Searched defs:sx (Results 1 - 21 of 21) sorted by relevance

/frameworks/base/core/jni/android/opengl/
H A Dpoly.h35 float sx, sy, sz, sw; /* screen space position (sometimes homo.) */ member in struct:android::__anon18
/frameworks/base/core/jni/android/graphics/
H A DMovie.cpp74 SkScalar sx = SkFloatToScalar(fx); local
79 c->drawBitmap(b, sx, sy, p);
H A DMatrix.cpp69 static void setScale__FFFF(JNIEnv* env, jobject clazz, SkMatrix* obj, jfloat sx, jfloat sy, jfloat px, jfloat py) { argument
70 SkScalar sx_ = SkFloatToScalar(sx);
77 static void setScale__FF(JNIEnv* env, jobject clazz, SkMatrix* obj, jfloat sx, jfloat sy) { argument
78 SkScalar sx_ = SkFloatToScalar(sx);
133 static jboolean preScale__FFFF(JNIEnv* env, jobject clazz, SkMatrix* obj, jfloat sx, jfloat sy, jfloat px, jfloat py) { argument
134 SkScalar sx_ = SkFloatToScalar(sx);
141 static jboolean preScale__FF(JNIEnv* env, jobject clazz, SkMatrix* obj, jfloat sx, jfloat sy) { argument
142 SkScalar sx_ = SkFloatToScalar(sx);
183 static jboolean postScale__FFFF(JNIEnv* env, jobject clazz, SkMatrix* obj, jfloat sx, jfloat sy, jfloat px, jfloat py) { argument
184 SkScalar sx_ = SkFloatToScalar(sx);
191 postScale__FF(JNIEnv* env, jobject clazz, SkMatrix* obj, jfloat sx, jfloat sy) argument
[all...]
H A DCanvas.cpp183 static void scale__FF(JNIEnv* env, jobject jcanvas, jfloat sx, jfloat sy) { argument
185 SkScalar sx_ = SkFloatToScalar(sx);
196 static void skew__FF(JNIEnv* env, jobject jcanvas, jfloat sx, jfloat sy) { argument
198 SkScalar sx_ = SkFloatToScalar(sx);
/frameworks/base/libs/hwui/
H A DMatrix.h76 void loadScale(float sx, float sy, float sz);
77 void loadSkew(float sx, float sy);
97 void scale(float sx, float sy, float sz) { argument
99 u.loadScale(sx, sy, sz);
103 void skew(float sx, float sy) { argument
105 u.loadSkew(sx, sy);
H A DMatrix.cpp192 void Matrix4::loadScale(float sx, float sy, float sz) { argument
195 data[kScaleX] = sx;
202 void Matrix4::loadSkew(float sx, float sy) { argument
206 data[kSkewX] = sx;
H A DDisplayListRenderer.cpp280 float sx = getFloat(); local
282 LOGD("%s%s %.2f, %.2f", (char*) indent, OP_NAMES[op], sx, sy);
286 float sx = getFloat(); local
288 LOGD("%s%s %.2f, %.2f", (char*) indent, OP_NAMES[op], sx, sy);
613 float sx = getFloat(); local
615 DISPLAY_LIST_LOGD("%s%s %.2f, %.2f", (char*) indent, OP_NAMES[op], sx, sy);
616 renderer.scale(sx, sy);
620 float sx = getFloat(); local
622 DISPLAY_LIST_LOGD("%s%s %.2f, %.2f", (char*) indent, OP_NAMES[op], sx, sy);
623 renderer.skew(sx, s
1033 scale(float sx, float sy) argument
1039 skew(float sx, float sy) argument
[all...]
H A DOpenGLRenderer.cpp935 void OpenGLRenderer::scale(float sx, float sy) { argument
936 mSnapshot->transform->scale(sx, sy, 1.0f);
939 void OpenGLRenderer::skew(float sx, float sy) { argument
940 mSnapshot->transform->skew(sx, sy);
2111 const float sx = oldX - shadow->left + mShadowDx; local
2128 setupDrawModelView(sx, sy, sx + shadow->width, sy + shadow->height);
/frameworks/base/core/java/android/gesture/
H A DGestureUtils.java99 float sx = targetPatchSize / gestureWidth;
103 float scale = sx < sy ? sx : sy;
104 sx = scale;
113 float scale = sx < sy ? sx : sy;
114 sx = scale;
117 if (sx > sy) {
119 if (scale < sx) {
120 sx
585 scale(float[] points, float sx, float sy) argument
[all...]
/frameworks/base/opengl/tests/gl_basic/
H A Dgl_basic.cpp63 float sx = fy * upZ - fz * upY; local
69 float uy = sz * fx - sx * fz;
70 float uz = sx * fy - sy * fx;
73 m[0] = sx;
/frameworks/base/opengl/tests/gl_jni/jni/
H A Dgl_code.cpp49 float sx = fy * upZ - fz * upY; local
55 float uy = sz * fx - sx * fz;
56 float uz = sx * fy - sy * fx;
59 m[0] = sx;
/frameworks/base/opengl/tests/tritex/
H A Dtritex.cpp60 float sx = fy * upZ - fz * upY; local
66 float uy = sz * fx - sx * fz;
67 float uz = sx * fy - sy * fx;
70 m[0] = sx;
/frameworks/base/tools/layoutlib/bridge/src/com/android/layoutlib/bridge/impl/
H A DGcSnapshot.java444 public void scale(float sx, float sy) { argument
447 layer.getGraphics().scale(sx, sy);
453 mTransform.scale(sx, sy);
/frameworks/base/tools/layoutlib/bridge/src/android/graphics/
H A DMatrix_Delegate.java251 /*package*/ static void native_setScale(int native_object, float sx, float sy, argument
258 d.mValues = getScale(sx, sy, px, py);
262 /*package*/ static void native_setScale(int native_object, float sx, float sy) { argument
268 d.mValues[0] = sx;
397 /*package*/ static boolean native_preScale(int native_object, float sx, float sy, argument
404 d.preTransform(getScale(sx, sy, px, py));
409 /*package*/ static boolean native_preScale(int native_object, float sx, float sy) { argument
415 d.preTransform(getScale(sx, sy));
497 /*package*/ static boolean native_postScale(int native_object, float sx, float sy, argument
504 d.postTransform(getScale(sx, s
509 native_postScale(int native_object, float sx, float sy) argument
1025 getScale(float sx, float sy) argument
1036 getScale(float sx, float sy, float px, float py) argument
[all...]
H A DCanvas_Delegate.java160 /*package*/ static void scale(Canvas thisCanvas, float sx, float sy) { argument
167 canvasDelegate.getSnapshot().scale(sx, sy);
/frameworks/base/graphics/java/android/graphics/
H A DMatrix.java62 public void setScale(float sx, float sy, float px, float py) {
67 public void setScale(float sx, float sy) {
114 public boolean preScale(float sx, float sy, float px, float py) {
120 public boolean preScale(float sx, float sy) {
162 public boolean postScale(float sx, float sy, float px, float py) {
168 public boolean postScale(float sx, float sy) {
290 * Set the matrix to scale by sx and sy, with a pivot point at (px, py).
294 public void setScale(float sx, float sy, float px, float py) { argument
295 native_setScale(native_instance, sx, sy, px, py);
298 /** Set the matrix to scale by sx an
299 setScale(float sx, float sy) argument
369 preScale(float sx, float sy, float px, float py) argument
377 preScale(float sx, float sy) argument
433 postScale(float sx, float sy, float px, float py) argument
441 postScale(float sx, float sy) argument
801 native_setScale(int native_object, float sx, float sy, float px, float py) argument
803 native_setScale(int native_object, float sx, float sy) argument
821 native_preScale(int native_object, float sx, float sy, float px, float py) argument
823 native_preScale(int native_object, float sx, float sy) argument
837 native_postScale(int native_object, float sx, float sy, float px, float py) argument
839 native_postScale(int native_object, float sx, float sy) argument
[all...]
H A DCanvas.java440 * @param sx The amount to scale in X
443 public native void scale(float sx, float sy); argument
448 * @param sx The amount to scale in X
453 public final void scale(float sx, float sy, float px, float py) { argument
455 scale(sx, sy);
482 * @param sx The amount to skew in X
485 public native void skew(float sx, float sy); argument
/frameworks/base/libs/gui/
H A DSurfaceTexture.cpp907 float tx, ty, sx, sy; local
943 sx = float(mCurrentCrop.width() - xshrink) / float(buf->getWidth());
948 sx = 1.0f;
952 sx, 0, 0, 0,
/frameworks/base/opengl/libagl/
H A Dmatrix.cpp697 GLfloat sx = div2f(w); local
698 GLfloat ox = sx + x;
709 f[0] = sx; f[4] = 0; f[ 8] = 0; f[12] = ox;
/frameworks/base/core/jni/
H A Dandroid_view_GLES20Canvas.cpp305 OpenGLRenderer* renderer, jfloat sx, jfloat sy) {
306 renderer->scale(sx, sy);
310 OpenGLRenderer* renderer, jfloat sx, jfloat sy) {
311 renderer->skew(sx, sy);
304 android_view_GLES20Canvas_scale(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloat sx, jfloat sy) argument
309 android_view_GLES20Canvas_skew(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloat sx, jfloat sy) argument
/frameworks/base/core/java/android/view/
H A DGLES20Canvas.java506 public void skew(float sx, float sy) { argument
507 nSkew(mRenderer, sx, sy);
510 private static native void nSkew(int renderer, float sx, float sy); argument
520 public void scale(float sx, float sy) { argument
521 nScale(mRenderer, sx, sy);
524 private static native void nScale(int renderer, float sx, float sy); argument

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