Searched defs:m10 (Results 1 - 1 of 1) sorted by relevance

/frameworks/base/libs/hwui/
H A DOpenGLRenderer.cpp1603 float m10 = mat->data[Matrix4::kSkewX]; local
1607 float scaleY = sqrt(m10 * m10 + m11 * m11);
1708 float m10 = mat->data[Matrix4::kSkewX]; local
1712 float scaleY = sqrt(m10*m10 + m11*m11);

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