Searched refs:GL_STATIC_DRAW (Results 1 - 10 of 10) sorted by relevance

/frameworks/base/opengl/libagl/
H A DBufferObjectManager.cpp62 bo->usage = GL_STATIC_DRAW;
H A Darray.cpp1481 if ((usage!=GL_STATIC_DRAW) && (usage!=GL_DYNAMIC_DRAW)) {
/frameworks/base/libs/hwui/
H A DCaches.cpp73 glBufferData(GL_ARRAY_BUFFER, sizeof(gMeshVertices), gMeshVertices, GL_STATIC_DRAW);
259 regionIndices, GL_STATIC_DRAW);
H A DFontRenderer.cpp542 glBufferData(GL_ELEMENT_ARRAY_BUFFER, indexBufferSizeBytes, indexBufferData, GL_STATIC_DRAW);
/frameworks/base/opengl/tests/testViewport/src/com/android/test/
H A DTestView.java197 gl11.glBufferData(GL11.GL_ARRAY_BUFFER, mVertexByteBuffer.capacity(), mVertexByteBuffer, GL11.GL_STATIC_DRAW);
201 gl11.glBufferData(GL11.GL_ELEMENT_ARRAY_BUFFER, mIndexBuffer.capacity() * CHAR_SIZE, mIndexBuffer, GL11.GL_STATIC_DRAW);
/frameworks/base/opengl/java/android/opengl/
H A DGLES11.java121 public static final int GL_STATIC_DRAW = 0x88E4; field in class:GLES11
H A DGLES20.java69 public static final int GL_STATIC_DRAW = 0x88E4; field in class:GLES20
/frameworks/base/opengl/java/javax/microedition/khronos/opengles/
H A DGL11.java119 int GL_STATIC_DRAW = 0x88E4; field in interface:GL11
/frameworks/base/opengl/include/GLES/
H A Dgl.h515 #define GL_STATIC_DRAW 0x88E4 macro
/frameworks/base/opengl/include/GLES2/
H A Dgl2.h121 #define GL_STATIC_DRAW 0x88E4 macro

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