Searched refs:shouldRun (Results 1 - 2 of 2) sorted by relevance

/external/stlport/test/unit/cppunit/
H A Dcppunit_mini.h152 bool shouldRun = shouldRunThis(in_name, className, #X, invert, Y, do_progress); \
153 if (shouldRun || do_progress) { \
155 progress(className, #X, ignoring || !shouldRun, !ignoring && Y); \
156 if (shouldRun && !ignoring) { \
171 bool shouldRun = shouldRunThis(in_name, className, #X, invert, Y, do_progress); \
172 if (shouldRun || do_progress) { \
174 progress(className, #X, ignoring || !shouldRun, !ignoring && Y); \
175 if (shouldRun && !ignoring) \
/external/replicaisland/src/com/replica/replicaisland/
H A DNPCAnimationComponent.java145 protected boolean shouldRun(GameObject parentObject) { method in class:NPCAnimationComponent
200 if (shouldRun(parentObject)) {
226 if (shouldRun(parentObject)) {
263 if (!shouldRun(parentObject)) {
325 if (shouldRun(parentObject)) {

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