/external/skia/src/core/ |
H A D | SkPicturePlayback.cpp | 593 const SkMatrix* matrix = getMatrix(); local 594 canvas.drawBitmapMatrix(bitmap, *matrix, paint); 703 const SkMatrix* matrix = getMatrix(); local 705 matrix, paint); 964 void dumpMatrix(const SkMatrix& matrix) const { 970 "MatrixData matrix%p = {", &matrix); 971 SkScalar scaleX = matrix.getScaleX(); 975 SkScalar scaleY = matrix.getScaleY(); 979 SkScalar skewX = matrix 1373 const SkMatrix& matrix = fMatrices[index]; local [all...] |
H A D | SkPathMeasure.cpp | 467 bool SkPathMeasure::getMatrix(SkScalar distance, SkMatrix* matrix, 473 if (matrix) { 475 matrix->setSinCos(tangent.fY, tangent.fX, 0, 0); 477 matrix->reset(); 480 matrix->postTranslate(position.fX, position.fY);
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H A D | SkPictureFlat.h | 148 static SkFlatMatrix* Flatten(SkChunkAlloc* heap, const SkMatrix& matrix, int index);
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H A D | SkPicturePlayback.h | 139 void dumpMatrix(const SkMatrix& matrix) const;
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H A D | SkBitmapShaderTemplate.h | 41 virtual bool setContext(const SkBitmap& device, const SkPaint& paint, const SkMatrix& matrix) argument 43 if (!this->INHERITED::setContext(device, paint, matrix))
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H A D | SkBlitter.cpp | 499 const SkMatrix& matrix) { 501 return fProxy->setContext(device, paint, matrix); 504 return this->INHERITED::setContext(device, paint, matrix); 762 const SkMatrix& matrix, 829 if (shader && !shader->setContext(device, paint, matrix)) {
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/external/srec/srec/clib/ |
H A D | imeld_tr.c | 42 ** Note the matrix is the transpose of the transformation 56 vec[ii] += prep->matrix[ii][jj] * fram[jj]; 81 ** Note the matrix is the transpose of the transformation
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/external/srec/srec/include/ |
H A D | pre_desc.h | 153 imeldata **matrix; /* linear transformation matrix */ member in struct:__anon9873 155 covdata **imelda; /* linear transformation matrix, PMC or RN */ 156 imeldata **invmat; /* inverse transformation matrix */ 158 covdata **inverse; /* inverse linear transformation matrix, PMC or RN */ 183 imeldata **pmc_fixmat; /* ENC matrix */ 184 imeldata **pmc_fixinv; /* inverse ENC matrix */ 185 covdata **pmc_matrix; /* ENC matrix in float */ 186 covdata **pmc_inverse; /* inverse ENC matrix in float */
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/external/mesa3d/src/glsl/ |
H A D | ast_function.cpp | 293 * Dereference a specific component from a scalar, vector, or matrix 315 /* Dereference a row of the matrix, then call this function again to get 625 * Generate assignment of a portion of a vector to a portion of a matrix column 648 * that are to be assigned to the column of the matrix. 666 * Generate inline code for a matrix constructor 687 /* There are three kinds of matrix constructors. 689 * - Construct a matrix from a single scalar by replicating that scalar to 690 * along the diagonal of the matrix and setting all other components to 693 * - Construct a matrix from an arbirary combination of vectors and 695 * to the matrix i 1122 ir_rvalue *matrix = (ir_rvalue *) n; local [all...] |
/external/skia/samplecode/ |
H A D | ClockFaceView.cpp | 62 Dot2DPathEffect(SkScalar radius, const SkMatrix& matrix, argument 64 : Sk2DPathEffect(matrix), fRadius(radius), fPts(pts) {}
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/external/webkit/Source/WebCore/platform/graphics/filters/ |
H A D | FEColorMatrix.cpp | 76 inline void matrix(double& red, double& green, double& blue, double& alpha, const Vector<float>& values) function in namespace:WebCore 139 matrix(red, green, blue, alpha, values);
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/external/webkit/Source/WebCore/platform/graphics/qt/ |
H A D | TextureMapperQt.cpp | 135 void TextureMapperQt::drawTexture(const BitmapTexture& texture, const IntRect& targetRect, const TransformationMatrix& matrix, float opacity, const BitmapTexture* maskTexture) argument 159 painter->setTransform(matrix, true);
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H A D | PathQt.cpp | 147 QTransform matrix; local 148 matrix.translate(size.width(), size.height()); 149 m_path = m_path * matrix;
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/external/webkit/Source/WebCore/platform/graphics/win/ |
H A D | QTMovie.cpp | 838 ASSERT(!m.matrix[0][2]); 839 ASSERT(!m.matrix[1][2]); 841 Fix2X(m.matrix[0][0]), 842 Fix2X(m.matrix[0][1]), 843 Fix2X(m.matrix[1][0]), 844 Fix2X(m.matrix[1][1]), 845 Fix2X(m.matrix[2][0]), 846 Fix2X(m.matrix[2][1]));
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/external/opencv/ml/src/ |
H A D | ml_inner_functions.cpp | 124 /* Calculates upper triangular matrix S, where A is a symmetrical matrix A=S'*S */ 157 average row vector, <cov> - symmetric covariation matrix */ 371 void cvCompleteSymm( CvMat* matrix, int lower_to_upper ) argument 381 if( !CV_IS_MAT(matrix)) 382 CV_ERROR(CV_StsBadArg, "Invalid matrix argument"); 384 rows = matrix->rows; 385 cols = matrix->cols; 386 step = matrix->step / CV_ELEM_SIZE(matrix [all...] |
/external/opencv/cvaux/src/ |
H A D | cvtexture.cpp | 429 double** matrix = destGLCM->matrices[ matrixIndex ]; local 446 double entryValue = matrix[ sideLoop1 ][ sideLoop2 ]; 493 double entryValue = matrix[ sideLoop1 ][ sideLoop2 ];
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/external/skia/include/utils/ |
H A D | SkCamera.h | 133 void patchToMatrix(const SkPatch3D&, SkMatrix* matrix) const;
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/external/skia/src/animator/ |
H A D | SkPathParts.h | 168 SkDrawMatrix* matrix; member in class:SkAddPath
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/external/skia/src/views/ |
H A D | SkTouchGesture.cpp | 69 bool SkFlingState::evaluateMatrix(SkMatrix* matrix) { argument 92 matrix->setTranslate(tx, ty);
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/external/webkit/Source/WebCore/platform/graphics/android/ |
H A D | LayerAndroid.h | 128 void setTransform(const TransformationMatrix& matrix) { m_transform = matrix; } argument
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/external/webkit/Source/WebCore/platform/graphics/chromium/ |
H A D | TransparencyWin.cpp | 64 const AffineTransform& matrix) 89 destCanvas.setMatrix(matrix); 62 compositeToCopy(const GraphicsContext& sourceLayers, GraphicsContext& destContext, const AffineTransform& matrix) argument
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/external/webrtc/src/modules/audio_processing/aecm/main/matlab/ |
H A D | compsup.m | 42 mLim=10; % rank of matrix G 259 % Gain matrix A 289 dbd= 7; % Us less than the full matrix 336 % Gain matrix B
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/external/webkit/Tools/DumpRenderTree/gtk/fonts/ |
H A D | fonts.conf | 324 <edit name="matrix" mode="assign"> 326 <name>matrix</name> 327 <matrix><double>1</double><double>0.2</double> 329 </matrix>
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/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/ |
H A D | Program.cpp | 2099 D3DXMATRIX *matrix = new D3DXMATRIX[count]; 2103 matrix[i] = D3DXMATRIX(value[0], value[2], 0, 0, 2120 mConstantTablePS->SetMatrixTransposeArray(device, constantPS, matrix, count); 2125 mConstantTableVS->SetMatrixTransposeArray(device, constantVS, matrix, count); 2128 delete[] matrix; 2135 D3DXMATRIX *matrix = new D3DXMATRIX[count]; 2139 matrix[i] = D3DXMATRIX(value[0], value[3], value[6], 0, 2156 mConstantTablePS->SetMatrixTransposeArray(device, constantPS, matrix, count); 2161 mConstantTableVS->SetMatrixTransposeArray(device, constantVS, matrix, count); 2164 delete[] matrix; [all...] |
/external/webkit/Source/WebCore/rendering/ |
H A D | RenderThemeChromiumWin.cpp | 120 static TransparencyWin::TransformMode getTransformMode(const AffineTransform& matrix) argument 122 if (matrix.b() || matrix.c()) // Skew. 124 if (matrix.a() != 1.0 || matrix.d() != 1.0) // Scale.
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