Searched refs:program (Results 1 - 25 of 249) sorted by relevance

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/external/valgrind/main/none/tests/
H A Dcmdline3.stderr.exp1 valgrind: no program specified
H A Dcmdline5.stderr.exp1 valgrind: ./no-such-program-my-friend: No such file or directory
/external/llvm/utils/
H A Dcheck-each-file9 program=$2
10 linker=./link-$program
11 echo "Building $program with llvm-native-gcc"
12 rm -f $program
13 gmake -e $program CC=llvm-native-gcc CXX=llvm-native-gxx
14 echo "Erasing $program and re-linking it"
15 rm -f $program
16 echo "rm -f $program" > $linker
17 gmake -n $program >> $linker
23 echo "$program appear
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/external/webkit/Source/WebCore/platform/graphics/gpu/
H A DBicubicShader.cpp41 BicubicShader::BicubicShader(GraphicsContext3D* context, unsigned program) argument
42 : Shader(context, program)
43 , m_matrixLocation(context->getUniformLocation(program, "matrix"))
44 , m_texMatrixLocation(context->getUniformLocation(program, "texMatrix"))
45 , m_coefficientsLocation(context->getUniformLocation(program, "coefficients"))
46 , m_imageIncrementLocation(context->getUniformLocation(program, "imageIncrement"))
47 , m_imageLocation(context->getUniformLocation(program, "image"))
48 , m_alphaLocation(context->getUniformLocation(program, "alpha"))
49 , m_positionLocation(context->getAttribLocation(program, "position"))
105 unsigned program local
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H A DConvolutionShader.cpp42 ConvolutionShader::ConvolutionShader(GraphicsContext3D* context, unsigned program, int kernelWidth) argument
43 : Shader(context, program)
45 , m_matrixLocation(context->getUniformLocation(program, "matrix"))
46 , m_texMatrixLocation(context->getUniformLocation(program, "texMatrix"))
47 , m_kernelLocation(context->getUniformLocation(program, "kernel"))
48 , m_imageLocation(context->getUniformLocation(program, "image"))
49 , m_imageIncrementLocation(context->getUniformLocation(program, "imageIncrement"))
50 , m_positionLocation(context->getAttribLocation(program, "position"))
93 unsigned program = loadProgram(context, vertexShaderSource, fragmentShaderSource); local
94 if (!program)
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H A DTexShader.cpp41 TexShader::TexShader(GraphicsContext3D* context, unsigned program) argument
42 : Shader(context, program)
44 m_matrixLocation = context->getUniformLocation(program, "matrix");
45 m_texMatrixLocation = context->getUniformLocation(program, "texMatrix");
46 m_alphaLocation = context->getUniformLocation(program, "globalAlpha");
47 m_positionLocation = context->getAttribLocation(program, "position");
48 m_samplerLocation = context->getUniformLocation(program, "sampler");
53 unsigned program = loadProgram(context, local
56 if (!program)
58 return new TexShader(context, program);
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H A DLoopBlinnSolidFillShader.cpp40 unsigned program = loadProgram(context, local
43 if (!program)
45 return new LoopBlinnSolidFillShader(context, program);
48 LoopBlinnSolidFillShader::LoopBlinnSolidFillShader(GraphicsContext3D* context, unsigned program) argument
49 : LoopBlinnShader(context, program)
51 m_colorLocation = context->getUniformLocation(program, "color");
H A DSolidFillShader.cpp42 SolidFillShader::SolidFillShader(GraphicsContext3D* context, unsigned program) argument
43 : Shader(context, program)
45 m_matrixLocation = context->getUniformLocation(program, "matrix");
46 m_colorLocation = context->getUniformLocation(program, "color");
47 m_positionLocation = context->getAttribLocation(program, "position");
52 unsigned program = loadProgram(context, local
55 if (!program)
57 return new SolidFillShader(context, program);
H A DLoopBlinnShader.cpp34 LoopBlinnShader::LoopBlinnShader(GraphicsContext3D* context, unsigned program) argument
35 : Shader(context, program)
37 m_worldViewProjectionLocation = context->getUniformLocation(program, "worldViewProjection");
38 m_positionLocation = context->getAttribLocation(program, "position");
39 m_klmLocation = context->getAttribLocation(program, "klm");
/external/webkit/Source/WebCore/html/canvas/
H A DWebGLUniformLocation.cpp35 PassRefPtr<WebGLUniformLocation> WebGLUniformLocation::create(WebGLProgram* program, GC3Dint location) argument
37 return adoptRef(new WebGLUniformLocation(program, location));
40 WebGLUniformLocation::WebGLUniformLocation(WebGLProgram* program, GC3Dint location) argument
41 : m_program(program)
48 WebGLProgram* WebGLUniformLocation::program() const function in class:WebCore::WebGLUniformLocation
50 // If the program has been linked again, then this UniformLocation is no
59 // If the program has been linked again, then this UniformLocation is no
/external/expat/conftools/
H A DPrintPath2 # Look for program[s] somewhere in $PATH.
11 # PrintPath [-s] [-pPATHNAME] program [program ...]
91 for program in $programs
95 if [ $test_exec_flag $path/${program}${ext} ] && \
96 [ ! -d $path/${program}${ext} ]; then
98 echo $path/${program}${ext}
105 if [ $test_exec_flag $path/${program} ] && \
106 [ ! -d $path/${program} ]; then
108 echo $path/${program}
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/external/mesa3d/src/pixelflinger2/
H A Dshader.cpp31 #include "src/mesa/program/prog_parameter.h"
32 #include "src/mesa/program/prog_uniform.h"
206 gl_shader_program * program = hieralloc_zero(NULL, struct gl_shader_program); local
207 if (!program)
209 program->Attributes = hieralloc_zero(program, gl_program_parameter_list);
210 if (!program->Attributes) {
211 hieralloc_free(program);
214 program->Varying = hieralloc_zero(program, gl_program_parameter_lis
225 gl_shader_program * program = GGLShaderProgramCreate(); local
231 GGLShaderAttach(gl_shader_program * program, gl_shader * shader) argument
249 ShaderAttach(const GGLInterface * iface, gl_shader_program * program, gl_shader * shader) argument
257 GGLShaderProgramLink(gl_shader_program * program, const char ** infoLog) argument
280 ShaderProgramLink(gl_shader_program * program, const char ** infoLog) argument
361 const gl_shader_program * program; member in struct:SymbolLookupContext
386 CodeGen(Instance * instance, const char * mainName, gl_shader * shader, gl_shader_program * program, const GGLState * gglCtx) argument
423 GGLShaderUse(void * llvmCtx, const GGLState * gglState, gl_shader_program * program) argument
540 ShaderUse(GGLInterface * iface, gl_shader_program * program) argument
566 GGLShaderDetach(gl_shader_program * program, gl_shader * shader) argument
581 ShaderDetach(const GGLInterface * iface, gl_shader_program * program, gl_shader * shader) argument
589 GGLShaderProgramDelete(gl_shader_program * program) argument
603 ShaderProgramDelete(GGLInterface * iface, gl_shader_program * program) argument
651 GGLShaderProgramGetiv(const gl_shader_program_t * program, const GLenum pname, GLint * params) argument
684 GGLShaderProgramGetInfoLog(const gl_shader_program_t * program, GLsizei bufsize, GLsizei* length, GLchar* infolog) argument
698 GGLShaderAttributeBind(const gl_shader_program * program, GLuint index, const GLchar * name) argument
704 GGLShaderAttributeLocation(const gl_shader_program * program, const char * name) argument
712 GGLShaderVaryingLocation(const gl_shader_program_t * program, const char * name, GLint * vertexOutputLocation) argument
724 GGLShaderUniformLocation(const gl_shader_program * program, const char * name) argument
733 GGLShaderUniformGetfv(gl_shader_program * program, GLint location, GLfloat * params) argument
741 GGLShaderUniformGetiv(gl_shader_program * program, GLint location, GLint * params) argument
753 GGLShaderUniformGetSamplers(const gl_shader_program_t * program, int sampler2tmu[GGL_MAXCOMBINEDTEXTUREIMAGEUNITS]) argument
772 GGLShaderUniform(gl_shader_program * program, GLint location, GLsizei count, const GLvoid *values, GLenum type) argument
837 GGLShaderUniformMatrix(gl_shader_program * program, GLint cols, GLint rows, GLint location, GLsizei count, GLboolean transpose, const GLfloat *values) argument
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/external/webkit/Source/WebCore/platform/graphics/chromium/cc/
H A DCCCanvasLayerImpl.cpp53 const CCCanvasLayerImpl::Program* program = layerRenderer()->canvasLayerProgram(); local
54 ASSERT(program && program->initialized());
60 layerRenderer()->useShader(program->program());
61 GLC(context, context->uniform1i(program->fragmentShader().samplerLocation(), 0));
64 program->vertexShader().matrixLocation(),
65 program->fragmentShader().alphaLocation());
H A DCCVideoLayerImpl.cpp104 void CCVideoLayerImpl::drawYUV(const CCVideoLayerImpl::YUVProgram* program) const
118 layerRenderer()->useShader(program->program());
123 GLC(context, context->uniform1f(program->vertexShader().yWidthScaleFactorLocation(), yWidthScaleFactor));
124 GLC(context, context->uniform1f(program->vertexShader().uvWidthScaleFactorLocation(), uvWidthScaleFactor));
126 GLC(context, context->uniform1i(program->fragmentShader().yTextureLocation(), 1));
127 GLC(context, context->uniform1i(program->fragmentShader().uTextureLocation(), 2));
128 GLC(context, context->uniform1i(program->fragmentShader().vTextureLocation(), 3));
130 GLC(context, context->uniformMatrix3fv(program->fragmentShader().ccMatrixLocation(), 0, const_cast<float*>(yuv2RGB), 1));
131 GLC(context, context->uniform3fv(program
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H A DCCPluginLayerImpl.cpp52 const CCPluginLayerImpl::Program* program = layerRenderer()->pluginLayerProgram(); local
53 ASSERT(program && program->initialized());
65 layerRenderer()->useShader(program->program());
66 GLC(context, context->uniform1i(program->fragmentShader().samplerLocation(), 0));
69 program->vertexShader().matrixLocation(),
70 program->fragmentShader().alphaLocation());
/external/webkit/Source/WebCore/platform/graphics/chromium/
H A DShaderChromium.cpp45 bool VertexShaderPosTex::init(GraphicsContext3D* context, unsigned program) argument
47 m_matrixLocation = context->getUniformLocation(program, "matrix");
73 bool VertexShaderPosTexYUVStretch::init(GraphicsContext3D* context, unsigned program) argument
75 m_matrixLocation = context->getUniformLocation(program, "matrix");
76 m_yWidthScaleFactorLocation = context->getUniformLocation(program, "y_widthScaleFactor");
77 m_uvWidthScaleFactorLocation = context->getUniformLocation(program, "uv_widthScaleFactor");
106 bool VertexShaderPos::init(GraphicsContext3D* context, unsigned program) argument
108 m_matrixLocation = context->getUniformLocation(program, "matrix");
130 bool VertexShaderPosTexTransform::init(GraphicsContext3D* context, unsigned program) argument
132 m_matrixLocation = context->getUniformLocation(program, "matri
159 init(GraphicsContext3D* context, unsigned program) argument
219 init(GraphicsContext3D* context, unsigned program) argument
255 init(GraphicsContext3D* context, unsigned program) argument
298 init(GraphicsContext3D* context, unsigned program) argument
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/external/webkit/Source/WebKit/efl/DefaultTheme/widget/mediacontrol/mutebutton/
H A Dmute_button.edc49 program {
54 program {
/external/webkit/Source/WebKit/efl/DefaultTheme/widget/mediacontrol/playpausebutton/
H A Dplaypause_button.edc49 program {
54 program {
/external/mesa3d/include/pixelflinger2/
H A Dpixelflinger2_interface.h204 // runs active vertex shader using currently set program; no error checking
210 // rasters a vertex processed triangle using active program; scizors to frame surface
213 // rasters a vertex processed trapezoid using active program; scizors to frame surface
233 // creates empty program
236 // attaches a shader to program
237 void (* ShaderAttach)(const GGLInterface_t * iface, gl_shader_program_t * program,
240 // detaches a shader from program
241 void (* ShaderDetach)(const GGLInterface_t * iface, gl_shader_program_t * program,
244 // duplicates shaders to program, and links varyings / attributes
245 GLboolean (* ShaderProgramLink)(gl_shader_program_t * program, cons
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/external/webkit/Source/WebKit/efl/DefaultTheme/widget/search/cancel/
H A Dsearch_cancel.edc86 program {
94 program {
102 program {
110 program {
118 program {
/external/webkit/Source/WebKit/efl/DefaultTheme/widget/search/decoration/
H A Dsearch_decoration.edc87 program {
95 program {
103 program {
111 program {
119 program {
/external/webkit/Source/JavaScriptCore/runtime/
H A DCompletion.cpp42 ProgramExecutable* program = ProgramExecutable::create(exec, source); local
43 JSObject* error = program->checkSyntax(exec);
55 ProgramExecutable* program = ProgramExecutable::create(exec, source); local
56 if (!program) {
64 JSValue result = exec->interpreter()->execute(program, exec, scopeChain, thisObj);
/external/webkit/Source/WebKit/efl/DefaultTheme/widget/button/
H A Dbutton.edc123 program {
131 program {
139 program {
147 program {
155 program {
163 program {
/external/webkit/Source/WebKit/efl/DefaultTheme/widget/check/
H A Dcheck.edc128 program {
136 program {
144 program {
152 program {
160 program {
168 program {
/external/webkit/Source/WebKit/efl/DefaultTheme/widget/entry/
H A Dentry.edc114 program {
122 program {
130 program {
138 program {
146 program {
154 program {

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