Searched defs:yuvTexOffsetV (Results 1 - 4 of 4) sorted by relevance

/frameworks/base/opengl/tests/gl_yuvtex/
H A Dgl_yuvtex.cpp85 const int yuvTexOffsetV = yuvTexStrideY * yuvTexHeight; variable
87 const int yuvTexOffsetU = yuvTexOffsetV + yuvTexStrideV * yuvTexHeight/2;
113 buf[yuvTexOffsetV + (y * yuvTexStrideV) + x] = intensity;
115 buf[yuvTexOffsetV + (y*2 * yuvTexStrideV) + x*2 + 0] =
116 buf[yuvTexOffsetV + (y*2 * yuvTexStrideV) + x*2 + 1] =
117 buf[yuvTexOffsetV + ((y*2+1) * yuvTexStrideV) + x*2 + 0] =
118 buf[yuvTexOffsetV + ((y*2+1) * yuvTexStrideV) + x*2 + 1] = intensity;
/frameworks/base/opengl/tests/gl2_yuvtex/
H A Dgl2_yuvtex.cpp199 int yuvTexOffsetV = yuvTexStrideY * yuvTexHeight; local
201 int yuvTexOffsetU = yuvTexOffsetV + yuvTexStrideV * yuvTexHeight/2;
218 buf[yuvTexOffsetV + (y * yuvTexStrideV) + x] = intensity;
220 buf[yuvTexOffsetV + (y*2 * yuvTexStrideV) + x*2 + 0] =
221 buf[yuvTexOffsetV + (y*2 * yuvTexStrideV) + x*2 + 1] =
222 buf[yuvTexOffsetV + ((y*2+1) * yuvTexStrideV) + x*2 + 0] =
223 buf[yuvTexOffsetV + ((y*2+1) * yuvTexStrideV) + x*2 + 1] = intensity;
/frameworks/base/media/libstagefright/tests/
H A DSurfaceMediaSource_test.cpp540 int yuvTexOffsetV = yuvTexStrideY * h; local
542 int yuvTexOffsetU = yuvTexOffsetV + yuvTexStrideV * h/2;
553 buf[yuvTexOffsetV + (y*2 * yuvTexStrideV) + x*2 + 0] =
554 buf[yuvTexOffsetV + (y*2 * yuvTexStrideV) + x*2 + 1] =
555 buf[yuvTexOffsetV + ((y*2+1) * yuvTexStrideV) + x*2 + 0] =
556 buf[yuvTexOffsetV + ((y*2+1) * yuvTexStrideV) + x*2 + 1] =
569 int yuvTexOffsetV = yuvTexStrideY * h; local
571 int yuvTexOffsetU = yuvTexOffsetV + yuvTexStrideV * h/2;
582 buf[yuvTexOffsetV + (y * yuvTexStrideV) + x] =
/frameworks/base/libs/gui/tests/
H A DSurfaceTexture_test.cpp476 int yuvTexOffsetV = yuvTexStrideY * h; local
478 int yuvTexOffsetU = yuvTexOffsetV + yuvTexStrideV * h/2;
489 buf[yuvTexOffsetV + (y*2 * yuvTexStrideV) + x*2 + 0] =
490 buf[yuvTexOffsetV + (y*2 * yuvTexStrideV) + x*2 + 1] =
491 buf[yuvTexOffsetV + ((y*2+1) * yuvTexStrideV) + x*2 + 0] =
492 buf[yuvTexOffsetV + ((y*2+1) * yuvTexStrideV) + x*2 + 1] =
505 int yuvTexOffsetV = yuvTexStrideY * h; local
507 int yuvTexOffsetU = yuvTexOffsetV + yuvTexStrideV * h/2;
518 buf[yuvTexOffsetV + (y * yuvTexStrideV) + x] =
760 int yuvTexOffsetV local
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