enabled) { if (enabled != mDrawLayers) { mDrawLayers = enabled; invalidate(true); // We need to invalidate any child with a layer. For instance, // if a child is backed by a hardware layer and we disable layers // the child is marked as not dirty (flags cleared the last time // the child was drawn inside its layer.) However, that child might // never have created its own display list or have an obsolete // display list. By invalidating the child we ensure the display // list is in sync with the content of the hardware layer. for (int i = 0; i < mChildrenCount; i++) { View child = mChildren[i]; if (child.mLayerType != LAYER_TYPE_NONE) { child.invalidate(true); } } } } /** * By default, children are clipped to their bounds before drawing. This * allows view groups to override this behavior for animations, etc. * * @param clipChildren true to clip children to their bounds, * false otherwise * @attr ref android.R.styleable#ViewGroup_clipChildren */ public void setClipChildren(boolean clipChildren) { setBooleanFlag(FLAG_CLIP_CHILDREN, clipChildren); } /** * By default, children are clipped to the padding of the ViewGroup. This * allows view groups to override this behavior * * @param clipToPadding true to clip children to the padding of the * group, false otherwise * @attr ref android.R.styleable#ViewGroup_clipToPadding */ public void setClipToPadding(boolean clipToPadding) { setBooleanFlag(FLAG_CLIP_TO_PADDING, clipToPadding); } /** * {@inheritDoc} */ @Override public void dispatchSetSelected(boolean selected) { final View[] children = mChildren; final int count = mChildrenCount; for (int i = 0; i < count; i++) { children[i].setSelected(selected); } } /** * {@inheritDoc} */ @Override public void dispatchSetActivated(boolean activated) { final View[] children = mChildren; final int count = mChildrenCount; for (int i = 0; i < count; i++) { children[i].setActivated(activated); } } @Override protected void dispatchSetPressed(boolean pressed) { final View[] children = mChildren; final int count = mChildrenCount; for (int i = 0; i < count; i++) { children[i].setPressed(pressed); } } /** * When this property is set to true, this ViewGroup supports static transformations on * children; this causes * {@link #getChildStaticTransformation(View, android.view.animation.Transformation)} to be * invoked when a child is drawn. * * Any subclass overriding * {@link #getChildStaticTransformation(View, android.view.animation.Transformation)} should * set this property to true. * * @param enabled True to enable static transformations on children, false otherwise. * * @see #FLAG_SUPPORT_STATIC_TRANSFORMATIONS */ protected void setStaticTransformationsEnabled(boolean enabled) { setBooleanFlag(FLAG_SUPPORT_STATIC_TRANSFORMATIONS, enabled); } /** * {@inheritDoc} * * @see #setStaticTransformationsEnabled(boolean) */ protected boolean getChildStaticTransformation(View child, Transformation t) { return false; } /** * {@hide} */ @Override protected View findViewTraversal(int id) { if (id == mID) { return this; } final View[] where = mChildren; final int len = mChildrenCount; for (int i = 0; i < len; i++) { View v = where[i]; if ((v.mPrivateFlags & IS_ROOT_NAMESPACE) == 0) { v = v.findViewById(id); if (v != null) { return v; } } } return null; } /** * {@hide} */ @Override protected View findViewWithTagTraversal(Object tag) { if (tag != null && tag.equals(mTag)) { return this; } final View[] where = mChildren; final int len = mChildrenCount; for (int i = 0; i < len; i++) { View v = where[i]; if ((v.mPrivateFlags & IS_ROOT_NAMESPACE) == 0) { v = v.findViewWithTag(tag); if (v != null) { return v; } } } return null; } /** * {@hide} */ @Override protected View findViewByPredicateTraversal(Predicate predicate, View childToSkip) { if (predicate.apply(this)) { return this; } final View[] where = mChildren; final int len = mChildrenCount; for (int i = 0; i < len; i++) { View v = where[i]; if (v != childToSkip && (v.mPrivateFlags & IS_ROOT_NAMESPACE) == 0) { v = v.findViewByPredicate(predicate); if (v != null) { return v; } } } return null; } /** * Adds a child view. If no layout parameters are already set on the child, the * default parameters for this ViewGroup are set on the child. * * @param child the child view to add * * @see #generateDefaultLayoutParams() */ public void addView(View child) { addView(child, -1); } /** * Adds a child view. If no layout parameters are already set on the child, the * default parameters for this ViewGroup are set on the child. * * @param child the child view to add * @param index the position at which to add the child * * @see #generateDefaultLayoutParams() */ public void addView(View child, int index) { LayoutParams params = child.getLayoutParams(); if (params == null) { params = generateDefaultLayoutParams(); if (params == null) { throw new IllegalArgumentException("generateDefaultLayoutParams() cannot return null"); } } addView(child, index, params); } /** * Adds a child view with this ViewGroup's default layout parameters and the * specified width and height. * * @param child the child view to add */ public void addView(View child, int width, int height) { final LayoutParams params = generateDefaultLayoutParams(); params.width = width; params.height = height; addView(child, -1, params); } /** * Adds a child view with the specified layout parameters. * * @param child the child view to add * @param params the layout parameters to set on the child */ public void addView(View child, LayoutParams params) { addView(child, -1, params); } /** * Adds a child view with the specified layout parameters. * * @param child the child view to add * @param index the position at which to add the child * @param params the layout parameters to set on the child */ public void addView(View child, int index, LayoutParams params) { if (DBG) { System.out.println(this + " addView"); } // addViewInner() will call child.requestLayout() when setting the new LayoutParams // therefore, we call requestLayout() on ourselves before, so that the child's request // will be blocked at our level requestLayout(); invalidate(true); addViewInner(child, index, params, false); } /** * {@inheritDoc} */ public void updateViewLayout(View view, ViewGroup.LayoutParams params) { if (!checkLayoutParams(params)) { throw new IllegalArgumentException("Invalid LayoutParams supplied to " + this); } if (view.mParent != this) { throw new IllegalArgumentException("Given view not a child of " + this); } view.setLayoutParams(params); } /** * {@inheritDoc} */ protected boolean checkLayoutParams(ViewGroup.LayoutParams p) { return p != null; } /** * Interface definition for a callback to be invoked when the hierarchy * within this view changed. The hierarchy changes whenever a child is added * to or removed from this view. */ public interface OnHierarchyChangeListener { /** * Called when a new child is added to a parent view. * * @param parent the view in which a child was added * @param child the new child view added in the hierarchy */ void onChildViewAdded(View parent, View child); /** * Called when a child is removed from a parent view. * * @param parent the view from which the child was removed * @param child the child removed from the hierarchy */ void onChildViewRemoved(View parent, View child); } /** * Register a callback to be invoked when a child is added to or removed * from this view. * * @param listener the callback to invoke on hierarchy change */ public void setOnHierarchyChangeListener(OnHierarchyChangeListener listener) { mOnHierarchyChangeListener = listener; } /** * @hide */ protected void onViewAdded(View child) { if (mOnHierarchyChangeListener != null) { mOnHierarchyChangeListener.onChildViewAdded(this, child); } } /** * @hide */ protected void onViewRemoved(View child) { if (mOnHierarchyChangeListener != null) { mOnHierarchyChangeListener.onChildViewRemoved(this, child); } } /** * Adds a view during layout. This is useful if in your onLayout() method, * you need to add more views (as does the list view for example). * * If index is negative, it means put it at the end of the list. * * @param child the view to add to the group * @param index the index at which the child must be added * @param params the layout parameters to associate with the child * @return true if the child was added, false otherwise */ protected boolean addViewInLayout(View child, int index, LayoutParams params) { return addViewInLayout(child, index, params, false); } /** * Adds a view during layout. This is useful if in your onLayout() method, * you need to add more views (as does the list view for example). * * If index is negative, it means put it at the end of the list. * * @param child the view to add to the group * @param index the index at which the child must be added * @param params the layout parameters to associate with the child * @param preventRequestLayout if true, calling this method will not trigger a * layout request on child * @return true if the child was added, false otherwise */ protected boolean addViewInLayout(View child, int index, LayoutParams params, boolean preventRequestLayout) { child.mParent = null; addViewInner(child, index, params, preventRequestLayout); child.mPrivateFlags = (child.mPrivateFlags & ~DIRTY_MASK) | DRAWN; return true; } /** * Prevents the specified child to be laid out during the next layout pass. * * @param child the child on which to perform the cleanup */ protected void cleanupLayoutState(View child) { child.mPrivateFlags &= ~View.FORCE_LAYOUT; } private void addViewInner(View child, int index, LayoutParams params, boolean preventRequestLayout) { if (mTransition != null) { // Don't prevent other add transitions from completing, but cancel remove // transitions to let them complete the process before we add to the container mTransition.cancel(LayoutTransition.DISAPPEARING); } if (child.getParent() != null) { throw new IllegalStateException("The specified child already has a parent. " + "You must call removeView() on the child's parent first."); } if (mTransition != null) { mTransition.addChild(this, child); } if (!checkLayoutParams(params)) { params = generateLayoutParams(params); } if (preventRequestLayout) { child.mLayoutParams = params; } else { child.setLayoutParams(params); } if (index < 0) { index = mChildrenCount; } addInArray(child, index); // tell our children if (preventRequestLayout) { child.assignParent(this); } else { child.mParent = this; } if (child.hasFocus()) { requestChildFocus(child, child.findFocus()); } AttachInfo ai = mAttachInfo; if (ai != null && (mGroupFlags & FLAG_PREVENT_DISPATCH_ATTACHED_TO_WINDOW) == 0) { boolean lastKeepOn = ai.mKeepScreenOn; ai.mKeepScreenOn = false; child.dispatchAttachedToWindow(mAttachInfo, (mViewFlags&VISIBILITY_MASK)); if (ai.mKeepScreenOn) { needGlobalAttributesUpdate(true); } ai.mKeepScreenOn = lastKeepOn; } onViewAdded(child); if ((child.mViewFlags & DUPLICATE_PARENT_STATE) == DUPLICATE_PARENT_STATE) { mGroupFlags |= FLAG_NOTIFY_CHILDREN_ON_DRAWABLE_STATE_CHANGE; } } private void addInArray(View child, int index) { View[] children = mChildren; final int count = mChildrenCount; final int size = children.length; if (index == count) { if (size == count) { mChildren = new View[size + ARRAY_CAPACITY_INCREMENT]; System.arraycopy(children, 0, mChildren, 0, size); children = mChildren; } children[mChildrenCount++] = child; } else if (index < count) { if (size == count) { mChildren = new View[size + ARRAY_CAPACITY_INCREMENT]; System.arraycopy(children, 0, mChildren, 0, index); System.arraycopy(children, index, mChildren, index + 1, count - index); children = mChildren; } else { System.arraycopy(children, index, children, index + 1, count - index); } children[index] = child; mChildrenCount++; if (mLastTouchDownIndex >= index) { mLastTouchDownIndex++; } } else { throw new IndexOutOfBoundsException("index=" + index + " count=" + count); } } // This method also sets the child's mParent to null private void removeFromArray(int index) { final View[] children = mChildren; if (!(mTransitioningViews != null && mTransitioningViews.contains(children[index]))) { children[index].mParent = null; } final int count = mChildrenCount; if (index == count - 1) { children[--mChildrenCount] = null; } else if (index >= 0 && index < count) { System.arraycopy(children, index + 1, children, index, count - index - 1); children[--mChildrenCount] = null; } else { throw new IndexOutOfBoundsException(); } if (mLastTouchDownIndex == index) { mLastTouchDownTime = 0; mLastTouchDownIndex = -1; } else if (mLastTouchDownIndex > index) { mLastTouchDownIndex--; } } // This method also sets the children's mParent to null private void removeFromArray(int start, int count) { final View[] children = mChildren; final int childrenCount = mChildrenCount; start = Math.max(0, start); final int end = Math.min(childrenCount, start + count); if (start == end) { return; } if (end == childrenCount) { for (int i = start; i < end; i++) { children[i].mParent = null; children[i] = null; } } else { for (int i = start; i < end; i++) { children[i].mParent = null; } // Since we're looping above, we might as well do the copy, but is arraycopy() // faster than the extra 2 bounds checks we would do in the loop? System.arraycopy(children, end, children, start, childrenCount - end); for (int i = childrenCount - (end - start); i < childrenCount; i++) { children[i] = null; } } mChildrenCount -= (end - start); } private void bindLayoutAnimation(View child) { Animation a = mLayoutAnimationController.getAnimationForView(child); child.setAnimation(a); } /** * Subclasses should override this method to set layout animation * parameters on the supplied child. * * @param child the child to associate with animation parameters * @param params the child's layout parameters which hold the animation * parameters * @param index the index of the child in the view group * @param count the number of children in the view group */ protected void attachLayoutAnimationParameters(View child, LayoutParams params, int index, int count) { LayoutAnimationController.AnimationParameters animationParams = params.layoutAnimationParameters; if (animationParams == null) { animationParams = new LayoutAnimationController.AnimationParameters(); params.layoutAnimationParameters = animationParams; } animationParams.count = count; animationParams.index = index; } /** * {@inheritDoc} */ public void removeView(View view) { removeViewInternal(view); requestLayout(); invalidate(true); } /** * Removes a view during layout. This is useful if in your onLayout() method, * you need to remove more views. * * @param view the view to remove from the group */ public void removeViewInLayout(View view) { removeViewInternal(view); } /** * Removes a range of views during layout. This is useful if in your onLayout() method, * you need to remove more views. * * @param start the index of the first view to remove from the group * @param count the number of views to remove from the group */ public void removeViewsInLayout(int start, int count) { removeViewsInternal(start, count); } /** * Removes the view at the specified position in the group. * * @param index the position in the group of the view to remove */ public void removeViewAt(int index) { removeViewInternal(index, getChildAt(index)); requestLayout(); invalidate(true); } /** * Removes the specified range of views from the group. * * @param start the first position in the group of the range of views to remove * @param count the number of views to remove */ public void removeViews(int start, int count) { removeViewsInternal(start, count); requestLayout(); invalidate(true); } private void removeViewInternal(View view) { final int index = indexOfChild(view); if (index >= 0) { removeViewInternal(index, view); } } private void removeViewInternal(int index, View view) { if (mTransition != null) { mTransition.removeChild(this, view); } boolean clearChildFocus = false; if (view == mFocused) { view.clearFocusForRemoval(); clearChildFocus = true; } if (view.getAnimation() != null || (mTransitioningViews != null && mTransitioningViews.contains(view))) { addDisappearingView(view); } else if (view.mAttachInfo != null) { view.dispatchDetachedFromWindow(); } onViewRemoved(view); needGlobalAttributesUpdate(false); removeFromArray(index); if (clearChildFocus) { clearChildFocus(view); } } /** * Sets the LayoutTransition object for this ViewGroup. If the LayoutTransition object is * not null, changes in layout which occur because of children being added to or removed from * the ViewGroup will be animated according to the animations defined in that LayoutTransition * object. By default, the transition object is null (so layout changes are not animated). * * @param transition The LayoutTransition object that will animated changes in layout. A value * of null means no transition will run on layout changes. * @attr ref android.R.styleable#ViewGroup_animateLayoutChanges */ public void setLayoutTransition(LayoutTransition transition) { if (mTransition != null) { mTransition.removeTransitionListener(mLayoutTransitionListener); } mTransition = transition; if (mTransition != null) { mTransition.addTransitionListener(mLayoutTransitionListener); } } /** * Gets the LayoutTransition object for this ViewGroup. If the LayoutTransition object is * not null, changes in layout which occur because of children being added to or removed from * the ViewGroup will be animated according to the animations defined in that LayoutTransition * object. By default, the transition object is null (so layout changes are not animated). * * @return LayoutTranstion The LayoutTransition object that will animated changes in layout. * A value of null means no transition will run on layout changes. */ public LayoutTransition getLayoutTransition() { return mTransition; } private void removeViewsInternal(int start, int count) { final View focused = mFocused; final boolean detach = mAttachInfo != null; View clearChildFocus = null; final View[] children = mChildren; final int end = start + count; for (int i = start; i < end; i++) { final View view = children[i]; if (mTransition != null) { mTransition.removeChild(this, view); } if (view == focused) { view.clearFocusForRemoval(); clearChildFocus = view; } if (view.getAnimation() != null || (mTransitioningViews != null && mTransitioningViews.contains(view))) { addDisappearingView(view); } else if (detach) { view.dispatchDetachedFromWindow(); } needGlobalAttributesUpdate(false); onViewRemoved(view); } removeFromArray(start, count); if (clearChildFocus != null) { clearChildFocus(clearChildFocus); } } /** * Call this method to remove all child views from the * ViewGroup. */ public void removeAllViews() { removeAllViewsInLayout(); requestLayout(); invalidate(true); } /** * Called by a ViewGroup subclass to remove child views from itself, * when it must first know its size on screen before it can calculate how many * child views it will render. An example is a Gallery or a ListView, which * may "have" 50 children, but actually only render the number of children * that can currently fit inside the object on screen. Do not call * this method unless you are extending ViewGroup and understand the * view measuring and layout pipeline. */ public void removeAllViewsInLayout() { final int count = mChildrenCount; if (count <= 0) { return; } final View[] children = mChildren; mChildrenCount = 0; final View focused = mFocused; final boolean detach = mAttachInfo != null; View clearChildFocus = null; needGlobalAttributesUpdate(false); for (int i = count - 1; i >= 0; i--) { final View view = children[i]; if (mTransition != null) { mTransition.removeChild(this, view); } if (view == focused) { view.clearFocusForRemoval(); clearChildFocus = view; } if (view.getAnimation() != null || (mTransitioningViews != null && mTransitioningViews.contains(view))) { addDisappearingView(view); } else if (detach) { view.dispatchDetachedFromWindow(); } onViewRemoved(view); view.mParent = null; children[i] = null; } if (clearChildFocus != null) { clearChildFocus(clearChildFocus); } } /** * Finishes the removal of a detached view. This method will dispatch the detached from * window event and notify the hierarchy change listener. * * @param child the child to be definitely removed from the view hierarchy * @param animate if true and the view has an animation, the view is placed in the * disappearing views list, otherwise, it is detached from the window * * @see #attachViewToParent(View, int, android.view.ViewGroup.LayoutParams) * @see #detachAllViewsFromParent() * @see #detachViewFromParent(View) * @see #detachViewFromParent(int) */ protected void removeDetachedView(View child, boolean animate) { if (mTransition != null) { mTransition.removeChild(this, child); } if (child == mFocused) { child.clearFocus(); } if ((animate && child.getAnimation() != null) || (mTransitioningViews != null && mTransitioningViews.contains(child))) { addDisappearingView(child); } else if (child.mAttachInfo != null) { child.dispatchDetachedFromWindow(); } onViewRemoved(child); } /** * Attaches a view to this view group. Attaching a view assigns this group as the parent, * sets the layout parameters and puts the view in the list of children so it can be retrieved * by calling {@link #getChildAt(int)}. * * This method should be called only for view which were detached from their parent. * * @param child the child to attach * @param index the index at which the child should be attached * @param params the layout parameters of the child * * @see #removeDetachedView(View, boolean) * @see #detachAllViewsFromParent() * @see #detachViewFromParent(View) * @see #detachViewFromParent(int) */ protected void attachViewToParent(View child, int index, LayoutParams params) { child.mLayoutParams = params; if (index < 0) { index = mChildrenCount; } addInArray(child, index); child.mParent = this; child.mPrivateFlags = (child.mPrivateFlags & ~DIRTY_MASK & ~DRAWING_CACHE_VALID) | DRAWN | INVALIDATED; this.mPrivateFlags |= INVALIDATED; if (child.hasFocus()) { requestChildFocus(child, child.findFocus()); } } /** * Detaches a view from its parent. Detaching a view should be temporary and followed * either by a call to {@link #attachViewToParent(View, int, android.view.ViewGroup.LayoutParams)} * or a call to {@link #removeDetachedView(View, boolean)}. When a view is detached, * its parent is null and cannot be retrieved by a call to {@link #getChildAt(int)}. * * @param child the child to detach * * @see #detachViewFromParent(int) * @see #detachViewsFromParent(int, int) * @see #detachAllViewsFromParent() * @see #attachViewToParent(View, int, android.view.ViewGroup.LayoutParams) * @see #removeDetachedView(View, boolean) */ protected void detachViewFromParent(View child) { removeFromArray(indexOfChild(child)); } /** * Detaches a view from its parent. Detaching a view should be temporary and followed * either by a call to {@link #attachViewToParent(View, int, android.view.ViewGroup.LayoutParams)} * or a call to {@link #removeDetachedView(View, boolean)}. When a view is detached, * its parent is null and cannot be retrieved by a call to {@link #getChildAt(int)}. * * @param index the index of the child to detach * * @see #detachViewFromParent(View) * @see #detachAllViewsFromParent() * @see #detachViewsFromParent(int, int) * @see #attachViewToParent(View, int, android.view.ViewGroup.LayoutParams) * @see #removeDetachedView(View, boolean) */ protected void detachViewFromParent(int index) { removeFromArray(index); } /** * Detaches a range of view from their parent. Detaching a view should be temporary and followed * either by a call to {@link #attachViewToParent(View, int, android.view.ViewGroup.LayoutParams)} * or a call to {@link #removeDetachedView(View, boolean)}. When a view is detached, its * parent is null and cannot be retrieved by a call to {@link #getChildAt(int)}. * * @param start the first index of the childrend range to detach * @param count the number of children to detach * * @see #detachViewFromParent(View) * @see #detachViewFromParent(int) * @see #detachAllViewsFromParent() * @see #attachViewToParent(View, int, android.view.ViewGroup.LayoutParams) * @see #removeDetachedView(View, boolean) */ protected void detachViewsFromParent(int start, int count) { removeFromArray(start, count); } /** * Detaches all views from the parent. Detaching a view should be temporary and followed * either by a call to {@link #attachViewToParent(View, int, android.view.ViewGroup.LayoutParams)} * or a call to {@link #removeDetachedView(View, boolean)}. When a view is detached, * its parent is null and cannot be retrieved by a call to {@link #getChildAt(int)}. * * @see #detachViewFromParent(View) * @see #detachViewFromParent(int) * @see #detachViewsFromParent(int, int) * @see #attachViewToParent(View, int, android.view.ViewGroup.LayoutParams) * @see #removeDetachedView(View, boolean) */ protected void detachAllViewsFromParent() { final int count = mChildrenCount; if (count <= 0) { return; } final View[] children = mChildren; mChildrenCount = 0; for (int i = count - 1; i >= 0; i--) { children[i].mParent = null; children[i] = null; } } /** * Don't call or override this method. It is used for the implementation of * the view hierarchy. */ public final void invalidateChild(View child, final Rect dirty) { if (ViewDebug.TRACE_HIERARCHY) { ViewDebug.trace(this, ViewDebug.HierarchyTraceType.INVALIDATE_CHILD); } ViewParent parent = this; final AttachInfo attachInfo = mAttachInfo; if (attachInfo != null) { // If the child is drawing an animation, we want to copy this flag onto // ourselves and the parent to make sure the invalidate request goes // through final boolean drawAnimation = (child.mPrivateFlags & DRAW_ANIMATION) == DRAW_ANIMATION; if (dirty == null) { if (child.mLayerType != LAYER_TYPE_NONE) { mPrivateFlags |= INVALIDATED; mPrivateFlags &= ~DRAWING_CACHE_VALID; child.mLocalDirtyRect.setEmpty(); } do { View view = null; if (parent instanceof View) { view = (View) parent; if (view.mLayerType != LAYER_TYPE_NONE) { view.mLocalDirtyRect.setEmpty(); if (view.getParent() instanceof View) { final View grandParent = (View) view.getParent(); grandParent.mPrivateFlags |= INVALIDATED; grandParent.mPrivateFlags &= ~DRAWING_CACHE_VALID; } } if ((view.mPrivateFlags & DIRTY_MASK) != 0) { // already marked dirty - we're done break; } } if (drawAnimation) { if (view != null) { view.mPrivateFlags |= DRAW_ANIMATION; } else if (parent instanceof ViewRootImpl) { ((ViewRootImpl) parent).mIsAnimating = true; } } if (parent instanceof ViewRootImpl) { ((ViewRootImpl) parent).invalidate(); parent = null; } else if (view != null) { if ((view.mPrivateFlags & DRAWN) == DRAWN || (view.mPrivateFlags & DRAWING_CACHE_VALID) == DRAWING_CACHE_VALID) { view.mPrivateFlags &= ~DRAWING_CACHE_VALID; view.mPrivateFlags |= DIRTY; parent = view.mParent; } else { parent = null; } } } while (parent != null); } else { // Check whether the child that requests the invalidate is fully opaque final boolean isOpaque = child.isOpaque() && !drawAnimation && child.getAnimation() == null; // Mark the child as dirty, using the appropriate flag // Make sure we do not set both flags at the same time int opaqueFlag = isOpaque ? DIRTY_OPAQUE : DIRTY; if (child.mLayerType != LAYER_TYPE_NONE) { mPrivateFlags |= INVALIDATED; mPrivateFlags &= ~DRAWING_CACHE_VALID; child.mLocalDirtyRect.union(dirty); } final int[] location = attachInfo.mInvalidateChildLocation; location[CHILD_LEFT_INDEX] = child.mLeft; location[CHILD_TOP_INDEX] = child.mTop; Matrix childMatrix = child.getMatrix(); if (!childMatrix.isIdentity()) { RectF boundingRect = attachInfo.mTmpTransformRect; boundingRect.set(dirty); //boundingRect.inset(-0.5f, -0.5f); childMatrix.mapRect(boundingRect); dirty.set((int) (boundingRect.left - 0.5f), (int) (boundingRect.top - 0.5f), (int) (boundingRect.right + 0.5f), (int) (boundingRect.bottom + 0.5f)); } do { View view = null; if (parent instanceof View) { view = (View) parent; if (view.mLayerType != LAYER_TYPE_NONE && view.getParent() instanceof View) { final View grandParent = (View) view.getParent(); grandParent.mPrivateFlags |= INVALIDATED; grandParent.mPrivateFlags &= ~DRAWING_CACHE_VALID; } } if (drawAnimation) { if (view != null) { view.mPrivateFlags |= DRAW_ANIMATION; } else if (parent instanceof ViewRootImpl) { ((ViewRootImpl) parent).mIsAnimating = true; } } // If the parent is dirty opaque or not dirty, mark it dirty with the opaque // flag coming from the child that initiated the invalidate if (view != null) { if ((view.mViewFlags & FADING_EDGE_MASK) != 0 && view.getSolidColor() == 0) { opaqueFlag = DIRTY; } if ((view.mPrivateFlags & DIRTY_MASK) != DIRTY) { view.mPrivateFlags = (view.mPrivateFlags & ~DIRTY_MASK) | opaqueFlag; } } parent = parent.invalidateChildInParent(location, dirty); if (view != null) { // Account for transform on current parent Matrix m = view.getMatrix(); if (!m.isIdentity()) { RectF boundingRect = attachInfo.mTmpTransformRect; boundingRect.set(dirty); m.mapRect(boundingRect); dirty.set((int) boundingRect.left, (int) boundingRect.top, (int) (boundingRect.right + 0.5f), (int) (boundingRect.bottom + 0.5f)); } } } while (parent != null); } } } /** * Don't call or override this method. It is used for the implementation of * the view hierarchy. * * This implementation returns null if this ViewGroup does not have a parent, * if this ViewGroup is already fully invalidated or if the dirty rectangle * does not intersect with this ViewGroup's bounds. */ public ViewParent invalidateChildInParent(final int[] location, final Rect dirty) { if (ViewDebug.TRACE_HIERARCHY) { ViewDebug.trace(this, ViewDebug.HierarchyTraceType.INVALIDATE_CHILD_IN_PARENT); } if ((mPrivateFlags & DRAWN) == DRAWN || (mPrivateFlags & DRAWING_CACHE_VALID) == DRAWING_CACHE_VALID) { if ((mGroupFlags & (FLAG_OPTIMIZE_INVALIDATE | FLAG_ANIMATION_DONE)) != FLAG_OPTIMIZE_INVALIDATE) { dirty.offset(location[CHILD_LEFT_INDEX] - mScrollX, location[CHILD_TOP_INDEX] - mScrollY); final int left = mLeft; final int top = mTop; if ((mGroupFlags & FLAG_CLIP_CHILDREN) != FLAG_CLIP_CHILDREN || dirty.intersect(0, 0, mRight - left, mBottom - top) || (mPrivateFlags & DRAW_ANIMATION) == DRAW_ANIMATION) { mPrivateFlags &= ~DRAWING_CACHE_VALID; location[CHILD_LEFT_INDEX] = left; location[CHILD_TOP_INDEX] = top; if (mLayerType != LAYER_TYPE_NONE) { mLocalDirtyRect.union(dirty); } return mParent; } } else { mPrivateFlags &= ~DRAWN & ~DRAWING_CACHE_VALID; location[CHILD_LEFT_INDEX] = mLeft; location[CHILD_TOP_INDEX] = mTop; if ((mGroupFlags & FLAG_CLIP_CHILDREN) == FLAG_CLIP_CHILDREN) { dirty.set(0, 0, mRight - mLeft, mBottom - mTop); } else { // in case the dirty rect extends outside the bounds of this container dirty.union(0, 0, mRight - mLeft, mBottom - mTop); } if (mLayerType != LAYER_TYPE_NONE) { mLocalDirtyRect.union(dirty); } return mParent; } } return null; } /** * Offset a rectangle that is in a descendant's coordinate * space into our coordinate space. * @param descendant A descendant of this view * @param rect A rectangle defined in descendant's coordinate space. */ public final void offsetDescendantRectToMyCoords(View descendant, Rect rect) { offsetRectBetweenParentAndChild(descendant, rect, true, false); } /** * Offset a rectangle that is in our coordinate space into an ancestor's * coordinate space. * @param descendant A descendant of this view * @param rect A rectangle defined in descendant's coordinate space. */ public final void offsetRectIntoDescendantCoords(View descendant, Rect rect) { offsetRectBetweenParentAndChild(descendant, rect, false, false); } /** * Helper method that offsets a rect either from parent to descendant or * descendant to parent. */ void offsetRectBetweenParentAndChild(View descendant, Rect rect, boolean offsetFromChildToParent, boolean clipToBounds) { // already in the same coord system :) if (descendant == this) { return; } ViewParent theParent = descendant.mParent; // search and offset up to the parent while ((theParent != null) && (theParent instanceof View) && (theParent != this)) { if (offsetFromChildToParent) { rect.offset(descendant.mLeft - descendant.mScrollX, descendant.mTop - descendant.mScrollY); if (clipToBounds) { View p = (View) theParent; rect.intersect(0, 0, p.mRight - p.mLeft, p.mBottom - p.mTop); } } else { if (clipToBounds) { View p = (View) theParent; rect.intersect(0, 0, p.mRight - p.mLeft, p.mBottom - p.mTop); } rect.offset(descendant.mScrollX - descendant.mLeft, descendant.mScrollY - descendant.mTop); } descendant = (View) theParent; theParent = descendant.mParent; } // now that we are up to this view, need to offset one more time // to get into our coordinate space if (theParent == this) { if (offsetFromChildToParent) { rect.offset(descendant.mLeft - descendant.mScrollX, descendant.mTop - descendant.mScrollY); } else { rect.offset(descendant.mScrollX - descendant.mLeft, descendant.mScrollY - descendant.mTop); } } else { throw new IllegalArgumentException("parameter must be a descendant of this view"); } } /** * Offset the vertical location of all children of this view by the specified number of pixels. * * @param offset the number of pixels to offset * * @hide */ public void offsetChildrenTopAndBottom(int offset) { final int count = mChildrenCount; final View[] children = mChildren; for (int i = 0; i < count; i++) { final View v = children[i]; v.mTop += offset; v.mBottom += offset; } } /** * {@inheritDoc} */ public boolean getChildVisibleRect(View child, Rect r, android.graphics.Point offset) { // It doesn't make a whole lot of sense to call this on a view that isn't attached, // but for some simple tests it can be useful. If we don't have attach info this // will allocate memory. final RectF rect = mAttachInfo != null ? mAttachInfo.mTmpTransformRect : new RectF(); rect.set(r); if (!child.hasIdentityMatrix()) { child.getMatrix().mapRect(rect); } int dx = child.mLeft - mScrollX; int dy = child.mTop - mScrollY; rect.offset(dx, dy); if (offset != null) { if (!child.hasIdentityMatrix()) { float[] position = mAttachInfo != null ? mAttachInfo.mTmpTransformLocation : new float[2]; position[0] = offset.x; position[1] = offset.y; child.getMatrix().mapPoints(position); offset.x = (int) (position[0] + 0.5f); offset.y = (int) (position[1] + 0.5f); } offset.x += dx; offset.y += dy; } if (rect.intersect(0, 0, mRight - mLeft, mBottom - mTop)) { if (mParent == null) return true; r.set((int) (rect.left + 0.5f), (int) (rect.top + 0.5f), (int) (rect.right + 0.5f), (int) (rect.bottom + 0.5f)); return mParent.getChildVisibleRect(this, r, offset); } return false; } /** * {@inheritDoc} */ @Override public final void layout(int l, int t, int r, int b) { if (mTransition == null || !mTransition.isChangingLayout()) { super.layout(l, t, r, b); } else { // record the fact that we noop'd it; request layout when transition finishes mLayoutSuppressed = true; } } /** * {@inheritDoc} */ @Override protected abstract void onLayout(boolean changed, int l, int t, int r, int b); /** * Indicates whether the view group has the ability to animate its children * after the first layout. * * @return true if the children can be animated, false otherwise */ protected boolean canAnimate() { return mLayoutAnimationController != null; } /** * Runs the layout animation. Calling this method triggers a relayout of * this view group. */ public void startLayoutAnimation() { if (mLayoutAnimationController != null) { mGroupFlags |= FLAG_RUN_ANIMATION; requestLayout(); } } /** * Schedules the layout animation to be played after the next layout pass * of this view group. This can be used to restart the layout animation * when the content of the view group changes or when the activity is * paused and resumed. */ public void scheduleLayoutAnimation() { mGroupFlags |= FLAG_RUN_ANIMATION; } /** * Sets the layout animation controller used to animate the group's * children after the first layout. * * @param controller the animation controller */ public void setLayoutAnimation(LayoutAnimationController controller) { mLayoutAnimationController = controller; if (mLayoutAnimationController != null) { mGroupFlags |= FLAG_RUN_ANIMATION; } } /** * Returns the layout animation controller used to animate the group's * children. * * @return the current animation controller */ public LayoutAnimationController getLayoutAnimation() { return mLayoutAnimationController; } /** * Indicates whether the children's drawing cache is used during a layout * animation. By default, the drawing cache is enabled but this will prevent * nested layout animations from working. To nest animations, you must disable * the cache. * * @return true if the animation cache is enabled, false otherwise * * @see #setAnimationCacheEnabled(boolean) * @see View#setDrawingCacheEnabled(boolean) */ @ViewDebug.ExportedProperty public boolean isAnimationCacheEnabled() { return (mGroupFlags & FLAG_ANIMATION_CACHE) == FLAG_ANIMATION_CACHE; } /** * Enables or disables the children's drawing cache during a layout animation. * By default, the drawing cache is enabled but this will prevent nested * layout animations from working. To nest animations, you must disable the * cache. * * @param enabled true to enable the animation cache, false otherwise * * @see #isAnimationCacheEnabled() * @see View#setDrawingCacheEnabled(boolean) */ public void setAnimationCacheEnabled(boolean enabled) { setBooleanFlag(FLAG_ANIMATION_CACHE, enabled); } /** * Indicates whether this ViewGroup will always try to draw its children using their * drawing cache. By default this property is enabled. * * @return true if the animation cache is enabled, false otherwise * * @see #setAlwaysDrawnWithCacheEnabled(boolean) * @see #setChildrenDrawnWithCacheEnabled(boolean) * @see View#setDrawingCacheEnabled(boolean) */ @ViewDebug.ExportedProperty(category = "drawing") public boolean isAlwaysDrawnWithCacheEnabled() { return (mGroupFlags & FLAG_ALWAYS_DRAWN_WITH_CACHE) == FLAG_ALWAYS_DRAWN_WITH_CACHE; } /** * Indicates whether this ViewGroup will always try to draw its children using their * drawing cache. This property can be set to true when the cache rendering is * slightly different from the children's normal rendering. Renderings can be different, * for instance, when the cache's quality is set to low. * * When this property is disabled, the ViewGroup will use the drawing cache of its * children only when asked to. It's usually the task of subclasses to tell ViewGroup * when to start using the drawing cache and when to stop using it. * * @param always true to always draw with the drawing cache, false otherwise * * @see #isAlwaysDrawnWithCacheEnabled() * @see #setChildrenDrawnWithCacheEnabled(boolean) * @see View#setDrawingCacheEnabled(boolean) * @see View#setDrawingCacheQuality(int) */ public void setAlwaysDrawnWithCacheEnabled(boolean always) { setBooleanFlag(FLAG_ALWAYS_DRAWN_WITH_CACHE, always); } /** * Indicates whether the ViewGroup is currently drawing its children using * their drawing cache. * * @return true if children should be drawn with their cache, false otherwise * * @see #setAlwaysDrawnWithCacheEnabled(boolean) * @see #setChildrenDrawnWithCacheEnabled(boolean) */ @ViewDebug.ExportedProperty(category = "drawing") protected boolean isChildrenDrawnWithCacheEnabled() { return (mGroupFlags & FLAG_CHILDREN_DRAWN_WITH_CACHE) == FLAG_CHILDREN_DRAWN_WITH_CACHE; } /** * Tells the ViewGroup to draw its children using their drawing cache. This property * is ignored when {@link #isAlwaysDrawnWithCacheEnabled()} is true. A child's drawing cache * will be used only if it has been enabled. * * Subclasses should call this method to start and stop using the drawing cache when * they perform performance sensitive operations, like scrolling or animating. * * @param enabled true if children should be drawn with their cache, false otherwise * * @see #setAlwaysDrawnWithCacheEnabled(boolean) * @see #isChildrenDrawnWithCacheEnabled() */ protected void setChildrenDrawnWithCacheEnabled(boolean enabled) { setBooleanFlag(FLAG_CHILDREN_DRAWN_WITH_CACHE, enabled); } /** * Indicates whether the ViewGroup is drawing its children in the order defined by * {@link #getChildDrawingOrder(int, int)}. * * @return true if children drawing order is defined by {@link #getChildDrawingOrder(int, int)}, * false otherwise * * @see #setChildrenDrawingOrderEnabled(boolean) * @see #getChildDrawingOrder(int, int) */ @ViewDebug.ExportedProperty(category = "drawing") protected boolean isChildrenDrawingOrderEnabled() { return (mGroupFlags & FLAG_USE_CHILD_DRAWING_ORDER) == FLAG_USE_CHILD_DRAWING_ORDER; } /** * Tells the ViewGroup whether to draw its children in the order defined by the method * {@link #getChildDrawingOrder(int, int)}. * * @param enabled true if the order of the children when drawing is determined by * {@link #getChildDrawingOrder(int, int)}, false otherwise * * @see #isChildrenDrawingOrderEnabled() * @see #getChildDrawingOrder(int, int) */ protected void setChildrenDrawingOrderEnabled(boolean enabled) { setBooleanFlag(FLAG_USE_CHILD_DRAWING_ORDER, enabled); } private void setBooleanFlag(int flag, boolean value) { if (value) { mGroupFlags |= flag; } else { mGroupFlags &= ~flag; } } /** * Returns an integer indicating what types of drawing caches are kept in memory. * * @see #setPersistentDrawingCache(int) * @see #setAnimationCacheEnabled(boolean) * * @return one or a combination of {@link #PERSISTENT_NO_CACHE}, * {@link #PERSISTENT_ANIMATION_CACHE}, {@link #PERSISTENT_SCROLLING_CACHE} * and {@link #PERSISTENT_ALL_CACHES} */ @ViewDebug.ExportedProperty(category = "drawing", mapping = { @ViewDebug.IntToString(from = PERSISTENT_NO_CACHE, to = "NONE"), @ViewDebug.IntToString(from = PERSISTENT_ANIMATION_CACHE, to = "ANIMATION"), @ViewDebug.IntToString(from = PERSISTENT_SCROLLING_CACHE, to = "SCROLLING"), @ViewDebug.IntToString(from = PERSISTENT_ALL_CACHES, to = "ALL") }) public int getPersistentDrawingCache() { return mPersistentDrawingCache; } /** * Indicates what types of drawing caches should be kept in memory after * they have been created. * * @see #getPersistentDrawingCache() * @see #setAnimationCacheEnabled(boolean) * * @param drawingCacheToKeep one or a combination of {@link #PERSISTENT_NO_CACHE}, * {@link #PERSISTENT_ANIMATION_CACHE}, {@link #PERSISTENT_SCROLLING_CACHE} * and {@link #PERSISTENT_ALL_CACHES} */ public void setPersistentDrawingCache(int drawingCacheToKeep) { mPersistentDrawingCache = drawingCacheToKeep & PERSISTENT_ALL_CACHES; } /** * Returns a new set of layout parameters based on the supplied attributes set. * * @param attrs the attributes to build the layout parameters from * * @return an instance of {@link android.view.ViewGroup.LayoutParams} or one * of its descendants */ public LayoutParams generateLayoutParams(AttributeSet attrs) { return new LayoutParams(getContext(), attrs); } /** * Returns a safe set of layout parameters based on the supplied layout params. * When a ViewGroup is passed a View whose layout params do not pass the test of * {@link #checkLayoutParams(android.view.ViewGroup.LayoutParams)}, this method * is invoked. This method should return a new set of layout params suitable for * this ViewGroup, possibly by copying the appropriate attributes from the * specified set of layout params. * * @param p The layout parameters to convert into a suitable set of layout parameters * for this ViewGroup. * * @return an instance of {@link android.view.ViewGroup.LayoutParams} or one * of its descendants */ protected LayoutParams generateLayoutParams(ViewGroup.LayoutParams p) { return p; } /** * Returns a set of default layout parameters. These parameters are requested * when the View passed to {@link #addView(View)} has no layout parameters * already set. If null is returned, an exception is thrown from addView. * * @return a set of default layout parameters or null */ protected LayoutParams generateDefaultLayoutParams() { return new LayoutParams(LayoutParams.WRAP_CONTENT, LayoutParams.WRAP_CONTENT); } /** * @hide */ @Override protected boolean dispatchConsistencyCheck(int consistency) { boolean result = super.dispatchConsistencyCheck(consistency); final int count = mChildrenCount; final View[] children = mChildren; for (int i = 0; i < count; i++) { if (!children[i].dispatchConsistencyCheck(consistency)) result = false; } return result; } /** * @hide */ @Override protected boolean onConsistencyCheck(int consistency) { boolean result = super.onConsistencyCheck(consistency); final boolean checkLayout = (consistency & ViewDebug.CONSISTENCY_LAYOUT) != 0; final boolean checkDrawing = (consistency & ViewDebug.CONSISTENCY_DRAWING) != 0; if (checkLayout) { final int count = mChildrenCount; final View[] children = mChildren; for (int i = 0; i < count; i++) { if (children[i].getParent() != this) { result = false; android.util.Log.d(ViewDebug.CONSISTENCY_LOG_TAG, "View " + children[i] + " has no parent/a parent that is not " + this); } } } if (checkDrawing) { // If this group is dirty, check that the parent is dirty as well if ((mPrivateFlags & DIRTY_MASK) != 0) { final ViewParent parent = getParent(); if (parent != null && !(parent instanceof ViewRootImpl)) { if ((((View) parent).mPrivateFlags & DIRTY_MASK) == 0) { result = false; android.util.Log.d(ViewDebug.CONSISTENCY_LOG_TAG, "ViewGroup " + this + " is dirty but its parent is not: " + this); } } } } return result; } /** * {@inheritDoc} */ @Override protected void debug(int depth) { super.debug(depth); String output; if (mFocused != null) { output = debugIndent(depth); output += "mFocused"; Log.d(VIEW_LOG_TAG, output); } if (mChildrenCount != 0) { output = debugIndent(depth); output += "{"; Log.d(VIEW_LOG_TAG, output); } int count = mChildrenCount; for (int i = 0; i < count; i++) { View child = mChildren[i]; child.debug(depth + 1); } if (mChildrenCount != 0) { output = debugIndent(depth); output += "}"; Log.d(VIEW_LOG_TAG, output); } } /** * Returns the position in the group of the specified child view. * * @param child the view for which to get the position * @return a positive integer representing the position of the view in the * group, or -1 if the view does not exist in the group */ public int indexOfChild(View child) { final int count = mChildrenCount; final View[] children = mChildren; for (int i = 0; i < count; i++) { if (children[i] == child) { return i; } } return -1; } /** * Returns the number of children in the group. * * @return a positive integer representing the number of children in * the group */ public int getChildCount() { return mChildrenCount; } /** * Returns the view at the specified position in the group. * * @param index the position at which to get the view from * @return the view at the specified position or null if the position * does not exist within the group */ public View getChildAt(int index) { if (index < 0 || index >= mChildrenCount) { return null; } return mChildren[index]; } /** * Ask all of the children of this view to measure themselves, taking into * account both the MeasureSpec requirements for this view and its padding. * We skip children that are in the GONE state The heavy lifting is done in * getChildMeasureSpec. * * @param widthMeasureSpec The width requirements for this view * @param heightMeasureSpec The height requirements for this view */ protected void measureChildren(int widthMeasureSpec, int heightMeasureSpec) { final int size = mChildrenCount; final View[] children = mChildren; for (int i = 0; i < size; ++i) { final View child = children[i]; if ((child.mViewFlags & VISIBILITY_MASK) != GONE) { measureChild(child, widthMeasureSpec, heightMeasureSpec); } } } /** * Ask one of the children of this view to measure itself, taking into * account both the MeasureSpec requirements for this view and its padding. * The heavy lifting is done in getChildMeasureSpec. * * @param child The child to measure * @param parentWidthMeasureSpec The width requirements for this view * @param parentHeightMeasureSpec The height requirements for this view */ protected void measureChild(View child, int parentWidthMeasureSpec, int parentHeightMeasureSpec) { final LayoutParams lp = child.getLayoutParams(); final int childWidthMeasureSpec = getChildMeasureSpec(parentWidthMeasureSpec, mPaddingLeft + mPaddingRight, lp.width); final int childHeightMeasureSpec = getChildMeasureSpec(parentHeightMeasureSpec, mPaddingTop + mPaddingBottom, lp.height); child.measure(childWidthMeasureSpec, childHeightMeasureSpec); } /** * Ask one of the children of this view to measure itself, taking into * account both the MeasureSpec requirements for this view and its padding * and margins. The child must have MarginLayoutParams The heavy lifting is * done in getChildMeasureSpec. * * @param child The child to measure * @param parentWidthMeasureSpec The width requirements for this view * @param widthUsed Extra space that has been used up by the parent * horizontally (possibly by other children of the parent) * @param parentHeightMeasureSpec The height requirements for this view * @param heightUsed Extra space that has been used up by the parent * vertically (possibly by other children of the parent) */ protected void measureChildWithMargins(View child, int parentWidthMeasureSpec, int widthUsed, int parentHeightMeasureSpec, int heightUsed) { final MarginLayoutParams lp = (MarginLayoutParams) child.getLayoutParams(); final int childWidthMeasureSpec = getChildMeasureSpec(parentWidthMeasureSpec, mPaddingLeft + mPaddingRight + lp.leftMargin + lp.rightMargin + widthUsed, lp.width); final int childHeightMeasureSpec = getChildMeasureSpec(parentHeightMeasureSpec, mPaddingTop + mPaddingBottom + lp.topMargin + lp.bottomMargin + heightUsed, lp.height); child.measure(childWidthMeasureSpec, childHeightMeasureSpec); } /** * Does the hard part of measureChildren: figuring out the MeasureSpec to * pass to a particular child. This method figures out the right MeasureSpec * for one dimension (height or width) of one child view. * * The goal is to combine information from our MeasureSpec with the * LayoutParams of the child to get the best possible results. For example, * if the this view knows its size (because its MeasureSpec has a mode of * EXACTLY), and the child has indicated in its LayoutParams that it wants * to be the same size as the parent, the parent should ask the child to * layout given an exact size. * * @param spec The requirements for this view * @param padding The padding of this view for the current dimension and * margins, if applicable * @param childDimension How big the child wants to be in the current * dimension * @return a MeasureSpec integer for the child */ public static int getChildMeasureSpec(int spec, int padding, int childDimension) { int specMode = MeasureSpec.getMode(spec); int specSize = MeasureSpec.getSize(spec); int size = Math.max(0, specSize - padding); int resultSize = 0; int resultMode = 0; switch (specMode) { // Parent has imposed an exact size on us case MeasureSpec.EXACTLY: if (childDimension >= 0) { resultSize = childDimension; resultMode = MeasureSpec.EXACTLY; } else if (childDimension == LayoutParams.MATCH_PARENT) { // Child wants to be our size. So be it. resultSize = size; resultMode = MeasureSpec.EXACTLY; } else if (childDimension == LayoutParams.WRAP_CONTENT) { // Child wants to determine its own size. It can't be // bigger than us. resultSize = size; resultMode = MeasureSpec.AT_MOST; } break; // Parent has imposed a maximum size on us case MeasureSpec.AT_MOST: if (childDimension >= 0) { // Child wants a specific size... so be it resultSize = childDimension; resultMode = MeasureSpec.EXACTLY; } else if (childDimension == LayoutParams.MATCH_PARENT) { // Child wants to be our size, but our size is not fixed. // Constrain child to not be bigger than us. resultSize = size; resultMode = MeasureSpec.AT_MOST; } else if (childDimension == LayoutParams.WRAP_CONTENT) { // Child wants to determine its own size. It can't be // bigger than us. resultSize = size; resultMode = MeasureSpec.AT_MOST; } break; // Parent asked to see how big we want to be case MeasureSpec.UNSPECIFIED: if (childDimension >= 0) { // Child wants a specific size... let him have it resultSize = childDimension; resultMode = MeasureSpec.EXACTLY; } else if (childDimension == LayoutParams.MATCH_PARENT) { // Child wants to be our size... find out how big it should // be resultSize = 0; resultMode = MeasureSpec.UNSPECIFIED; } else if (childDimension == LayoutParams.WRAP_CONTENT) { // Child wants to determine its own size.... find out how // big it should be resultSize = 0; resultMode = MeasureSpec.UNSPECIFIED; } break; } return MeasureSpec.makeMeasureSpec(resultSize, resultMode); } /** * Removes any pending animations for views that have been removed. Call * this if you don't want animations for exiting views to stack up. */ public void clearDisappearingChildren() { if (mDisappearingChildren != null) { mDisappearingChildren.clear(); } } /** * Add a view which is removed from mChildren but still needs animation * * @param v View to add */ private void addDisappearingView(View v) { ArrayList disappearingChildren = mDisappearingChildren; if (disappearingChildren == null) { disappearingChildren = mDisappearingChildren = new ArrayList(); } disappearingChildren.add(v); } /** * Cleanup a view when its animation is done. This may mean removing it from * the list of disappearing views. * * @param view The view whose animation has finished * @param animation The animation, cannot be null */ private void finishAnimatingView(final View view, Animation animation) { final ArrayList disappearingChildren = mDisappearingChildren; if (disappearingChildren != null) { if (disappearingChildren.contains(view)) { disappearingChildren.remove(view); if (view.mAttachInfo != null) { view.dispatchDetachedFromWindow(); } view.clearAnimation(); mGroupFlags |= FLAG_INVALIDATE_REQUIRED; } } if (animation != null && !animation.getFillAfter()) { view.clearAnimation(); } if ((view.mPrivateFlags & ANIMATION_STARTED) == ANIMATION_STARTED) { view.onAnimationEnd(); // Should be performed by onAnimationEnd() but this avoid an infinite loop, // so we'd rather be safe than sorry view.mPrivateFlags &= ~ANIMATION_STARTED; // Draw one more frame after the animation is done mGroupFlags |= FLAG_INVALIDATE_REQUIRED; } } /** * Utility function called by View during invalidation to determine whether a view that * is invisible or gone should still be invalidated because it is being transitioned (and * therefore still needs to be drawn). */ boolean isViewTransitioning(View view) { return (mTransitioningViews != null && mTransitioningViews.contains(view)); } /** * This method tells the ViewGroup that the given View object, which should have this * ViewGroup as its parent, * should be kept around (re-displayed when the ViewGroup draws its children) even if it * is removed from its parent. This allows animations, such as those used by * {@link android.app.Fragment} and {@link android.animation.LayoutTransition} to animate * the removal of views. A call to this method should always be accompanied by a later call * to {@link #endViewTransition(View)}, such as after an animation on the View has finished, * so that the View finally gets removed. * * @param view The View object to be kept visible even if it gets removed from its parent. */ public void startViewTransition(View view) { if (view.mParent == this) { if (mTransitioningViews == null) { mTransitioningViews = new ArrayList(); } mTransitioningViews.add(view); } } /** * This method should always be called following an earlier call to * {@link #startViewTransition(View)}. The given View is finally removed from its parent * and will no longer be displayed. Note that this method does not perform the functionality * of removing a view from its parent; it just discontinues the display of a View that * has previously been removed. * * @return view The View object that has been removed but is being kept around in the visible * hierarchy by an earlier call to {@link #startViewTransition(View)}. */ public void endViewTransition(View view) { if (mTransitioningViews != null) { mTransitioningViews.remove(view); final ArrayList disappearingChildren = mDisappearingChildren; if (disappearingChildren != null && disappearingChildren.contains(view)) { disappearingChildren.remove(view); if (mVisibilityChangingChildren != null && mVisibilityChangingChildren.contains(view)) { mVisibilityChangingChildren.remove(view); } else { if (view.mAttachInfo != null) { view.dispatchDetachedFromWindow(); } if (view.mParent != null) { view.mParent = null; } } mGroupFlags |= FLAG_INVALIDATE_REQUIRED; } } } private LayoutTransition.TransitionListener mLayoutTransitionListener = new LayoutTransition.TransitionListener() { @Override public void startTransition(LayoutTransition transition, ViewGroup container, View view, int transitionType) { // We only care about disappearing items, since we need special logic to keep // those items visible after they've been 'removed' if (transitionType == LayoutTransition.DISAPPEARING) { startViewTransition(view); } } @Override public void endTransition(LayoutTransition transition, ViewGroup container, View view, int transitionType) { if (mLayoutSuppressed && !transition.isChangingLayout()) { requestLayout(); mLayoutSuppressed = false; } if (transitionType == LayoutTransition.DISAPPEARING && mTransitioningViews != null) { endViewTransition(view); } } }; /** * {@inheritDoc} */ @Override public boolean gatherTransparentRegion(Region region) { // If no transparent regions requested, we are always opaque. final boolean meOpaque = (mPrivateFlags & View.REQUEST_TRANSPARENT_REGIONS) == 0; if (meOpaque && region == null) { // The caller doesn't care about the region, so stop now. return true; } super.gatherTransparentRegion(region); final View[] children = mChildren; final int count = mChildrenCount; boolean noneOfTheChildrenAreTransparent = true; for (int i = 0; i < count; i++) { final View child = children[i]; if ((child.mViewFlags & VISIBILITY_MASK) == VISIBLE || child.getAnimation() != null) { if (!child.gatherTransparentRegion(region)) { noneOfTheChildrenAreTransparent = false; } } } return meOpaque || noneOfTheChildrenAreTransparent; } /** * {@inheritDoc} */ public void requestTransparentRegion(View child) { if (child != null) { child.mPrivateFlags |= View.REQUEST_TRANSPARENT_REGIONS; if (mParent != null) { mParent.requestTransparentRegion(this); } } } @Override protected boolean fitSystemWindows(Rect insets) { boolean done = super.fitSystemWindows(insets); if (!done) { final int count = mChildrenCount; final View[] children = mChildren; for (int i = 0; i < count; i++) { done = children[i].fitSystemWindows(insets); if (done) { break; } } } return done; } /** * Returns the animation listener to which layout animation events are * sent. * * @return an {@link android.view.animation.Animation.AnimationListener} */ public Animation.AnimationListener getLayoutAnimationListener() { return mAnimationListener; } @Override protected void drawableStateChanged() { super.drawableStateChanged(); if ((mGroupFlags & FLAG_NOTIFY_CHILDREN_ON_DRAWABLE_STATE_CHANGE) != 0) { if ((mGroupFlags & FLAG_ADD_STATES_FROM_CHILDREN) != 0) { throw new IllegalStateException("addStateFromChildren cannot be enabled if a" + " child has duplicateParentState set to true"); } final View[] children = mChildren; final int count = mChildrenCount; for (int i = 0; i < count; i++) { final View child = children[i]; if ((child.mViewFlags & DUPLICATE_PARENT_STATE) != 0) { child.refreshDrawableState(); } } } } @Override public void jumpDrawablesToCurrentState() { super.jumpDrawablesToCurrentState(); final View[] children = mChildren; final int count = mChildrenCount; for (int i = 0; i < count; i++) { children[i].jumpDrawablesToCurrentState(); } } @Override protected int[] onCreateDrawableState(int extraSpace) { if ((mGroupFlags & FLAG_ADD_STATES_FROM_CHILDREN) == 0) { return super.onCreateDrawableState(extraSpace); } int need = 0; int n = getChildCount(); for (int i = 0; i < n; i++) { int[] childState = getChildAt(i).getDrawableState(); if (childState != null) { need += childState.length; } } int[] state = super.onCreateDrawableState(extraSpace + need); for (int i = 0; i < n; i++) { int[] childState = getChildAt(i).getDrawableState(); if (childState != null) { state = mergeDrawableStates(state, childState); } } return state; } /** * Sets whether this ViewGroup's drawable states also include * its children's drawable states. This is used, for example, to * make a group appear to be focused when its child EditText or button * is focused. */ public void setAddStatesFromChildren(boolean addsStates) { if (addsStates) { mGroupFlags |= FLAG_ADD_STATES_FROM_CHILDREN; } else { mGroupFlags &= ~FLAG_ADD_STATES_FROM_CHILDREN; } refreshDrawableState(); } /** * Returns whether this ViewGroup's drawable states also include * its children's drawable states. This is used, for example, to * make a group appear to be focused when its child EditText or button * is focused. */ public boolean addStatesFromChildren() { return (mGroupFlags & FLAG_ADD_STATES_FROM_CHILDREN) != 0; } /** * If {link #addStatesFromChildren} is true, refreshes this group's * drawable state (to include the states from its children). */ public void childDrawableStateChanged(View child) { if ((mGroupFlags & FLAG_ADD_STATES_FROM_CHILDREN) != 0) { refreshDrawableState(); } } /** * Specifies the animation listener to which layout animation events must * be sent. Only * {@link android.view.animation.Animation.AnimationListener#onAnimationStart(Animation)} * and * {@link android.view.animation.Animation.AnimationListener#onAnimationEnd(Animation)} * are invoked. * * @param animationListener the layout animation listener */ public void setLayoutAnimationListener(Animation.AnimationListener animationListener) { mAnimationListener = animationListener; } /** * This method is called by LayoutTransition when there are 'changing' animations that need * to start after the layout/setup phase. The request is forwarded to the ViewAncestor, who * starts all pending transitions prior to the drawing phase in the current traversal. * * @param transition The LayoutTransition to be started on the next traversal. * * @hide */ public void requestTransitionStart(LayoutTransition transition) { ViewRootImpl viewAncestor = getViewRootImpl(); if (viewAncestor != null) { viewAncestor.requestTransitionStart(transition); } } @Override protected void resetResolvedLayoutDirection() { super.resetResolvedLayoutDirection(); // Take care of resetting the children resolution too final int count = getChildCount(); for (int i = 0; i < count; i++) { final View child = getChildAt(i); if (child.getLayoutDirection() == LAYOUT_DIRECTION_INHERIT) { child.resetResolvedLayoutDirection(); } } } @Override protected void resetResolvedTextDirection() { super.resetResolvedTextDirection(); // Take care of resetting the children resolution too final int count = getChildCount(); for (int i = 0; i < count; i++) { final View child = getChildAt(i); if (child.getTextDirection() == TEXT_DIRECTION_INHERIT) { child.resetResolvedTextDirection(); } } } /** * Return true if the pressed state should be delayed for children or descendants of this * ViewGroup. Generally, this should be done for containers that can scroll, such as a List. * This prevents the pressed state from appearing when the user is actually trying to scroll * the content. * * The default implementation returns true for compatibility reasons. Subclasses that do * not scroll should generally override this method and return false. */ public boolean shouldDelayChildPressedState() { return true; } /** * LayoutParams are used by views to tell their parents how they want to be * laid out. See * {@link android.R.styleable#ViewGroup_Layout ViewGroup Layout Attributes} * for a list of all child view attributes that this class supports. * *

* The base LayoutParams class just describes how big the view wants to be * for both width and height. For each dimension, it can specify one of: *

    *
  • FILL_PARENT (renamed MATCH_PARENT in API Level 8 and higher), which * means that the view wants to be as big as its parent (minus padding) *
  • WRAP_CONTENT, which means that the view wants to be just big enough * to enclose its content (plus padding) *
  • an exact number *
* There are subclasses of LayoutParams for different subclasses of * ViewGroup. For example, AbsoluteLayout has its own subclass of * LayoutParams which adds an X and Y value.

* *
*

Developer Guides

*

For more information about creating user interface layouts, read the * XML Layouts developer * guide.

* * @attr ref android.R.styleable#ViewGroup_Layout_layout_height * @attr ref android.R.styleable#ViewGroup_Layout_layout_width */ public static class LayoutParams { /** * Special value for the height or width requested by a View. * FILL_PARENT means that the view wants to be as big as its parent, * minus the parent's padding, if any. This value is deprecated * starting in API Level 8 and replaced by {@link #MATCH_PARENT}. */ @SuppressWarnings({"UnusedDeclaration"}) @Deprecated public static final int FILL_PARENT = -1; /** * Special value for the height or width requested by a View. * MATCH_PARENT means that the view wants to be as big as its parent, * minus the parent's padding, if any. Introduced in API Level 8. */ public static final int MATCH_PARENT = -1; /** * Special value for the height or width requested by a View. * WRAP_CONTENT means that the view wants to be just large enough to fit * its own internal content, taking its own padding into account. */ public static final int WRAP_CONTENT = -2; /** * Information about how wide the view wants to be. Can be one of the * constants FILL_PARENT (replaced by MATCH_PARENT , * in API Level 8) or WRAP_CONTENT. or an exact size. */ @ViewDebug.ExportedProperty(category = "layout", mapping = { @ViewDebug.IntToString(from = MATCH_PARENT, to = "MATCH_PARENT"), @ViewDebug.IntToString(from = WRAP_CONTENT, to = "WRAP_CONTENT") }) public int width; /** * Information about how tall the view wants to be. Can be one of the * constants FILL_PARENT (replaced by MATCH_PARENT , * in API Level 8) or WRAP_CONTENT. or an exact size. */ @ViewDebug.ExportedProperty(category = "layout", mapping = { @ViewDebug.IntToString(from = MATCH_PARENT, to = "MATCH_PARENT"), @ViewDebug.IntToString(from = WRAP_CONTENT, to = "WRAP_CONTENT") }) public int height; /** * Used to animate layouts. */ public LayoutAnimationController.AnimationParameters layoutAnimationParameters; /** * Creates a new set of layout parameters. The values are extracted from * the supplied attributes set and context. The XML attributes mapped * to this set of layout parameters are: * *
    *
  • layout_width: the width, either an exact value, * {@link #WRAP_CONTENT}, or {@link #FILL_PARENT} (replaced by * {@link #MATCH_PARENT} in API Level 8)
  • *
  • layout_height: the height, either an exact value, * {@link #WRAP_CONTENT}, or {@link #FILL_PARENT} (replaced by * {@link #MATCH_PARENT} in API Level 8)
  • *
* * @param c the application environment * @param attrs the set of attributes from which to extract the layout * parameters' values */ public LayoutParams(Context c, AttributeSet attrs) { TypedArray a = c.obtainStyledAttributes(attrs, R.styleable.ViewGroup_Layout); setBaseAttributes(a, R.styleable.ViewGroup_Layout_layout_width, R.styleable.ViewGroup_Layout_layout_height); a.recycle(); } /** * Creates a new set of layout parameters with the specified width * and height. * * @param width the width, either {@link #WRAP_CONTENT}, * {@link #FILL_PARENT} (replaced by {@link #MATCH_PARENT} in * API Level 8), or a fixed size in pixels * @param height the height, either {@link #WRAP_CONTENT}, * {@link #FILL_PARENT} (replaced by {@link #MATCH_PARENT} in * API Level 8), or a fixed size in pixels */ public LayoutParams(int width, int height) { this.width = width; this.height = height; } /** * Copy constructor. Clones the width and height values of the source. * * @param source The layout params to copy from. */ public LayoutParams(LayoutParams source) { this.width = source.width; this.height = source.height; } /** * Used internally by MarginLayoutParams. * @hide */ LayoutParams() { } /** * Extracts the layout parameters from the supplied attributes. * * @param a the style attributes to extract the parameters from * @param widthAttr the identifier of the width attribute * @param heightAttr the identifier of the height attribute */ protected void setBaseAttributes(TypedArray a, int widthAttr, int heightAttr) { width = a.getLayoutDimension(widthAttr, "layout_width"); height = a.getLayoutDimension(heightAttr, "layout_height"); } /** * Resolve layout parameters depending on the layout direction. Subclasses that care about * layoutDirection changes should override this method. The default implementation does * nothing. * * @param layoutDirection the direction of the layout * * {@link View#LAYOUT_DIRECTION_LTR} * {@link View#LAYOUT_DIRECTION_RTL} * * @hide */ protected void resolveWithDirection(int layoutDirection) { } /** * Returns a String representation of this set of layout parameters. * * @param output the String to prepend to the internal representation * @return a String with the following format: output + * "ViewGroup.LayoutParams={ width=WIDTH, height=HEIGHT }" * * @hide */ public String debug(String output) { return output + "ViewGroup.LayoutParams={ width=" + sizeToString(width) + ", height=" + sizeToString(height) + " }"; } /** * Converts the specified size to a readable String. * * @param size the size to convert * @return a String instance representing the supplied size * * @hide */ protected static String sizeToString(int size) { if (size == WRAP_CONTENT) { return "wrap-content"; } if (size == MATCH_PARENT) { return "match-parent"; } return String.valueOf(size); } } /** * Per-child layout information for layouts that support margins. * See * {@link android.R.styleable#ViewGroup_MarginLayout ViewGroup Margin Layout Attributes} * for a list of all child view attributes that this class supports. */ public static class MarginLayoutParams extends ViewGroup.LayoutParams { /** * The left margin in pixels of the child. Whenever this value is changed, a call to * {@link android.view.View#requestLayout()} needs to be done. */ @ViewDebug.ExportedProperty(category = "layout") public int leftMargin; /** * The top margin in pixels of the child. Whenever this value is changed, a call to * {@link android.view.View#requestLayout()} needs to be done. */ @ViewDebug.ExportedProperty(category = "layout") public int topMargin; /** * The right margin in pixels of the child. Whenever this value is changed, a call to * {@link android.view.View#requestLayout()} needs to be done. */ @ViewDebug.ExportedProperty(category = "layout") public int rightMargin; /** * The bottom margin in pixels of the child. Whenever this value is changed, a call to * {@link android.view.View#requestLayout()} needs to be done. */ @ViewDebug.ExportedProperty(category = "layout") public int bottomMargin; /** * The start margin in pixels of the child. * * @hide * */ @ViewDebug.ExportedProperty(category = "layout") protected int startMargin = DEFAULT_RELATIVE; /** * The end margin in pixels of the child. * * @hide */ @ViewDebug.ExportedProperty(category = "layout") protected int endMargin = DEFAULT_RELATIVE; /** * The default start and end margin. */ static private final int DEFAULT_RELATIVE = Integer.MIN_VALUE; /** * Creates a new set of layout parameters. The values are extracted from * the supplied attributes set and context. * * @param c the application environment * @param attrs the set of attributes from which to extract the layout * parameters' values */ public MarginLayoutParams(Context c, AttributeSet attrs) { super(); TypedArray a = c.obtainStyledAttributes(attrs, R.styleable.ViewGroup_MarginLayout); setBaseAttributes(a, R.styleable.ViewGroup_MarginLayout_layout_width, R.styleable.ViewGroup_MarginLayout_layout_height); int margin = a.getDimensionPixelSize( com.android.internal.R.styleable.ViewGroup_MarginLayout_layout_margin, -1); if (margin >= 0) { leftMargin = margin; topMargin = margin; rightMargin= margin; bottomMargin = margin; } else { leftMargin = a.getDimensionPixelSize( R.styleable.ViewGroup_MarginLayout_layout_marginLeft, 0); topMargin = a.getDimensionPixelSize( R.styleable.ViewGroup_MarginLayout_layout_marginTop, 0); rightMargin = a.getDimensionPixelSize( R.styleable.ViewGroup_MarginLayout_layout_marginRight, 0); bottomMargin = a.getDimensionPixelSize( R.styleable.ViewGroup_MarginLayout_layout_marginBottom, 0); startMargin = a.getDimensionPixelSize( R.styleable.ViewGroup_MarginLayout_layout_marginStart, DEFAULT_RELATIVE); endMargin = a.getDimensionPixelSize( R.styleable.ViewGroup_MarginLayout_layout_marginEnd, DEFAULT_RELATIVE); } a.recycle(); } /** * {@inheritDoc} */ public MarginLayoutParams(int width, int height) { super(width, height); } /** * Copy constructor. Clones the width, height and margin values of the source. * * @param source The layout params to copy from. */ public MarginLayoutParams(MarginLayoutParams source) { this.width = source.width; this.height = source.height; this.leftMargin = source.leftMargin; this.topMargin = source.topMargin; this.rightMargin = source.rightMargin; this.bottomMargin = source.bottomMargin; this.startMargin = source.startMargin; this.endMargin = source.endMargin; } /** * {@inheritDoc} */ public MarginLayoutParams(LayoutParams source) { super(source); } /** * Sets the margins, in pixels. A call to {@link android.view.View#requestLayout()} needs * to be done so that the new margins are taken into account. Left and right margins may be * overriden by {@link android.view.View#requestLayout()} depending on layout direction. * * @param left the left margin size * @param top the top margin size * @param right the right margin size * @param bottom the bottom margin size * * @attr ref android.R.styleable#ViewGroup_MarginLayout_layout_marginLeft * @attr ref android.R.styleable#ViewGroup_MarginLayout_layout_marginTop * @attr ref android.R.styleable#ViewGroup_MarginLayout_layout_marginRight * @attr ref android.R.styleable#ViewGroup_MarginLayout_layout_marginBottom */ public void setMargins(int left, int top, int right, int bottom) { leftMargin = left; topMargin = top; rightMargin = right; bottomMargin = bottom; } /** * Sets the relative margins, in pixels. A call to {@link android.view.View#requestLayout()} * needs to be done so that the new relative margins are taken into account. Left and right * margins may be overriden by {@link android.view.View#requestLayout()} depending on layout * direction. * * @param start the start margin size * @param top the top margin size * @param end the right margin size * @param bottom the bottom margin size * * @attr ref android.R.styleable#ViewGroup_MarginLayout_layout_marginStart * @attr ref android.R.styleable#ViewGroup_MarginLayout_layout_marginTop * @attr ref android.R.styleable#ViewGroup_MarginLayout_layout_marginEnd * @attr ref android.R.styleable#ViewGroup_MarginLayout_layout_marginBottom * * @hide */ public void setMarginsRelative(int start, int top, int end, int bottom) { startMargin = start; topMargin = top; endMargin = end; bottomMargin = bottom; } /** * Returns the start margin in pixels. * * @attr ref android.R.styleable#ViewGroup_MarginLayout_layout_marginStart * * @return the start margin in pixels. * * @hide */ public int getMarginStart() { return startMargin; } /** * Returns the end margin in pixels. * * @attr ref android.R.styleable#ViewGroup_MarginLayout_layout_marginEnd * * @return the end margin in pixels. * * @hide */ public int getMarginEnd() { return endMargin; } /** * Check if margins are relative. * * @attr ref android.R.styleable#ViewGroup_MarginLayout_layout_marginStart * @attr ref android.R.styleable#ViewGroup_MarginLayout_layout_marginEnd * * @return true if either marginStart or marginEnd has been set * * @hide */ public boolean isMarginRelative() { return (startMargin != DEFAULT_RELATIVE) || (endMargin != DEFAULT_RELATIVE); } /** * This will be called by {@link android.view.View#requestLayout()}. Left and Right margins * maybe overriden depending on layout direction. * * @hide */ @Override protected void resolveWithDirection(int layoutDirection) { switch(layoutDirection) { case View.LAYOUT_DIRECTION_RTL: leftMargin = (endMargin > DEFAULT_RELATIVE) ? endMargin : leftMargin; rightMargin = (startMargin > DEFAULT_RELATIVE) ? startMargin : rightMargin; break; case View.LAYOUT_DIRECTION_LTR: default: leftMargin = (startMargin > DEFAULT_RELATIVE) ? startMargin : leftMargin; rightMargin = (endMargin > DEFAULT_RELATIVE) ? endMargin : rightMargin; break; } } } /* Describes a touched view and the ids of the pointers that it has captured. * * This code assumes that pointer ids are always in the range 0..31 such that * it can use a bitfield to track which pointer ids are present. * As it happens, the lower layers of the input dispatch pipeline also use the * same trick so the assumption should be safe here... */ private static final class TouchTarget { private static final int MAX_RECYCLED = 32; private static final Object sRecycleLock = new Object(); private static TouchTarget sRecycleBin; private static int sRecycledCount; public static final int ALL_POINTER_IDS = -1; // all ones // The touched child view. public View child; // The combined bit mask of pointer ids for all pointers captured by the target. public int pointerIdBits; // The next target in the target list. public TouchTarget next; private TouchTarget() { } public static TouchTarget obtain(View child, int pointerIdBits) { final TouchTarget target; synchronized (sRecycleLock) { if (sRecycleBin == null) { target = new TouchTarget(); } else { target = sRecycleBin; sRecycleBin = target.next; sRecycledCount--; target.next = null; } } target.child = child; target.pointerIdBits = pointerIdBits; return target; } public void recycle() { synchronized (sRecycleLock) { if (sRecycledCount < MAX_RECYCLED) { next = sRecycleBin; sRecycleBin = this; sRecycledCount += 1; } else { next = null; } child = null; } } } /* Describes a hovered view. */ private static final class HoverTarget { private static final int MAX_RECYCLED = 32; private static final Object sRecycleLock = new Object(); private static HoverTarget sRecycleBin; private static int sRecycledCount; // The hovered child view. public View child; // The next target in the target list. public HoverTarget next; private HoverTarget() { } public static HoverTarget obtain(View child) { final HoverTarget target; synchronized (sRecycleLock) { if (sRecycleBin == null) { target = new HoverTarget(); } else { target = sRecycleBin; sRecycleBin = target.next; sRecycledCount--; target.next = null; } } target.child = child; return target; } public void recycle() { synchronized (sRecycleLock) { if (sRecycledCount < MAX_RECYCLED) { next = sRecycleBin; sRecycleBin = this; sRecycledCount += 1; } else { next = null; } child = null; } } } }