Searched defs:absoluteQuads (Results 1 - 10 of 10) sorted by relevance

/external/webkit/Source/WebCore/rendering/svg/
H A DRenderSVGHiddenContainer.cpp47 void RenderSVGHiddenContainer::absoluteQuads(Vector<FloatQuad>&) function in class:WebCore::RenderSVGHiddenContainer
H A DRenderSVGInline.cpp85 void RenderSVGInline::absoluteQuads(Vector<FloatQuad>& quads) function in class:WebCore::RenderSVGInline
H A DRenderSVGModelObject.cpp75 // This code path should never be taken for SVG, as we're assuming useTransforms=true everywhere, absoluteQuads should be used.
79 void RenderSVGModelObject::absoluteQuads(Vector<FloatQuad>& quads) function in class:WebCore::RenderSVGModelObject
H A DRenderSVGText.cpp227 void RenderSVGText::absoluteQuads(Vector<FloatQuad>& quads) function in class:WebCore::RenderSVGText
/external/webkit/Source/WebCore/rendering/
H A DRenderView.cpp336 void RenderView::absoluteQuads(Vector<FloatQuad>& quads) function in class:WebCore::RenderView
H A DRenderInline.cpp552 void RenderInline::absoluteQuads(Vector<FloatQuad>& quads) function in class:WebCore::RenderInline
565 continuation()->absoluteQuads(quads);
H A DRenderText.cpp347 void RenderText::absoluteQuads(Vector<FloatQuad>& quads, ClippingOption option) function in class:WebCore::RenderText
364 void RenderText::absoluteQuads(Vector<FloatQuad>& quads) function in class:WebCore::RenderText
366 absoluteQuads(quads, NoClipping);
H A DRenderObject.h583 virtual void absoluteQuads(Vector<FloatQuad>&) { } function in class:WebCore::RenderObject
H A DRenderBox.cpp478 void RenderBox::absoluteQuads(Vector<FloatQuad>& quads) function in class:WebCore::RenderBox
H A DRenderBlock.cpp5739 void RenderBlock::absoluteQuads(Vector<FloatQuad>& quads) function in class:WebCore::RenderBlock
5750 continuation()->absoluteQuads(quads);

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