Searched refs:fStencilBits (Results 1 - 7 of 7) sorted by relevance

/external/skia/gpu/include/
H A DGrTexture.h49 int stencilBits() const { return fStencilBits; }
130 , fStencilBits(stencilBits)
151 int fStencilBits; member in class:GrRenderTarget
H A DGrGLTexture.h154 GrGLuint fStencilBits; member in struct:GrGLTexture::GLTextureDesc
H A DGrTypes.h543 int fStencilBits; member in struct:GrPlatformSurfaceDesc
603 * renderTargetTextureDesc.fStencilBits = 8;
/external/webkit/Source/WebCore/platform/graphics/android/
H A DGaneshContext.cpp188 surfaceDesc.fStencilBits = 8;
259 surfaceDesc.fStencilBits = 8;
/external/skia/gpu/src/
H A DGrGLTexture.cpp134 textureDesc.fStencilBits,
H A DGrGpuGL.cpp615 texDesc.fStencilBits = desc.fStencilBits;
630 return new GrGLRenderTarget(this, rtIDs, NULL, desc.fStencilBits,
730 glDesc.fStencilBits = 0;
1048 GR_GL_GetIntegerv(GR_GL_STENCIL_BITS, (GrGLint*)&glDesc.fStencilBits);
1050 glDesc.fStencilBits = stencilFormats[i].fBits;
/external/webkit/Source/WebCore/platform/graphics/chromium/
H A DDrawingBufferChromium.cpp196 desc->fStencilBits = (m_depthStencilBuffer || m_stencilBuffer) ? 8 : 0;

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