Searched defs:fragmentShader (Results 1 - 5 of 5) sorted by relevance

/frameworks/base/libs/hwui/
H A DProgram.h129 GLuint fragmentShader; member in class:android::uirenderer::Program
H A DProgramCache.cpp389 String8 fragmentShader = generateFragmentShader(description); local
391 Program* program = new Program(vertexShader.string(), fragmentShader.string());
/frameworks/base/media/libstagefright/tests/
H A DSurfaceMediaSource_test.cpp238 GLuint vertexShader, fragmentShader; local
248 loadShader(GL_FRAGMENT_SHADER, pFragmentSource, &fragmentShader);
259 glAttachShader(program, fragmentShader);
281 glDeleteShader(fragmentShader);
/frameworks/media/libvideoeditor/lvpp/
H A DNativeWindowRenderer.cpp250 GLuint vertexShader, GLuint fragmentShader, GLuint* outPgm) {
258 glAttachShader(program, fragmentShader);
249 createProgram( GLuint vertexShader, GLuint fragmentShader, GLuint* outPgm) argument
/frameworks/base/libs/gui/tests/
H A DSurfaceTexture_test.cpp226 GLuint vertexShader, fragmentShader; local
236 loadShader(GL_FRAGMENT_SHADER, pFragmentSource, &fragmentShader);
247 glAttachShader(program, fragmentShader);
269 glDeleteShader(fragmentShader);

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