Searched defs:matrix (Results 1 - 6 of 6) sorted by relevance

/packages/apps/Gallery2/src/com/android/gallery3d/photoeditor/actions/
H A DDoodle.java83 public void getDrawingPath(Matrix matrix, Path path) { argument
85 path.transform(matrix);
/packages/apps/Gallery/src/com/android/camera/
H A DImageViewTouchBase.java39 // This matrix is recomputed when we go from the thumbnail image to
46 // This matrix remains the same when we go from the thumbnail image
50 // This is the final matrix which is computed as the concatentation
51 // of the base matrix and the supplementary matrix.
54 // Temporary buffer used for getting the values out of a matrix.
146 // This function changes bitmap, reset base matrix according to the size
147 // of the bitmap, and optionally reset the supplementary matrix.
244 protected float getValue(Matrix matrix, int whichValue) { argument
245 matrix
250 getScale(Matrix matrix) argument
259 getProperBaseMatrix(RotateBitmap bitmap, Matrix matrix) argument
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/packages/apps/Gallery2/src/com/android/gallery3d/util/
H A DGalleryUtils.java243 float matrix[], float x, float y, float z) {
244 // The matrix is
249 Arrays.fill(matrix, 0, 16, 0);
250 matrix[0] = matrix[5] = matrix[15] = -z;
251 matrix[8] = x;
252 matrix[9] = y;
253 matrix[10] = matrix[1
242 setViewPointMatrix( float matrix[], float x, float y, float z) argument
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/packages/apps/VideoEditor/src/com/android/videoeditor/widgets/
H A DImageViewTouchBase.java44 // This matrix is recomputed when we go from the thumbnail image to
51 // This matrix remains the same when we go from the thumbnail image
55 // This is the final matrix which is computed as the concatenation
56 // of the base matrix and the supplementary matrix.
59 // Temporary buffer used for getting the values out of a matrix.
179 * @param resetSupp true to reset the transform matrix
258 * Setup the base matrix so that the image is centered and scaled properly.
261 * @param matrix The matrix
263 getProperBaseMatrix(Bitmap bitmap, Matrix matrix) argument
526 getValue(Matrix matrix, int whichValue) argument
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/packages/apps/Camera/src/com/android/camera/
H A DUtil.java576 public static void prepareMatrix(Matrix matrix, boolean mirror, int displayOrientation, argument
579 matrix.setScale(mirror ? -1 : 1, 1);
581 matrix.postRotate(displayOrientation);
584 matrix.postScale(viewWidth / 2000f, viewHeight / 2000f);
585 matrix.postTranslate(viewWidth / 2f, viewHeight / 2f);
/packages/apps/Gallery2/src/com/android/gallery3d/ui/
H A DGLCanvasImpl.java104 float matrix[] = mMatrixValues;
106 Matrix.setIdentityM(matrix, 0);
107 Matrix.translateM(matrix, 0, 0, mHeight, 0);
108 Matrix.scaleM(matrix, 0, 1, -1, 1);
232 public void multiplyMatrix(float matrix[], int offset) { argument
234 Matrix.multiplyMM(temp, 0, mMatrixValues, 0, matrix, offset);
261 // Reset the texture matrix. We will set our own texture coordinates
288 private float[] mapPoints(float matrix[], int x1, int y1, int x2, int y2) { argument
297 Matrix.multiplyMV(point, resultOffset, matrix, 0, point, srcOffset);
305 Matrix.multiplyMV(point, resultOffset, matrix,
614 isMatrixRotatedOrFlipped(float matrix[]) argument
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