Searched defs:client_t (Results 1 - 2 of 2) sorted by relevance

/external/quake/quake/src/WinQuake/
H A Dserver.h109 } client_t; typedef in typeref:struct:client_s
208 extern client_t *host_client;
/external/quake/quake/src/QW/server/
H A Dserver.h101 cs_connected, // has been assigned to a client_t, but not in game yet
192 } client_t; typedef in typeref:struct:client_s
232 client_t clients[MAX_CLIENTS];
332 extern client_t *host_client;
352 void SV_DropClient (client_t *drop);
354 int SV_CalcPing (client_t *cl);
355 void SV_FullClientUpdate (client_t *client, sizebuf_t *buf);
362 void SV_WriteClientdataToMessage (client_t *client, sizebuf_t *msg);
373 void SV_SendServerinfo (client_t *client);
374 void SV_ExtractFromUserinfo (client_t *c
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