Searched defs:depthMask (Results 1 - 6 of 6) sorted by relevance
/external/webkit/Source/WebCore/html/canvas/ |
H A D | WebGLFramebuffer.cpp | 292 GC3Dboolean colorMask[] = {0, 0, 0, 0}, depthMask = 0; local 304 g3d->getBooleanv(GraphicsContext3D::DEPTH_WRITEMASK, &depthMask); 306 g3d->depthMask(true); 327 g3d->depthMask(depthMask);
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H A D | WebGLRenderingContext.cpp | 1289 void WebGLRenderingContext::depthMask(GC3Dboolean flag) function in class:WebCore::__anon11825::WebGLRenderingContext 1293 m_context->depthMask(flag);
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/external/webkit/Source/WebCore/platform/graphics/gpu/ |
H A D | DrawingBuffer.cpp | 153 unsigned char depthMask = false; local 160 m_context->getBooleanv(GraphicsContext3D::DEPTH_WRITEMASK, &depthMask); 161 m_context->depthMask(true); 182 m_context->depthMask(depthMask);
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/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/ |
H A D | Context.h | 204 bool depthMask; member in struct:gl::State
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/external/webkit/Source/WebCore/platform/graphics/opengl/ |
H A D | GraphicsContext3DOpenGL.cpp | 265 GLboolean colorMask[] = {GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE}, depthMask = GL_TRUE; local 277 ::glGetBooleanv(GL_DEPTH_WRITEMASK, &depthMask); 299 ::glDepthMask(depthMask); 581 void GraphicsContext3D::depthMask(GC3Dboolean flag) function in class:WebCore::GraphicsContext3D
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/external/webkit/Source/WebCore/platform/graphics/qt/ |
H A D | GraphicsContext3DQt.cpp | 855 void GraphicsContext3D::depthMask(GC3Dboolean flag) function in class:WebCore::GraphicsContext3D
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