Searched refs:Invert (Results 1 - 12 of 12) sorted by relevance

/external/srec/tools/thirdparty/OpenFst/fst/lib/
H A Depsnormalize.h65 Invert(ofst);
H A Dinvert.h49 void Invert(MutableFst<Arc> *fst) { Map(fst, InvertMapper<Arc>()); } function in namespace:fst
/external/skia/src/core/
H A DSkFP.h72 #define SkFPInvert(x) SkFloat::Invert(x)
H A DSkFloat.h110 static int32_t Invert(int32_t);
H A DSkFloat.cpp217 int32_t SkFloat::Invert(int32_t packed) function in class:SkFloat
/external/llvm/lib/Target/PowerPC/
H A DPPCISelDAGToDAG.cpp577 /// two simpler comparisons. In this case, Invert is guaranteed to be false.
578 static unsigned getCRIdxForSetCC(ISD::CondCode CC, bool &Invert, int &Other) { argument
579 Invert = false;
591 case ISD::SETGE: Invert = true; return 0; // !Bit #0 = SETUGE
593 case ISD::SETLE: Invert = true; return 1; // !Bit #1 = SETULE
595 case ISD::SETNE: Invert = true; return 2; // !Bit #2 = SETUNE
596 case ISD::SETO: Invert = true; return 3; // !Bit #3 = SETO
/external/srec/tools/make_cfst/
H A Dmake_cfst.cpp232 fst::Invert(&myCfst);
/external/llvm/lib/Target/MSP430/
H A DMSP430ISelLowering.cpp791 bool Invert = false; local
803 Invert = true;
811 Invert = true;
829 if (Invert)
/external/llvm/lib/Transforms/Utils/
H A DSimplifyCFG.cpp980 bool Invert = false;
983 Invert = true;
1094 if (Invert)
/external/llvm/lib/Target/ARM/
H A DARMISelLowering.cpp2341 // Invert the bits.
3435 bool Invert = false; local
3450 case ISD::SETNE: Invert = true; // Fallthrough
3462 case ISD::SETULE: Invert = true; Opc = ARMISD::VCGT; break;
3464 case ISD::SETULT: Invert = true; Opc = ARMISD::VCGE; break;
3465 case ISD::SETUEQ: Invert = true; // Fallthrough
3474 case ISD::SETUO: Invert = true; // Fallthrough
3488 case ISD::SETNE: Invert = true;
3517 Invert = !Invert;
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/external/mesa3d/src/mesa/main/
H A Dmtypes.h1529 GLboolean Invert; /**< GL_MESA_pack_invert */ member in struct:gl_pixelstore_attrib
/external/llvm/lib/Target/X86/
H A DX86ISelLowering.cpp6381 // Invert the operand order and use SHUFPS to match it.
8402 bool Invert = (CC == ISD::SETNE) ^ local
8404 if (!Invert) return Op0;
8534 bool Swap = false, Invert = false, FlipSigns = false; local
8546 case ISD::SETNE: Invert = true;
8551 case ISD::SETLE: Opc = GTOpc; Invert = true; break;
8555 case ISD::SETULE: Opc = GTOpc; FlipSigns = true; Invert = true; break;
8583 if (Invert)
12779 if (NeedsCondInvert) // Invert the condition if needed.
12793 if (NeedsCondInvert) // Invert th
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