Searched refs:goingDown (Results 1 - 7 of 7) sorted by relevance

/external/webkit/Source/WebCore/platform/graphics/android/
H A DPaintTileOperation.cpp104 bool goingDown = m_tile->page()->scrollingDown(); local
107 if (goingDown)
H A DGLWebViewState.h228 bool goingDown() { return m_goingDown; } function in class:WebCore::GLWebViewState
230 void setDirection(bool goingDown, bool goingLeft) { argument
231 m_goingDown = goingDown;
H A DBaseLayerAndroid.cpp125 bool goingDown = m_state->goingDown(); local
149 prefetchTiledPage->prepare(goingDown, goingLeft, bounds,
224 bool goingDown = m_state->goingDown(); local
247 nextTiledPage->prepare(goingDown, goingLeft, viewportTileBounds,
290 tiledPage->prepare(goingDown, goingLeft, preZoomBounds,
H A DTiledPage.h66 void prepare(bool goingDown, bool goingLeft, const SkIRect& tileBounds, PrepareBounds bounds);
H A DTiledPage.cpp232 void TiledPage::prepare(bool goingDown, bool goingLeft, const SkIRect& tileBounds, PrepareBounds bounds) argument
238 m_scrollingDown = goingDown;
H A DTiledTexture.cpp149 bool goingDown = m_prevTileY < m_area.y(); local
167 if (goingDown) {
/external/icu4c/common/
H A Dtriedict.cpp602 UBool goingDown = FALSE; local
619 goingDown = TRUE;
643 goingDown = TRUE;
655 if (goingDown && (node->flagscount & kParentEndsWord)) {

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