Searched refs:besttris (Results 1 - 2 of 2) sorted by relevance

/external/quake/quake/src/QW/client/
H A Dgl_mesh.c205 int besttris[1024]; local
238 besttris[j] = striptris[j];
245 used[besttris[j]] = 1;
261 if (!triangles[besttris[0]].facesfront && stverts[k].onseam)
/external/quake/quake/src/WinQuake/
H A Dgl_mesh.cpp211 int besttris[1024]; local
248 besttris[j] = striptris[j];
255 used[besttris[j]] = 1;
271 if (!triangles[besttris[0]].facesfront && stverts[k].onseam)

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