Searched defs:lightY (Results 1 - 2 of 2) sorted by relevance

/external/webkit/Source/WebCore/platform/graphics/filters/arm/
H A DFELightingNEON.h59 float lightY; member in struct:WebCore::FELightingFloatArgumentsForNeon
/external/webkit/Source/WebCore/platform/graphics/filters/
H A DFELighting.cpp183 int lightX, int lightY, float factorX, float factorY, IntPoint& normal2DVector)
185 m_lightSource->updatePaintingData(paintingData, lightX, lightY, static_cast<float>(data.pixels->get(offset + cAlphaChannelOffset)) * data.surfaceScale);
232 int lightX, int lightY, float factorX, float factorY, IntPoint& normalVector)
234 inlineSetPixel(offset, data, paintingData, lightX, lightY, factorX, factorY, normalVector);
431 floatArguments.lightY = pointLightSource->position().y();
438 floatArguments.lightY = spotLightSource->position().y();
456 floatArguments.lightY = paintingData.lightVector.y();
182 inlineSetPixel(int offset, LightingData& data, LightSource::PaintingData& paintingData, int lightX, int lightY, float factorX, float factorY, IntPoint& normal2DVector) argument
231 setPixel(int offset, LightingData& data, LightSource::PaintingData& paintingData, int lightX, int lightY, float factorX, float factorY, IntPoint& normalVector) argument

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