Searched refs:matrix (Results 201 - 225 of 274) sorted by relevance

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/external/skia/src/core/
H A DSkPicturePlayback.cpp593 const SkMatrix* matrix = getMatrix(); local
594 canvas.drawBitmapMatrix(bitmap, *matrix, paint);
703 const SkMatrix* matrix = getMatrix(); local
705 matrix, paint);
964 void dumpMatrix(const SkMatrix& matrix) const {
970 "MatrixData matrix%p = {", &matrix);
971 SkScalar scaleX = matrix.getScaleX();
975 SkScalar scaleY = matrix.getScaleY();
979 SkScalar skewX = matrix
1373 const SkMatrix& matrix = fMatrices[index]; local
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H A DSkPathMeasure.cpp467 bool SkPathMeasure::getMatrix(SkScalar distance, SkMatrix* matrix,
473 if (matrix) {
475 matrix->setSinCos(tangent.fY, tangent.fX, 0, 0);
477 matrix->reset();
480 matrix->postTranslate(position.fX, position.fY);
H A DSkPictureFlat.h148 static SkFlatMatrix* Flatten(SkChunkAlloc* heap, const SkMatrix& matrix, int index);
H A DSkPicturePlayback.h139 void dumpMatrix(const SkMatrix& matrix) const;
H A DSkBitmapShaderTemplate.h41 virtual bool setContext(const SkBitmap& device, const SkPaint& paint, const SkMatrix& matrix) argument
43 if (!this->INHERITED::setContext(device, paint, matrix))
H A DSkBlitter.cpp499 const SkMatrix& matrix) {
501 return fProxy->setContext(device, paint, matrix);
504 return this->INHERITED::setContext(device, paint, matrix);
762 const SkMatrix& matrix,
829 if (shader && !shader->setContext(device, paint, matrix)) {
/external/srec/srec/clib/
H A Dimeld_tr.c42 ** Note the matrix is the transpose of the transformation
56 vec[ii] += prep->matrix[ii][jj] * fram[jj];
81 ** Note the matrix is the transpose of the transformation
/external/srec/srec/include/
H A Dpre_desc.h153 imeldata **matrix; /* linear transformation matrix */ member in struct:__anon9873
155 covdata **imelda; /* linear transformation matrix, PMC or RN */
156 imeldata **invmat; /* inverse transformation matrix */
158 covdata **inverse; /* inverse linear transformation matrix, PMC or RN */
183 imeldata **pmc_fixmat; /* ENC matrix */
184 imeldata **pmc_fixinv; /* inverse ENC matrix */
185 covdata **pmc_matrix; /* ENC matrix in float */
186 covdata **pmc_inverse; /* inverse ENC matrix in float */
/external/mesa3d/src/glsl/
H A Dast_function.cpp293 * Dereference a specific component from a scalar, vector, or matrix
315 /* Dereference a row of the matrix, then call this function again to get
625 * Generate assignment of a portion of a vector to a portion of a matrix column
648 * that are to be assigned to the column of the matrix.
666 * Generate inline code for a matrix constructor
687 /* There are three kinds of matrix constructors.
689 * - Construct a matrix from a single scalar by replicating that scalar to
690 * along the diagonal of the matrix and setting all other components to
693 * - Construct a matrix from an arbirary combination of vectors and
695 * to the matrix i
1122 ir_rvalue *matrix = (ir_rvalue *) n; local
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/external/skia/samplecode/
H A DClockFaceView.cpp62 Dot2DPathEffect(SkScalar radius, const SkMatrix& matrix, argument
64 : Sk2DPathEffect(matrix), fRadius(radius), fPts(pts) {}
/external/webkit/Source/WebCore/platform/graphics/filters/
H A DFEColorMatrix.cpp76 inline void matrix(double& red, double& green, double& blue, double& alpha, const Vector<float>& values) function in namespace:WebCore
139 matrix(red, green, blue, alpha, values);
/external/webkit/Source/WebCore/platform/graphics/qt/
H A DTextureMapperQt.cpp135 void TextureMapperQt::drawTexture(const BitmapTexture& texture, const IntRect& targetRect, const TransformationMatrix& matrix, float opacity, const BitmapTexture* maskTexture) argument
159 painter->setTransform(matrix, true);
H A DPathQt.cpp147 QTransform matrix; local
148 matrix.translate(size.width(), size.height());
149 m_path = m_path * matrix;
/external/webkit/Source/WebCore/platform/graphics/win/
H A DQTMovie.cpp838 ASSERT(!m.matrix[0][2]);
839 ASSERT(!m.matrix[1][2]);
841 Fix2X(m.matrix[0][0]),
842 Fix2X(m.matrix[0][1]),
843 Fix2X(m.matrix[1][0]),
844 Fix2X(m.matrix[1][1]),
845 Fix2X(m.matrix[2][0]),
846 Fix2X(m.matrix[2][1]));
/external/opencv/ml/src/
H A Dml_inner_functions.cpp124 /* Calculates upper triangular matrix S, where A is a symmetrical matrix A=S'*S */
157 average row vector, <cov> - symmetric covariation matrix */
371 void cvCompleteSymm( CvMat* matrix, int lower_to_upper ) argument
381 if( !CV_IS_MAT(matrix))
382 CV_ERROR(CV_StsBadArg, "Invalid matrix argument");
384 rows = matrix->rows;
385 cols = matrix->cols;
386 step = matrix->step / CV_ELEM_SIZE(matrix
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/external/opencv/cvaux/src/
H A Dcvtexture.cpp429 double** matrix = destGLCM->matrices[ matrixIndex ]; local
446 double entryValue = matrix[ sideLoop1 ][ sideLoop2 ];
493 double entryValue = matrix[ sideLoop1 ][ sideLoop2 ];
/external/skia/include/utils/
H A DSkCamera.h133 void patchToMatrix(const SkPatch3D&, SkMatrix* matrix) const;
/external/skia/src/animator/
H A DSkPathParts.h168 SkDrawMatrix* matrix; member in class:SkAddPath
/external/skia/src/views/
H A DSkTouchGesture.cpp69 bool SkFlingState::evaluateMatrix(SkMatrix* matrix) { argument
92 matrix->setTranslate(tx, ty);
/external/webkit/Source/WebCore/platform/graphics/android/
H A DLayerAndroid.h128 void setTransform(const TransformationMatrix& matrix) { m_transform = matrix; } argument
/external/webkit/Source/WebCore/platform/graphics/chromium/
H A DTransparencyWin.cpp64 const AffineTransform& matrix)
89 destCanvas.setMatrix(matrix);
62 compositeToCopy(const GraphicsContext& sourceLayers, GraphicsContext& destContext, const AffineTransform& matrix) argument
/external/webrtc/src/modules/audio_processing/aecm/main/matlab/
H A Dcompsup.m42 mLim=10; % rank of matrix G
259 % Gain matrix A
289 dbd= 7; % Us less than the full matrix
336 % Gain matrix B
/external/webkit/Tools/DumpRenderTree/gtk/fonts/
H A Dfonts.conf324 <edit name="matrix" mode="assign">
326 <name>matrix</name>
327 <matrix><double>1</double><double>0.2</double>
329 </matrix>
/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
H A DProgram.cpp2099 D3DXMATRIX *matrix = new D3DXMATRIX[count];
2103 matrix[i] = D3DXMATRIX(value[0], value[2], 0, 0,
2120 mConstantTablePS->SetMatrixTransposeArray(device, constantPS, matrix, count);
2125 mConstantTableVS->SetMatrixTransposeArray(device, constantVS, matrix, count);
2128 delete[] matrix;
2135 D3DXMATRIX *matrix = new D3DXMATRIX[count];
2139 matrix[i] = D3DXMATRIX(value[0], value[3], value[6], 0,
2156 mConstantTablePS->SetMatrixTransposeArray(device, constantPS, matrix, count);
2161 mConstantTableVS->SetMatrixTransposeArray(device, constantVS, matrix, count);
2164 delete[] matrix;
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/external/webkit/Source/WebCore/rendering/
H A DRenderThemeChromiumWin.cpp120 static TransparencyWin::TransformMode getTransformMode(const AffineTransform& matrix) argument
122 if (matrix.b() || matrix.c()) // Skew.
124 if (matrix.a() != 1.0 || matrix.d() != 1.0) // Scale.

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