Searched refs:PAGED_OUT (Results 1 - 1 of 1) sorted by relevance

/external/quake/quake/src/WinQuake/
H A Dgl_draw.cpp128 static const GLuint PAGED_OUT = (GLuint) -1; member in class:textureStore
134 GLuint real_texnum; // UNUSED, PAGED_OUT
217 if (e->real_texnum == PAGED_OUT ) {
257 e->real_texnum = PAGED_OUT;
267 if (! (e->real_texnum == UNUSED || e->real_texnum == PAGED_OUT)) {
325 glBindTexture(GL_TEXTURE_2D, PAGED_OUT);
354 e->real_texnum = PAGED_OUT;

Completed in 37 milliseconds