Searched refs:builtIn (Results 1 - 5 of 5) sorted by relevance

/external/webkit/Source/ThirdParty/ANGLE/src/compiler/
H A DSymbolTable.h285 TSymbol* find(const TString& name, bool* builtIn = 0, bool *sameScope = 0)
294 if (builtIn)
295 *builtIn = level == 0;
H A DParseHelper.cpp753 bool builtIn = false; local
755 TSymbol* symbol = symbolTable.find(identifier, &builtIn, &sameScope);
813 bool builtIn = false; local
814 TSymbol* symbol = symbolTable.find(node->getSymbol(), &builtIn);
827 TSymbol* fragData = symbolTable.find("gl_MaxDrawBuffers", &builtIn);
952 const TFunction* TParseContext::findFunction(int line, TFunction* call, bool *builtIn) argument
956 const TSymbol* symbol = symbolTable.find(call->getName(), builtIn);
958 symbol = symbolTable.find(call->getMangledName(), builtIn);
H A DParseHelper.h85 const TFunction* findFunction(int line, TFunction* pfnCall, bool *builtIn = 0);
H A Dglslang.y470 bool builtIn;
471 fnCandidate = context->findFunction($1.line, fnCall, &builtIn);
476 if (builtIn && !fnCandidate->getExtension().empty() &&
481 if (builtIn && op != EOpNull) {
505 // this is how we know whether the given function is a builtIn function or a user defined function
506 // if builtIn == false, it's a userDefined -> could be an overloaded builtIn function also
507 // if builtIn == true, it's definitely a builtIn function with EOpNull
508 if (!builtIn)
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/external/icu4c/common/
H A Drbbi.cpp1765 ICULanguageBreakFactory *builtIn = new ICULanguageBreakFactory(status); local
1766 factories->push(builtIn, status);

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