Searched refs:fb (Results 26 - 36 of 36) sorted by relevance

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/frameworks/compile/libbcc/runtime/lib/
H A Dfloattisf.c78 float_bits fb; local
79 fb.u = ((su_int)s & 0x80000000) | /* sign */
82 return fb.f;
H A Dfloatuntisf.c76 float_bits fb; local
77 fb.u = ((e + 127) << 23) | /* exponent */
79 return fb.f;
H A Dfloatdidf.c100 double_bits fb; local
101 fb.u.high = ((su_int)s & 0x80000000) | /* sign */
104 fb.u.low = (su_int)a; /* mantissa-low */
105 return fb.f;
H A Dfloatundidf.c101 double_bits fb; local
102 fb.u.high = ((e + 1023) << 20) | /* exponent */
104 fb.u.low = (su_int)a; /* mantissa-low */
105 return fb.f;
/frameworks/base/cmds/screenshot/
H A Dscreenshot.c8 #include <linux/fb.h>
19 int fb; local
27 fb = fileno(fb_in);
28 if(fb < 0) {
32 fb_in = fdopen(fb, "r");
34 if(ioctl(fb, FBIOGET_VSCREENINFO, &vinfo) < 0) {
38 fcntl(fb, F_SETFD, FD_CLOEXEC);
/frameworks/base/libs/ui/
H A DFramebufferNativeWindow.cpp116 LOGE_IF(err, "fb buffer %d allocation failed w=%d, h=%d, err=%s",
181 framebuffer_device_t* fb = getSelf(window)->fbDev; local
182 return fb->setSwapInterval(fb, interval);
208 framebuffer_device_t* fb = self->fbDev; local
256 framebuffer_device_t* fb = self->fbDev; local
263 int res = fb->post(fb, handle);
278 framebuffer_device_t* fb = self->fbDev; local
281 *value = fb
[all...]
/frameworks/base/cmds/screencap/
H A Dscreencap.cpp22 #include <linux/fb.h>
142 int fb = open(fbpath, O_RDONLY); local
143 if (fb >= 0) {
145 if (ioctl(fb, FBIOGET_VSCREENINFO, &vinfo) == 0) {
153 mapbase = mmap(0, mapsize, PROT_READ, MAP_PRIVATE, fb, 0);
159 close(fb);
/frameworks/base/media/libstagefright/
H A DXINGSeeker.cpp75 float fa, fb; local
82 fb = (float)mTableOfContents[a];
84 fb = 256.0f;
86 fx = fa + (fb-fa)*(percent-a);
/frameworks/base/core/jni/
H A DBindTest.cpp241 FieldBlock *fb; local
243 fb = findField(clazz, "instanceString", "Ljava/lang/String;");
245 if (fb == NULL || ((fb->access_flags & ACC_STATIC) == ACC_STATIC)) {
250 offset_instanceString = fb->offset;
/frameworks/base/libs/rs/
H A Drs_hal.h197 bool (*init)(const Context *rsc, const FBOCache *fb);
198 void (*setActive)(const Context *rsc, const FBOCache *fb);
199 void (*destroy)(const Context *rsc, const FBOCache *fb);
/frameworks/base/opengl/tests/lighting1709/src/com/android/lightingtest/
H A DClearActivity.java83 float fb = (float) (-(h / 2)) / 288;
86 gl.glFrustumf(fl, fr, fb, ft, 1.0f, 2000.0f);

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