/external/replicaisland/src/com/replica/replicaisland/ |
H A D | LevelTree.java | 28 public ArrayList<Level> levels = new ArrayList<Level>(); field in class:LevelTree.LevelGroup 64 public final static ArrayList<LevelGroup> levels = new ArrayList<LevelGroup>(); field in class:LevelTree 69 return levels.get(row).levels.get(index); 77 if (levels.size() > 0 && mLoadedResource == resource) { 84 levels.clear(); 96 levels.add(currentGroup); 138 currentGroup.levels.add(currentLevel); 197 final int levelGroupCount = levels.size(); 199 final ArrayList<Level> row = levels [all...] |
H A D | LevelSelectActivity.java | 201 final int count = LevelTree.levels.size(); 205 final LevelTree.LevelGroup group = LevelTree.levels.get(x); 206 for (int y = 0; y < group.levels.size(); y++) { 207 LevelTree.Level level = group.levels.get(y); 224 final int count = LevelTree.levels.size(); 226 final LevelTree.LevelGroup group = LevelTree.levels.get(x); 227 for (int y = 0; y < group.levels.size(); y++) { 228 LevelTree.Level level = group.levels.get(y);
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H A D | AndouKun.java | 528 final LevelTree.LevelGroup currentGroup = LevelTree.levels.get(mLevelRow); 529 final int count = currentGroup.levels.size(); 541 if (currentGroup.levels.get(x).completed == false) { 559 if (mLevelRow < LevelTree.levels.size()) { 561 if (currentLevel.inThePast || LevelTree.levels.get(mLevelRow).levels.size() > 1) {
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/external/valgrind/main/memcheck/tests/ |
H A D | mempool.c | 25 level_list *levels; member in struct:_pool 48 p->levels = NULL; 64 l->next = p->levels; 67 p->levels = l; 72 level_list *l = p->levels; 73 p->levels = l->next; 85 level_list *l = p->levels; 105 VALGRIND_MEMPOOL_ALLOC(p->levels->where, where, size);
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/external/icu4c/common/ |
H A D | ubidiln.c | 35 * This means that there is a UBiDi object with a levels 38 * Only if the length of the text is zero, then levels==dirProps==NULL. 51 * Here, the levels array is scanned as soon as necessary, and a vector of 60 * In a further attempt to save memory, the levels array is never changed 65 * which is not reflected in the levels array. 66 * This allows a line UBiDi object to use the same levels array as 70 * paragraph's levels and dirProps arrays are reused by way of setting 72 * change the now shared levels for (L1). 80 * the paragraph's levels array that we just point into. 94 UBiDiLevel *levels local 189 const UBiDiLevel *levels=pLineBiDi->levels; local 283 UBiDiLevel *levels=pBiDi->levelsMemory; local 437 UBiDiLevel *levels; local 564 UBiDiLevel *levels=pBiDi->levels; local 710 prepareReorder(const UBiDiLevel *levels, int32_t length, int32_t *indexMap, UBiDiLevel *pMinLevel, UBiDiLevel *pMaxLevel) argument 750 ubidi_reorderLogical(const UBiDiLevel *levels, int32_t length, int32_t *indexMap) argument 813 ubidi_reorderVisual(const UBiDiLevel *levels, int32_t length, int32_t *indexMap) argument [all...] |
H A D | ubidi.c | 58 * For the purpose of conformance, the levels of all these codes 89 * and all levels are set to the paragraph level. 94 * If embedding levels are supplied as a parameter, then all 528 * Resolve the explicit levels as specified by explicit embedding codes. 533 * levels are externally specified (from "styled text", supposedly the preferred 562 * Handling the stack of explicit levels (Xn): 564 * With the BiDi stack of explicit levels, 574 * Popping levels with PDF must work in the opposite order so that level 61 582 UBiDiLevel *levels=pBiDi->levels; local 754 UBiDiLevel *levels=pBiDi->levels; local 1221 UBiDiLevel * levels=pBiDi->levels; local 1533 UBiDiLevel *levels=pBiDi->levels; local 1578 const UBiDiLevel *levels; local 1955 UBiDiLevel *levels=pBiDi->levels; local [all...] |
/external/icu4c/test/cintltst/ |
H A D | cbiditst.h | 68 const UBiDiLevel *levels; member in struct:__anon4874
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H A D | cbiditst.c | 105 static void printUnicode(const UChar *s, int32_t length, const UBiDiLevel *levels); 422 const UBiDiLevel *levels; local 428 levels = ubidi_getLevels(bidi, &errorCode); 434 lev = levels[i]; 480 /* For UBIDI_REORDER_RUNS_ONLY, it would not be correct to check levels[i], 818 UBiDiLevel levels[UBIDI_MAX_EXPLICIT_LEVEL]={1,2,3,4,5,6,7,8,9,10}; local 822 ubidi_setPara(bidi,src,srcSize,UBIDI_DEFAULT_LTR,levels,&ec); 852 UBiDiLevel levels[UBIDI_MAX_EXPLICIT_LEVEL]={1,2,3,4,5,6,7,8,9,10}; local 856 ubidi_setPara(bidi,src,srcSize,UBIDI_DEFAULT_LTR,levels,&ec); 884 const UBiDiLevel *levels local 995 const UBiDiLevel *levels; local 2869 printUnicode(const UChar *s, int32_t length, const UBiDiLevel *levels) argument [all...] |
/external/openssl/crypto/x509v3/ |
H A D | pcy_tree.c | 105 curr = tree->levels + tree->nlevel; 109 BIO_printf(err, "Printing Up to Level %ld\n", curr - tree->levels); 110 for (plev = tree->levels; plev != curr; plev++) 113 plev - tree->levels, plev->flags); 228 tree->levels = OPENSSL_malloc(sizeof(X509_POLICY_LEVEL) * n); 234 if (!tree->levels) 240 memset(tree->levels, 0, n * sizeof(X509_POLICY_LEVEL)); 244 level = tree->levels; 545 if (curr == tree->levels) 593 curr = tree->levels [all...] |
H A D | pcy_lib.c | 82 return tree->levels + i;
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H A D | pcy_int.h | 160 X509_POLICY_LEVEL *levels; member in struct:X509_POLICY_TREE_st
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/external/icu4c/test/intltest/ |
H A D | bidiconf.cpp | 54 UBiDiLevel levels[1000]; member in class:BiDiConformanceTest 123 levels[levelsCount++]=UBIDI_DEFAULT_LTR; 132 levels[levelsCount++]=(UBiDiLevel)value; 395 if(levels[i]!=actualLevels[i] && levels[i]<UBIDI_DEFAULT_LTR) { 399 // levels but just returns all levels as the paragraph level 0 or 1. 404 (int)i, levels[i], actualLevels[i]); 413 UnicodeString els("Expected levels: "); 416 els.append((UChar)0x20).append(printLevel(levels[ [all...] |
/external/ipsec-tools/ |
H A D | main.c | 218 static int levels[6] = { local 224 __android_log_vprint(levels[level], "racoon", format, ap); 227 static char *levels = "EWNIDV"; 228 fprintf(stderr, "%c: ", levels[level]);
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/external/qemu/android/utils/ |
H A D | path.h | 86 extern char* path_parent( const char* path, int levels );
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H A D | path.c | 65 path_parent( const char* path, int levels ) 70 while (levels > 0) { 88 levels += 1; 92 levels -= 1;
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/external/mesa3d/test/ |
H A D | image_file.h | 251 unsigned levels = 1; local 256 levels++; 265 for (unsigned i = 1; i < levels; i++) 298 return levels;
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H A D | main.cpp | 135 &texture.levels); 139 // ((unsigned *)texture.levels[0])[i] = ((x + y) % 2) * 0xffffff | 0xff000000; 150 //texture.levelCount = GenerateMipmaps(texture.levels, texture.width, texture.height); 154 // memcpy(texture.levels[0], texels, sizeof texels); 202 void * levels [1] = {cubeTextureSurface}; local 203 cubeTexture.levels = levels; 336 //memcpy(((GGLContext *)ggl)->frameSurface.data, ((GGLContext *)ggl)->textureState.textures[0].levels[0], width * height * 4); 362 //// ((unsigned *)frameSurface.data)[index] = ((unsigned *)textureGGLContext->textureState.textures[0].levels[0])[index]; 446 free(texture.levels); [all...] |
/external/mtpd/ |
H A D | mtpd.c | 238 static int levels[5] = { local 244 __android_log_vprint(levels[level], "mtpd", format, ap); 247 static char *levels = "DIWEF"; 249 fprintf(stderr, "%c: ", levels[level]);
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/external/libpcap/ |
H A D | optimize.c | 157 struct block **levels; variable in typeref:struct:block 235 b->link = levels[level]; 236 levels[level] = b; 240 * Level graph. The levels go from 0 at the leaves to 241 * N_LEVELS at the root. The levels[] array points to the 249 memset((char *)levels, 0, n_blocks * sizeof(*levels)); 279 for (b = levels[i]; b; b = b->link) { 320 for (b = levels[i]; b != 0; b = b->link) { 349 for (b = levels[ [all...] |
/external/icu4c/common/unicode/ |
H A D | ubidi.h | 1054 * with or without externally specified embedding levels from <i>styled</i> 1059 * i.e., some levels may not be the same as if all steps were performed. 1063 * the algorithm. This implementation may set all resolved levels to 1076 * especially the resolved levels for all the characters in <code>text</code>. 1096 * is also valid, with odd levels indicating RTL. 1098 * @param embeddingLevels (in) may be used to preset the embedding and override levels, 1108 * <strong>Caution: </strong>A copy of this pointer, not of the levels, 1115 * <code>ubidi_setLine()</code> functions may modify some or all of the levels.<br><br> 1133 * contain the reordering information, especially the resolved levels, 1375 * Get an array of levels fo [all...] |
/external/quake/quake/src/WinQuake/ |
H A D | quake-rogue.spec.sh | 27 16 entirely new, and totally intense levels! The environmental experience of 31 of clone levels!
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/external/dbus/dbus/ |
H A D | dbus-message-factory.c | 337 message_with_nesting_levels (int levels) argument 345 /* If levels is higher it breaks sig_refcount in DBusMessageRealIter 349 _dbus_assert (levels < 256); 351 parents = dbus_new(DBusMessageIter, levels + 1); 352 children = dbus_new(DBusMessageIter, levels + 1); 359 while (i < levels) 362 i == (levels - 1) ? 787 /* 64 levels of nesting is OK */ 796 /* 65 levels of nesting is not OK */
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/external/libvpx/examples/includes/HTML-Toc-0.91/ |
H A D | TocGenerator.pm | 242 {levels}{$aClass}[$aLevel - 1] || 0; 292 # Loop through levels 347 # returns: Group id levels. 437 # Reset groups and levels 700 $groupIdManager->{levels}{$groupId}[$level - 1] += 1; 701 # Reset remaining levels of same group 702 for ($i = $level; $i < @{$groupIdManager->{levels}{$groupId}}; $i++) { 703 $groupIdManager->{levels}{$groupId}[$i] = 0; 718 $groupIdManager->{levels}{$groupId}[$level - 1] . " "; 966 $self->{levels} [all...] |
/external/bluetooth/bluez/sbc/ |
H A D | sbc.c | 390 uint32_t levels[2][8]; /* levels derived from that */ local 490 levels[ch][sb] = (1 << bits[ch][sb]) - 1; 496 if (levels[ch][sb] > 0) { 510 levels[ch][sb] - (1 << frame->scale_factor[ch][sb]); 777 uint32_t levels[2][8]; /* levels are derived from that */ local 845 levels[ch][sb] = ((1 << bits[ch][sb]) - 1) << 861 audio_sample = ((uint64_t) levels[ch][sb] *
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/external/skia/src/core/ |
H A D | SkBitmap.cpp | 65 const MipLevel* levels() const { return (const MipLevel*)(this + 1); } function in struct:SkBitmap::MipMap 66 MipLevel* levels() { return (MipLevel*)(this + 1); } function in struct:SkBitmap::MipMap 68 const void* pixels() const { return levels() + fLevelCount; } 69 void* pixels() { return levels() + fLevelCount; } 1132 MipLevel* level = mm->levels(); 1184 const MipLevel& mip = fMipMap->levels()[level - 1];
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