Searched defs:spawn (Results 1 - 2 of 2) sorted by relevance
/external/quake/quake/src/QW/server/ |
H A D | sv_main.c | 72 cvar_t spawn = {"spawn","0", false, true}; variable 700 // call the progs to get default spawn parms for the new client 1325 Cvar_RegisterVariable (&spawn); 1653 // if a map wasn't specified on the command line, spawn start.map 1657 SV_Error ("Couldn't spawn a server");
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/external/replicaisland/src/com/replica/replicaisland/ |
H A D | GameObjectFactory.java | 384 public GameObject spawn(GameObjectType type, float x, float y, boolean horzFlip) { method in class:GameObjectFactory 575 // Walk the world and spawn objects based on tile indexes. 587 GameObject object = spawn(type, worldX, worldY, false);
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