Searched refs:press (Results 1 - 20 of 20) sorted by relevance

/external/replicaisland/src/com/replica/replicaisland/
H A DInputXY.java35 public final void press(float currentTime, float x, float y) { method in class:InputXY
36 mXAxis.press(currentTime, x);
37 mYAxis.press(currentTime, y);
91 press(other.getLastPressedTime(), other.getX(), other.getY());
H A DInputKeyboard.java34 public void press(float currentTime, int keycode) { method in class:InputKeyboard
37 mKeys[keycode].press(currentTime, 1.0f);
H A DInputSystem.java47 mTrackball.press(time.getGameTime(), mTrackball.getX() + x, mTrackball.getY() + y);
56 mTouchScreen.press(index, time.getGameTime(), x, params.gameHeight - y);
82 mOrientationSensor.press(time.getGameTime(), horizontalMotion, verticalMotion);
89 mKeyboard.press(gameTime, keycode);
H A DInputButton.java26 public void press(float currentTime, float magnitude) { method in class:InputButton
H A DInputGameInterface.java106 mDirectionalPad.press(gameTime, magnitude, 0.0f);
145 mDirectionalPad.press(gameTime, newX, newY);
189 mDirectionalPad.press(pressTime, xMagnitude, yMagnitude);
216 mJumpButton.press(jumpKey.getLastPressedTime(), jumpKey.getMagnitude());
219 mJumpButton.press(jumpTouch.getLastPressedTime(), 1.0f);
235 mAttackButton.press(clickButton.getLastPressedTime(), clickButton.getMagnitude());
237 mAttackButton.press(attackKey.getLastPressedTime(), attackKey.getMagnitude());
239 // Since touch events come in constantly, we only want to press the attack button
242 mAttackButton.press(stompTouch.getLastPressedTime(), 1.0f);
H A DInputTouchScreen.java22 public final void press(int index, float currentTime, float x, float y) { method in class:InputTouchScreen
25 mTouchPoints[index].press(currentTime, x, y);
/external/webkit/Source/WebCore/accessibility/
H A DAccessibilityMenuList.h43 virtual bool press() const;
H A DAccessibilityMenuListPopup.cpp79 bool AccessibilityMenuListPopup::press() const function in class:WebCore::AccessibilityMenuListPopup
81 m_menuList->press();
H A DAccessibilityMenuList.cpp40 bool AccessibilityMenuList::press() const function in class:WebCore::AccessibilityMenuList
H A DAccessibilityMenuListPopup.h57 virtual bool press() const;
H A DAccessibilityObject.h467 virtual bool press() const;
468 bool performDefaultAction() const { return press(); }
H A DAccessibilityObject.cpp142 bool AccessibilityObject::press() const function in class:WebCore::AccessibilityObject
/external/webkit/Tools/DumpRenderTree/
H A DAccessibilityUIElement.h103 void press();
H A DAccessibilityUIElement.cpp411 toAXElement(thisObject)->press();
952 { "press", pressCallback, kJSPropertyAttributeReadOnly | kJSPropertyAttributeDontDelete },
/external/qemu/distrib/sdl-1.2.12/src/video/ataricommon/
H A DSDL_ikbdinterrupt.S173 | Keyboard press/release
/external/webkit/Tools/DumpRenderTree/gtk/
H A DAccessibilityUIElementGtk.cpp635 void AccessibilityUIElement::press() function in class:AccessibilityUIElement
/external/webkit/Tools/DumpRenderTree/win/
H A DAccessibilityUIElementWin.cpp541 void AccessibilityUIElement::press() function in class:AccessibilityUIElement
/external/webkit/Tools/DumpRenderTree/mac/
H A DAccessibilityUIElementMac.mm1125 void AccessibilityUIElement::press()
/external/chromium/net/base/
H A Deffective_tld_names.cc5934 {"press.se", 0},
6300 {"press.ma", 0},
6452 {"press.museum", 0},
7240 {"press.aero", 0},
/external/webkit/Source/WebCore/accessibility/mac/
H A DAccessibilityObjectWrapper.mm2312 m_object->press();

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