Searched defs:turn (Results 1 - 4 of 4) sorted by relevance

/external/v8/test/cctest/
H A Dtest-threads.cc63 static Turn turn = FILL_CACHE; variable
74 CHECK_EQ(FILL_CACHE, turn);
86 turn = CLEAN_CACHE;
92 } while (turn != SECOND_TIME_FILL_CACHE);
97 turn = DONE;
109 if (turn == CLEAN_CACHE) {
115 turn = SECOND_TIME_FILL_CACHE;
138 CHECK_EQ(DONE, turn);
/external/replicaisland/src/com/replica/replicaisland/
H A DPatrolComponent.java115 if (targetFacingDirection < 0.0f) { // we want to turn to the left
123 } else if (targetFacingDirection > 0.0f) { // we want to turn to the right
271 public void setTurnToFacePlayer(boolean turn) { argument
272 mTurnToFacePlayer = turn;
/external/opencv/cvaux/src/
H A Dcvscanlines.cpp1395 int i, j, turn; local
1421 turn = 1;
1423 turn = -1;
1595 if( turn == 1 )
1644 if( turn == 1 )
/external/freetype/src/base/
H A Dftstroke.c1206 FT_Angle turn; local
1210 turn = FT_Angle_Diff( stroker->angle_in, stroker->angle_out );
1212 /* no specific corner processing is required if the turn is 0 */
1213 if ( turn == 0 )
1216 /* when we turn to the right, the inside side is 0 */
1220 if ( turn < 0 )
1892 FT_Angle turn; local
1907 turn = FT_Angle_Diff( stroker->angle_in,
1910 /* no specific corner processing is required if the turn is 0 */
1911 if ( turn !
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