/system/core/adb/ |
H A D | sysdeps_win32.c | 1250 fde->state & FDE_READ ? 'R' : ' ', 1251 fde->state & FDE_WRITE ? 'W' : ' ', 1252 fde->state & FDE_ERROR ? 'E' : ' ', 1343 if ((fde->state & FDE_PENDING) == 0) { 1344 fde->state |= FDE_PENDING; 1614 int events = fde->state & FDE_EVENTMASK; 1623 int events = fde->state & FDE_EVENTMASK; 1632 unsigned events0 = fde->state & FDE_EVENTMASK; 1790 if(!(fde->state & FDE_DONT_CLOSE)) { 1834 fde->state | [all...] |
H A D | services.c | 510 int state; member in struct:state_info 518 D("wait_for_state %d\n", sinfo->state); 520 atransport *t = acquire_one_transport(sinfo->state, sinfo->transport, sinfo->serial, &err); 552 sinfo->state = CS_DEVICE; 555 sinfo->state = CS_DEVICE; 558 sinfo->state = CS_DEVICE;
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H A D | adb.h | 257 ** If state is != CS_ANY, only transports in that state are considered. 261 atransport *acquire_one_transport(int state, transport_type ttype, const char* serial, char **error_out); 267 /* initialize a transport object's func pointers and state */ 272 void init_usb_transport(atransport *t, usb_handle *usb, int state);
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H A D | transport.c | 741 atransport *acquire_one_transport(int state, transport_type ttype, const char* serial, char** error_out) argument 805 /* check for required connection state */ 806 if (result && state != CS_ANY && result->connection_state != state) { 808 *error_out = "invalid device state"; 817 } else if (state != CS_ANY && (serial || !ambiguous)) {
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H A D | adb.c | 1259 if(!strncmp(service,"get-state",strlen("get-state"))) { 1261 char *state = connection_state_name(transport); local 1262 snprintf(buf, sizeof buf, "OKAY%04x%s",(unsigned)strlen(state),state);
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/system/core/init/ |
H A D | init.h | 116 void notify_service_state(const char *name, const char *state);
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H A D | init.c | 76 void notify_service_state(const char *name, const char *state) argument 83 property_set(pname, state); 155 * state and immediately takes it out of the restarting 156 * state if it was in there 752 /* run all property triggers based on current state of the properties */
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/system/core/nexus/ |
H A D | NetworkManager.h | 87 void onDhcpStateChanged(Controller *c, int state);
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/system/core/toolbox/ |
H A D | ps.c | 41 char *ptr, *name, *state; local 84 state = nexttok(&ptr); 163 printf(" %08x %08x %s %s", wchan, eip, state, cmdline[0] ? cmdline : name);
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H A D | powerd.c | 79 static int state = -1; local 85 last_state = state; 90 state = !(strncmp(buf, "Unknown", 7) == 0 94 //printf("charging_state_notify_handler: %d -> %d\n", last_state, state); 95 return state > last_state; 179 const char *powerdev = "/sys/power/state";
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H A D | top.c | 60 char state; member in struct:proc_info 346 &proc->state, &proc->utime, &proc->stime, &proc->vss, &proc->rss, &proc->prs); 483 printf("%5d %2d %3ld%% %c %5d %6ldK %6ldK %3s %-8.8s %s\n", proc->pid, proc->prs, proc->delta_time * 100 / total_delta_time, proc->state, proc->num_threads, 486 printf("%5d %5d %2d %3ld%% %c %6ldK %6ldK %3s %-8.8s %-15s %s\n", proc->pid, proc->tid, proc->prs, proc->delta_time * 100 / total_delta_time, proc->state,
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/system/media/wilhelm/src/itf/ |
H A D | IEffectSend.c | 70 SLuint32 state = outputMix->mObject.mInterfaceStates[index]; local 73 switch (state) { 86 SL_LOGE("EffectSend invalid interface state %u", state);
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/system/media/wilhelm/tests/sandbox/ |
H A D | configbq.c | 194 // set the player's state to playing 200 SLBufferQueueState state; local 201 result = (*playerBufferQueue)->GetState(playerBufferQueue, &state); 203 if (state.count == 0)
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H A D | reverb.c | 607 // set play state to paused to enable pre-fetch so we can get a more reliable duration 647 SLuint32 state; local 649 result = (*playerPlay)->GetPlayState(playerPlay, &state); 651 if (SL_PLAYSTATE_PLAYING != state) 655 assert(SL_PLAYSTATE_PAUSED == state);
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/system/media/wilhelm/tests/automated/ |
H A D | BufferQueue_test.cpp | 238 void SetPlayerState(SLuint32 state) { argument 239 res = (*playerPlay)->SetPlayState(playerPlay, state); 241 //verify the state can set correctly 242 GetPlayerState(state); 245 void GetPlayerState(SLuint32 state) { argument 248 ASSERT_EQ(state, playerState); 263 // changing the play state should not affect the buffer count 275 // set play state to playing 278 // state should be playing immediately after enqueue 291 // state shoul [all...] |
/system/media/wilhelm/tests/sandbox/streamSource/ |
H A D | slesTestPlayStream.cpp | 89 SLAndroidBufferQueueState state; local 90 (*caller)->GetState(caller, &state); 91 //fprintf(stdout, "ABQ state count=%lu, index=%lu\n", state.count, state.index); 94 if (state.index == 500) {
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/system/media/wilhelm/src/desktop/ |
H A D | SndFile.c | 22 /** \brief Called by SndFile.c:audioPlayerTransportUpdate after a play state change or seek, 30 SLuint32 state = thisAP->mPlay.mState; local 32 if (SL_PLAYSTATE_PLAYING != state) { 186 /** \brief Called with mutex unlocked for marker and position updates, and play state change */ 195 // FIXME a made-up number that should depend on player state and prefetch status 227 // FIXME only on seek or play state change (STOPPED, PAUSED) -> PLAYING
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/system/extras/ext4_utils/ |
H A D | ext4fixup.c | 48 /* Magic numbers to indicate what state the update process is in */ 53 /* Internal state variables corresponding to the magic numbers */ 150 static int set_fs_fixup_state(int fd, int state) argument 157 no_write_fixup_state = state; 161 switch (state) { 368 static int update_superblocks_and_bg_desc(int fd, int state) argument 388 if (state == STATE_UPDATING_SB) { 850 * corrupted, unrecoverable state. Set no_write, make it quiet, and do a recurse 851 * pass and a update_superblock pass. Set flags back to requested state when done. 852 * Only perform sanity check if the state i [all...] |
/system/media/wilhelm/src/android/ |
H A D | AudioRecorder_to_android.cpp | 260 // data has been copied to the buffer, and the buffer queue state has been updated 446 void android_audioRecorder_setRecordState(CAudioRecorder* ar, SLuint32 state) { argument 447 SL_LOGV("android_audioRecorder_setRecordState(%p, %u) entering", ar, state); 453 switch (state) {
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/system/media/wilhelm/tests/native-media/jni/ |
H A D | native-media-jni.c | 149 XAAndroidBufferQueueState state; 150 (*caller)->GetState(caller, &state); 151 switch (state.index) { 454 // set the playing state for the streaming media player 463 // set the player's state
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/system/media/wilhelm/src/ |
H A D | sles.c | 69 * realized state. If so, then acquire a strong reference to it and return true. 523 SLuint8 state; local 542 state = (exposedMask & 1) && ((NULL == (expose = mi->mExpose)) || (*expose)(self)) ? 547 state = INTERFACE_UNINITIALIZED; 549 *interfaceStateP++ = state;
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/system/core/libpixelflinger/tinyutils/ |
H A D | Vector.h | 148 typedef int (*compar_r_t)(const TYPE* lhs, const TYPE* rhs, void* state); 151 inline status_t sort(compar_r_t cmp, void* state);
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/system/core/libpixelflinger/codeflinger/ |
H A D | GGLAssembler.cpp | 391 CONTEXT_LOAD(Rs, state.buffers.color.stride); 392 CONTEXT_LOAD(parts.cbPtr.reg, state.buffers.color.data); 427 CONTEXT_LOAD(Rs, state.buffers.depth.stride); 428 CONTEXT_LOAD(zbase, state.buffers.depth.data); 445 CONTEXT_LOAD(parts.covPtr.reg, state.buffers.coverage); 701 CONTEXT_LOAD(ref, state.alpha_test.ref);
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H A D | texturing.cpp | 352 CONTEXT_LOAD(txPtr.reg, state.texture[i].iterators.ydsdy); 354 CONTEXT_LOAD(txPtr.reg, state.texture[i].iterators.ydtdy); 373 CONTEXT_LOAD(s.reg, state.texture[i].iterators.ydsdy); 374 CONTEXT_LOAD(t.reg, state.texture[i].iterators.ydtdy); 379 CONTEXT_LOAD(ydsdy, state.texture[i].iterators.ydsdy); 381 CONTEXT_LOAD(ydtdy, state.texture[i].iterators.ydtdy); 1292 immed12_pre(GGL_OFFSETOF(state.texture[tmu].env_color[component])));
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/system/extras/tests/fstest/ |
H A D | perm_checker.conf | 124 /sys/android_power/state 664 664 radio radio system system 127 /sys/qemu_trace/state 000 777 root system root system
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