Searched refs:MSG_ReadByte (Results 1 - 17 of 17) sorted by relevance

/external/quake/quake/src/WinQuake/
H A Dcl_parse.cpp111 field_mask = MSG_ReadByte();
114 volume = MSG_ReadByte ();
119 attenuation = MSG_ReadByte () / 64.0;
124 sound_num = MSG_ReadByte ();
176 if (MSG_ReadByte() != svc_nop)
227 cl.maxclients = MSG_ReadByte ();
236 cl.gametype = MSG_ReadByte ();
348 i = MSG_ReadByte ();
355 num = MSG_ReadByte ();
372 modnum = MSG_ReadByte ();
[all...]
H A Dnet_dgrm.cpp556 if (MSG_ReadByte() != CCREP_PLAYER_INFO)
559 playerNumber = MSG_ReadByte();
679 if (MSG_ReadByte() != CCREP_RULE_INFO)
866 command = MSG_ReadByte();
896 playerNumber = MSG_ReadByte();
976 if (MSG_ReadByte() != NET_PROTOCOL_VERSION)
1153 if (MSG_ReadByte() != CCREP_SERVER_INFO)
1170 hostcache[n].users = MSG_ReadByte();
1171 hostcache[n].maxusers = MSG_ReadByte();
1172 if (MSG_ReadByte() !
[all...]
H A Dcl_tent.cpp126 type = MSG_ReadByte ();
252 colorStart = MSG_ReadByte ();
253 colorLength = MSG_ReadByte ();
H A Dsv_user.cpp461 bits = MSG_ReadByte ();
465 i = MSG_ReadByte ();
471 host_client->edict->u.v.light_level = MSG_ReadByte ();
H A Dcommon.h118 int MSG_ReadByte (void);
H A Dnet_ser.cpp816 ret = MSG_ReadByte();
900 command = MSG_ReadByte();
907 if (MSG_ReadByte() != SERIAL_PROTOCOL_VERSION)
H A Dr_part.cpp260 msgcount = MSG_ReadByte ();
261 color = MSG_ReadByte ();
H A Dview.cpp326 armor = MSG_ReadByte ();
327 blood = MSG_ReadByte ();
H A Dcommon.cpp623 int MSG_ReadByte (void) function
/external/quake/quake/src/QW/client/
H A Dcl_parse.c343 percent = MSG_ReadByte ();
574 cl.playernum = MSG_ReadByte ();
625 numsounds = MSG_ReadByte();
637 n = MSG_ReadByte();
663 nummodels = MSG_ReadByte();
683 n = MSG_ReadByte();
706 es->modelindex = MSG_ReadByte ();
707 es->frame = MSG_ReadByte ();
708 es->colormap = MSG_ReadByte();
709 es->skinnum = MSG_ReadByte();
[all...]
H A Dcl_ents.c172 i = MSG_ReadByte ();
184 to->modelindex = MSG_ReadByte ();
187 to->frame = MSG_ReadByte ();
190 to->colormap = MSG_ReadByte();
193 to->skinnum = MSG_ReadByte();
196 to->effects = MSG_ReadByte();
280 from = MSG_ReadByte ();
590 c = MSG_ReadByte ();
594 bits[j] = MSG_ReadByte ();
666 num = MSG_ReadByte ();
[all...]
H A Dcl_tent.c173 type = MSG_ReadByte ();
295 cnt = MSG_ReadByte ();
303 cnt = MSG_ReadByte ();
H A Dcommon.h121 int MSG_ReadByte (void);
H A Dcommon.c683 int MSG_ReadByte (void) function
818 bits = MSG_ReadByte ();
838 move->buttons = MSG_ReadByte ();
841 move->impulse = MSG_ReadByte ();
844 move->msec = MSG_ReadByte ();
H A Dview.c332 armor = MSG_ReadByte ();
333 blood = MSG_ReadByte ();
H A Dcl_main.c807 c = MSG_ReadByte ();
/external/quake/quake/src/QW/server/
H A Dsv_user.c588 size = MSG_ReadShort (); MSG_ReadByte ();
594 percent = MSG_ReadByte ();
1590 c = MSG_ReadByte ();
1605 cl->delta_sequence = MSG_ReadByte ();
1615 checksum = (byte)MSG_ReadByte ();
1618 cl->lossage = MSG_ReadByte();

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