Searched refs:getColorbuffer (Results 1 - 6 of 6) sorted by relevance

/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
H A DFramebuffer.cpp49 buffer = context->getTexture(handle)->getColorbuffer(type);
184 Colorbuffer *Framebuffer::getColorbuffer() function in class:gl::Framebuffer
278 if (completeness() == GL_FRAMEBUFFER_COMPLETE && getColorbuffer()->getSamples() > 0)
296 Colorbuffer *colorbuffer = getColorbuffer();
455 return getColorbuffer()->getSamples();
H A DFramebuffer.h49 Colorbuffer *getColorbuffer();
H A DTexture.h70 virtual Renderbuffer *getColorbuffer(GLenum target) = 0;
232 virtual Renderbuffer *getColorbuffer(GLenum target);
283 virtual Renderbuffer *getColorbuffer(GLenum target);
H A DContext.cpp1325 gl::Colorbuffer *colorbuffer = framebuffer->getColorbuffer();
3385 int readBufferWidth = readFramebuffer->getColorbuffer()->getWidth();
3386 int readBufferHeight = readFramebuffer->getColorbuffer()->getHeight();
3387 int drawBufferWidth = drawFramebuffer->getColorbuffer()->getWidth();
3388 int drawBufferHeight = drawFramebuffer->getColorbuffer()->getHeight();
3456 readFramebuffer->getColorbuffer()->getD3DFormat() != drawFramebuffer->getColorbuffer()->getD3DFormat())
H A DlibGLESv2.cpp1040 if (context->getReadFramebufferHandle() != 0 && framebuffer->getColorbuffer()->getSamples() != 0)
1045 gl::Colorbuffer *source = framebuffer->getColorbuffer();
1174 if (context->getReadFramebufferHandle() != 0 && framebuffer->getColorbuffer()->getSamples() != 0)
1179 gl::Colorbuffer *source = framebuffer->getColorbuffer();
H A DTexture.cpp1716 Renderbuffer *Texture2D::getColorbuffer(GLenum target) function in class:gl::Texture2D
2388 Renderbuffer *TextureCubeMap::getColorbuffer(GLenum target) function in class:gl::TextureCubeMap

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