/external/webkit/Source/WebKit/android/jni/ |
H A D | ViewStateSerializer.cpp | 44 #undef XLOG macro 45 #define XLOG(...) android_printLog(ANDROID_LOG_DEBUG, "ViewStateSerializer", __VA_ARGS__) macro 49 #undef XLOG macro 50 #define XLOG(...) macro 84 XLOG("BaseLayer has %d child(ren)", childCount); 245 XLOG("NULL layer!"); 250 XLOG("Layer isn't supported for serialization: isMedia: %s, isVideo: %s", 342 XLOG("Unexpected layer type: %d, aborting!", type); 412 XLOG("Created layer with id %d", layer->uniqueId());
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H A D | PictureSet.cpp | 60 #undef XLOG macro 61 #define XLOG(...) android_printLog(ANDROID_LOG_DEBUG, "PictureSet", __VA_ARGS__) macro 65 #undef XLOG macro 66 #define XLOG(...) macro 197 XLOG("PictureSet::getBucket(%d, %d) adding new bucket", x, y); 348 XLOG("\n--- gatherBucketsForArea for rect %d, %d, %d, %d (%d x %d)", 368 XLOG("gather bucket %x for %d, %d", bucket, i+1, j+1); 380 XLOG("\n--- splitAdd for rect %d, %d, %d, %d (%d x %d)", 398 XLOG("--- firstTile(%d, %d) lastTile(%d, %d)", 422 XLOG(" [all...] |
/external/webkit/Source/WebCore/platform/graphics/android/ |
H A D | GLWebViewState.cpp | 53 #undef XLOG macro 54 #define XLOG(...) android_printLog(ANDROID_LOG_DEBUG, "GLWebViewState", __VA_ARGS__) macro 58 #undef XLOG macro 59 #define XLOG(...) macro 139 XLOG("new base layer %p, (inval region empty %d) with child %p", layer, inval.isEmpty(), layer->getChild(0)); 193 XLOG("intermediate invalRect(%d, %d, %d, %d) after unite with rect %d %d %d %d", m_frameworkInval.x(), 251 XLOG("New VIEWPORT %.2f - %.2f %.2f - %.2f (w: %2.f h: %.2f scale: %.2f currentScale: %.2f futureScale: %.2f)", 345 XLOG("Reinit shader"); 472 XLOG("drawGL, rect(%d, %d, %d, %d), viewport(%.2f, %.2f, %.2f, %.2f)", 513 XLOG("*** W [all...] |
H A D | ShaderProgram.cpp | 41 #undef XLOG macro 42 #define XLOG(...) android_printLog(ANDROID_LOG_DEBUG, "ShaderProgram", __VA_ARGS__) macro 143 XLOG("could not compile shader %d:\n%s\n", shaderType, buf); 158 XLOG("couldn't load the vertex shader!"); 164 XLOG("couldn't load the pixel shader!"); 184 XLOG("could not link program:\n%s\n", buf);
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H A D | TiledPage.cpp | 47 #undef XLOG macro 48 #define XLOG(...) android_printLog(ANDROID_LOG_DEBUG, "TiledPage", __VA_ARGS__) macro 52 #undef XLOG macro 53 #define XLOG(...) macro 136 XLOG("Marking X %d-%d and Y %d-%d dirty", firstDirtyTileX, lastDirtyTileX, firstDirtyTileY, lastDirtyTileY); 171 XLOG("STEALING tile %d, %d (draw count %llu) for tile %d, %d", 178 XLOG("ERROR: No tile available for tile %d %d", x, y); 312 XLOG("tiled page %p needs %d ready tiles", this, neededTiles); 320 XLOG("tiled page %p still needs %d ready tiles", this, neededTiles); 352 XLOG(" [all...] |
H A D | TilesManager.cpp | 51 #undef XLOG macro 52 #define XLOG(...) android_printLog(ANDROID_LOG_DEBUG, "TilesManager", __VA_ARGS__) macro 56 #undef XLOG macro 57 #define XLOG(...) macro 110 XLOG("TilesManager ctor"); 122 XLOG("%d tiles to allocate (%d textures planned)", nbTexturesToAllocate, m_maxTextureCount); 137 XLOG("%d layers tiles to allocate (%d textures planned)", 151 XLOG("allocated %d textures for base (total: %d, %d Mb), %d textures for layers (total: %d, %d Mb)", 188 XLOG("Deallocated %d gl textures (out of %d base tiles and %d layer tiles)", 212 XLOG(" [all...] |
H A D | GLUtils.cpp | 45 #undef XLOG macro 46 #define XLOG(...) android_printLog(ANDROID_LOG_DEBUG, "GLUtils", __VA_ARGS__) macro 50 #undef XLOG macro 51 #define XLOG(...) macro 122 XLOG("Fatal OOM detected."); 130 XLOG("EGL ERROR - %s() returned %d\n", op, returnVal); 134 XLOG("after %s() eglError (0x%x)\n", op, error); 143 XLOG("GL ERROR - after %s() glError (0x%x)\n", op, error); 154 XLOG("GL ERROR on %x - after %s() glError (0x%x)\n", p, op, error); 164 XLOG("ERRO [all...] |
H A D | LayerAndroid.cpp | 33 #undef XLOG macro 34 #define XLOG(...) android_printLog(ANDROID_LOG_DEBUG, "LayerAndroid", __VA_ARGS__) macro 38 #undef XLOG macro 39 #define XLOG(...) macro 602 XLOG("updating fixed positions, using viewport %fx%f - %fx%f", 711 XLOG("fudging translation from %f, %f to %f, %f", 894 XLOG("setting layer %p as painting, needs texture %d, drawing tree %p", 1023 XLOG("LA %p preparing, m_texture %p", this, m_texture);
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/external/qemu/hw/ |
H A D | goldfish_nand.c | 44 #define XLOG xlog macro 221 XLOG("%s EOF seek failed: %s\n", __FUNCTION__, strerror(errno)); 231 XLOG("%s seek failed: %s\n", __FUNCTION__, strerror(errno)); 238 XLOG("%s read failed: %s\n", __FUNCTION__, strerror(errno)); 276 XLOG("%s, restore failed: size required (%lld) exceeds device limit (%lld)\n", 285 XLOG("%s seek failed: %s\n", __FUNCTION__, strerror(errno)); 297 XLOG("%s read failed: expected %d bytes but got %d\n", 303 XLOG("%s, write failed: %s\n", __FUNCTION__, strerror(errno)); 312 XLOG("%s ftruncate failed: %s\n", __FUNCTION__, strerror(errno)); 413 XLOG("nand_dev_write_fil [all...] |