Searched defs:yLerp (Results 1 - 2 of 2) sorted by relevance
/external/mesa3d/src/pixelflinger2/ |
H A D | llvm_texture.cpp | 144 Value * x0, Value * y0, Value * xLerp, Value * yLerp, 193 intVec(builder, yLerp, yLerp, yLerp, yLerp)); 303 Value * xLerp = NULL, * yLerp = NULL; local 307 /*tType, */texcoords[1], textureHeight, textureH, &yLerp); 328 Value * ret = linearSample(builder, textureData, builder.getInt32(0), x, y, xLerp, yLerp, 499 Value * xLerp = NULL, * yLerp = NULL; local 503 /*tType, */t, textureHeight, textureH, &yLerp); 143 linearSample(IRBuilder< & builder, Value * textureData, Value * indexOffset, Value * x0, Value * y0, Value * xLerp, Value * yLerp, Value * w, Value * h, Value * width, Value * height, const GGLPixelFormat format ) argument [all...] |
H A D | texture.cpp | 144 unsigned xLerp = 0, yLerp = 0; local 146 const unsigned y0 = texcoordWrap(wrapT, tex_coord[1], height, &yLerp); 171 Lerp(samples + 0, samples + 3, yLerp, (Vec4<int> *)sample); 253 unsigned xLerp = 0, yLerp = 0; local 255 const unsigned y0 = texcoordWrap(wrapT, t, height, &yLerp); 280 Lerp(samples + 0, samples + 3, yLerp, (Vec4<int> *)sample);
|
Completed in 87 milliseconds