Searched refs:FELighting (Results 1 - 6 of 6) sorted by relevance

/external/webkit/Source/WebCore/platform/graphics/filters/
H A DFEDiffuseLighting.h26 #include "FELighting.h"
32 class FEDiffuseLighting : public FELighting {
H A DFESpecularLighting.h26 #include "FELighting.h"
30 class FESpecularLighting : public FELighting {
H A DFELighting.h42 class FELighting : public FilterEffect { class in namespace:WebCore
73 FELighting(Filter*, LightingType, const Color&, float, float, float, float, float, float, PassRefPtr<LightSource>);
H A DFELighting.cpp30 #include "FELighting.h"
43 FELighting::FELighting(Filter* filter, LightingType lightingType, const Color& lightingColor, float surfaceScale, function in class:WebCore::FELighting
68 inline void FELighting::LightingData::topLeft(int offset, IntPoint& normalVector)
79 inline void FELighting::LightingData::topRow(int offset, IntPoint& normalVector)
92 inline void FELighting::LightingData::topRight(int offset, IntPoint& normalVector)
103 inline void FELighting::LightingData::leftColumn(int offset, IntPoint& normalVector)
117 inline void FELighting::LightingData::interior(int offset, IntPoint& normalVector)
133 inline void FELighting::LightingData::rightColumn(int offset, IntPoint& normalVector)
147 inline void FELighting
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H A DFEDiffuseLighting.cpp35 : FELighting(filter, DiffuseLighting, lightingColor, surfaceScale, diffuseConstant, 0, 0, kernelUnitLengthX, kernelUnitLengthY, lightSource)
H A DFESpecularLighting.cpp36 : FELighting(filter, SpecularLighting, lightingColor, surfaceScale, 0, specularConstant, specularExponent, kernelUnitLengthX, kernelUnitLengthY, lightSource)

Completed in 131 milliseconds