Searched defs:Converter (Results 1 - 4 of 4) sorted by relevance
/external/srec/tools/thirdparty/OpenFst/fst/lib/ |
H A D | register.h | 45 typedef Fst<A> *(*Converter)(const Fst<A> &fst); typedef in class:fst::FstRegister 49 Converter converter; 62 const Converter GetConverter(const string &type) const { 160 const typename FstRegister<A>::Converter
|
/external/doclava/src/com/google/doclava/ |
H A D | Converter.java | 26 public class Converter { class 38 Converter.obtainClass(classDocs[i]); 58 mRootClasses = Converter.convertClasses(r.classes()); 78 cl.init(Converter.obtainType(c), 79 new ArrayList<ClassInfo>(Arrays.asList(Converter.convertClasses(c.interfaces()))), 80 new ArrayList<TypeInfo>(Arrays.asList(Converter.convertTypes(c.interfaceTypes()))), 81 new ArrayList<ClassInfo>(Arrays.asList(Converter.convertClasses(c.innerClasses()))), 83 Converter.convertMethods(c.constructors(false)))), 84 new ArrayList<MethodInfo>(Arrays.asList(Converter.convertMethods(c.methods(false)))), 85 new ArrayList<MethodInfo>(Arrays.asList(Converter 202 private Converter() {} method in class:Converter [all...] |
/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/geometry/ |
H A D | VertexDataManager.cpp | 415 // Policy rules for use with Converter, to choose whether to use the preferred or fallback conversion. 420 // Converter ties it all together. Given an OpenGL type/norm/size and choice of preferred/fallback conversion, 424 struct Converter struct in namespace:gl 444 Converter<type, norm, size, preferred>::identity, \ 445 Converter<type, norm, size, preferred>::finalSize, \ 446 Converter<type, norm, size, preferred>::convertArray, \ 447 static_cast<D3DDECLTYPE>(Converter<type, norm, size, preferred>::declflag) \ 452 Converter<type, norm, size, UsePreferred>::capflag, \
|
/external/icu4c/tools/gencnval/ |
H A D | gencnval.c | 108 } Converter; typedef in typeref:struct:__anon5027 110 static Converter converters[MAX_CONV_COUNT];
|
Completed in 123 milliseconds