Searched defs:updateTexImage (Results 1 - 2 of 2) sorted by relevance

/frameworks/base/graphics/java/android/graphics/
H A DSurfaceTexture.java32 * SurfaceTexture object rather than to the device's display. When {@link #updateTexImage} is
39 * time {@link #updateTexImage} is called, so it should be re-queried each time the texture image
58 * <p>SurfaceTexture objects may be created on any thread. {@link #updateTexImage} may only be
61 * #updateTexImage} should not be called directly from the callback.
126 * safe to call {@link #updateTexImage} without first binding the OpenGL ES context to the
150 * updateTexImage() is called.
161 public void updateTexImage() { method in class:SurfaceTexture
164 throw new RuntimeException("Error during updateTexImage (see logs)");
170 * the most recent call to updateTexImage.
194 * updateTexImage
[all...]
/frameworks/base/libs/gui/
H A DSurfaceTexture.cpp749 status_t SurfaceTexture::updateTexImage() { function in class:android::SurfaceTexture
750 ST_LOGV("updateTexImage");
754 ST_LOGE("calling updateTexImage() on an abandoned SurfaceTexture");
784 ST_LOGW("updateTexImage: clearing GL error: %#04x", error);
805 LOGE("updateTexImage: error creating fence: %#x",
814 ST_LOGV("updateTexImage: (slot=%d buf=%p) -> (slot=%d buf=%p)",

Completed in 81 milliseconds