/frameworks/base/core/jni/android/graphics/ |
H A D | Interpolator.cpp | 26 SkScalar* blend = NULL; local 43 blend = blendStorage; 46 interp->setKeyFrame(index, msec, scalars, blend);
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/frameworks/base/libs/hwui/ |
H A D | SkiaColorFilter.cpp | 26 SkiaColorFilter::SkiaColorFilter(SkColorFilter *skFilter, Type type, bool blend): argument 27 mType(type), mBlend(blend), mSkFilter(skFilter) {
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H A D | Texture.h | 90 bool blend; member in struct:android::uirenderer::Texture
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H A D | SkiaColorFilter.h | 50 ANDROID_API SkiaColorFilter(SkColorFilter *skFilter, Type type, bool blend); 56 inline bool blend() const { function in struct:android::uirenderer::SkiaColorFilter
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H A D | Caches.h | 175 bool blend; member in class:android::uirenderer::Caches
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H A D | SkiaShader.h | 58 SkShader::TileMode tileY, SkMatrix* matrix, bool blend); 72 inline bool blend() const { function in struct:android::uirenderer::SkiaShader 145 SkShader::TileMode tileY, SkMatrix* matrix, bool blend); 175 int count, SkShader* key, SkShader::TileMode tileMode, SkMatrix* matrix, bool blend); 199 int count, SkShader* key, SkMatrix* matrix, bool blend); 210 int count, SkShader* key, SkShader::TileMode tileMode, SkMatrix* matrix, bool blend); 225 SkMatrix* matrix, bool blend);
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H A D | Layer.h | 93 inline void setBlend(bool blend) { argument 94 texture.blend = blend; 98 return texture.blend;
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H A D | SkiaShader.cpp | 62 SkShader::TileMode tileY, SkMatrix* matrix, bool blend): 63 mType(type), mKey(key), mTileX(tileX), mTileY(tileY), mBlend(blend) { 93 SkShader::TileMode tileY, SkMatrix* matrix, bool blend): 94 SkiaShader(kBitmap, key, tileX, tileY, matrix, blend), mBitmap(bitmap), mTexture(NULL) { 184 SkMatrix* matrix, bool blend): 185 SkiaShader(kLinearGradient, key, tileMode, tileMode, matrix, blend), 259 SkMatrix* matrix, bool blend): 261 tileMode, matrix, blend) { 295 float* positions, int count, SkShader* key, SkMatrix* matrix, bool blend): 297 SkShader::kClamp_TileMode, matrix, blend), 61 SkiaShader(Type type, SkShader* key, SkShader::TileMode tileX, SkShader::TileMode tileY, SkMatrix* matrix, bool blend) argument 92 SkiaBitmapShader(SkBitmap* bitmap, SkShader* key, SkShader::TileMode tileX, SkShader::TileMode tileY, SkMatrix* matrix, bool blend) argument 182 SkiaLinearGradientShader(float* bounds, uint32_t* colors, float* positions, int count, SkShader* key, SkShader::TileMode tileMode, SkMatrix* matrix, bool blend) argument 257 SkiaCircularGradientShader(float x, float y, float radius, uint32_t* colors, float* positions, int count, SkShader* key, SkShader::TileMode tileMode, SkMatrix* matrix, bool blend) argument 294 SkiaSweepGradientShader(float x, float y, uint32_t* colors, float* positions, int count, SkShader* key, SkMatrix* matrix, bool blend) argument 306 SkiaSweepGradientShader(Type type, float x, float y, uint32_t* colors, float* positions, int count, SkShader* key, SkShader::TileMode tileMode, SkMatrix* matrix, bool blend) argument [all...] |
H A D | OpenGLRenderer.cpp | 216 mCaches.blend = true; 401 * changing the GL blend functions for the GL_FUNC_ADD blend equation to 1102 chooseBlending((mColorSet && mColorA < 1.0f) || (mShader && mShader->blend()), mode, 1106 void OpenGLRenderer::setupDrawBlending(bool blend, SkXfermode::Mode mode, bool swapSrcDst) { argument 1110 chooseBlending(blend || (mColorSet && mColorA < 1.0f) || (mShader && mShader->blend()), mode, 1468 mode, texture->blend, &mesh[0].position[0], &mesh[0].texture[0], 1513 texture->id, alpha / 255.0f, mode, texture->blend, 1520 mode, texture->blend, 2461 drawTextureRect(float left, float top, float right, float bottom, GLuint texture, float alpha, SkXfermode::Mode mode, bool blend) argument 2467 drawTextureMesh(float left, float top, float right, float bottom, GLuint texture, float alpha, SkXfermode::Mode mode, bool blend, GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount, bool swapSrcDst, bool ignoreTransform, GLuint vbo, bool ignoreScale, bool dirty) argument 2496 chooseBlending(bool blend, SkXfermode::Mode mode, ProgramDescription& description, bool swapSrcDst) argument [all...] |
/frameworks/base/graphics/java/android/graphics/ |
H A D | Interpolator.java | 65 * values (with an implicity blend array of [0, 0, 1, 1] giving linear 79 * values and blend array. 85 * @param blend (may be null) Optional array of 4 blend values 87 public void setKeyFrame(int index, int msec, float[] values, float[] blend) { argument 94 if (blend != null && blend.length < 4) { 97 nativeSetKeyFrame(native_instance, index, msec, values, blend); 159 private static native void nativeSetKeyFrame(int native_instance, int index, int msec, float[] values, float[] blend); argument
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/frameworks/base/opengl/tests/hwc/ |
H A D | hwcRects.cpp | 41 * blend: none | premult | coverage 53 * RGBA8888 [100, 150, 300, 400] blend: coverage \ 148 blend(defaultBlend), color(defaultColor), 155 int32_t blend; member in class:Rectangle 322 layer->blending = it->blend; 439 } else if (attrName == "blend:") { // Blend 444 rect.blend = HWC_BLENDING_NONE; 446 rect.blend = HWC_BLENDING_PREMULT; 448 rect.blend = HWC_BLENDING_COVERAGE; 450 testPrintE("Unknown blend o [all...] |
H A D | hwcCommit.cpp | 174 int32_t blend; member in class:Rectangle 563 // TODO: make measurments with background blend other than 565 // background blend of HWC_BLENDING_NONE, with the 566 // blend type of the foregound being varied. 593 testPrintI("overlapping blend: none"); 602 testPrintI("overlapping blend: premult"); 611 testPrintI("overlapping blend: coverage"); 706 // For each of the blend types 710 rect.blend = id; 1289 background.blend [all...] |