Searched defs:texCoords (Results 1 - 7 of 7) sorted by relevance
/frameworks/base/opengl/tests/linetex/ |
H A D | linetex.cpp | 89 const GLfloat texCoords[4][2] = { local 104 glTexCoordPointer(2, GL_FLOAT, 0, texCoords);
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/frameworks/base/opengl/tests/fillrate/ |
H A D | fillrate.cpp | 100 const GLfloat texCoords[4][2] = { local 117 glTexCoordPointer(2, GL_FLOAT, 0, texCoords);
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/frameworks/base/opengl/tests/gl_jni/jni/ |
H A D | gl_code.cpp | 158 const GLfixed texCoords[] = { local 167 glTexCoordPointer(2, GL_FIXED, 0, texCoords);
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/frameworks/base/opengl/tests/tritex/ |
H A D | tritex.cpp | 239 const GLfixed texCoords[] = {
local 254 glTexCoordPointer(2, GL_FIXED, 0, texCoords);
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/frameworks/base/libs/hwui/ |
H A D | Layer.h | 73 texCoords.set( 217 Rect texCoords; member in struct:android::uirenderer::Layer
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H A D | OpenGLRenderer.cpp | 462 layer->texCoords.set(0.0f, bounds.getHeight() / float(layer->getHeight()), 688 const Rect& texCoords = layer->texCoords; local 689 resetDrawTextureTexCoords(texCoords.left, texCoords.top, 690 texCoords.right, texCoords.bottom); 1206 mTexCoordsSlot = mCaches.currentProgram->getAttrib("texCoords"); 1214 mTexCoordsSlot = mCaches.currentProgram->getAttrib("texCoords"); 1227 void OpenGLRenderer::setupDrawMesh(GLvoid* vertices, GLvoid* texCoords, GLuin argument 2467 drawTextureMesh(float left, float top, float right, float bottom, GLuint texture, float alpha, SkXfermode::Mode mode, bool blend, GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount, bool swapSrcDst, bool ignoreTransform, GLuint vbo, bool ignoreScale, bool dirty) argument [all...] |
/frameworks/base/services/surfaceflinger/ |
H A D | LayerBase.cpp | 445 TexCoords texCoords[4]; local 446 texCoords[0].u = 0; 447 texCoords[0].v = 1; 448 texCoords[1].u = 0; 449 texCoords[1].v = 0; 450 texCoords[2].u = 1; 451 texCoords[2].v = 0; 452 texCoords[3].u = 1; 453 texCoords[3].v = 1; 457 glTexCoordPointer(2, GL_FLOAT, 0, texCoords); [all...] |
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