Searched refs:dbg (Results 1 - 18 of 18) sorted by relevance

/frameworks/base/opengl/libs/GLES2_dbg/src/
H A Dapi.h18 DbgContext * const dbg = getDbgContextThreadSpecific(); \
19 void * readData = dbg->GetReadPixelsBuffer(4 * width * height); \
21 dbg->hooks->gl.glReadPixels(x, y, width, height, GL_RGBA, GL_UNSIGNED_BYTE, readData); \
22 dbg->CompressReadPixelBuffer(msg.mutable_data()); \
31 DbgContext * const dbg = getDbgContextThreadSpecific(); \
32 if (dbg->IsReadPixelBuffer(pixels)) { \
33 dbg->CompressReadPixelBuffer(msg.mutable_data()); \
37 dbg->Compress(pixels, size, msg.mutable_data()); \
52 DbgContext * const dbg = getDbgContextThreadSpecific(); \
55 dbg
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H A Dcaller.h17 static const int * GenerateCall_glCompressedTexImage2D(DbgContext * const dbg, argument
25 static const int * GenerateCall_glCompressedTexSubImage2D(DbgContext * const dbg, argument
33 static const int * GenerateCall_glDrawElements(DbgContext * const dbg, argument
41 static const int * GenerateCall_glGenBuffers(DbgContext * const dbg, argument
49 static const int * GenerateCall_glGenFramebuffers(DbgContext * const dbg, argument
57 static const int * GenerateCall_glGenRenderbuffers(DbgContext * const dbg, argument
65 static const int * GenerateCall_glGenTextures(DbgContext * const dbg, argument
73 static const int * GenerateCall_glGetActiveAttrib(DbgContext * const dbg, argument
81 static const int * GenerateCall_glGetActiveUniform(DbgContext * const dbg, argument
89 static const int * GenerateCall_glGetAttachedShaders(DbgContext * const dbg, argument
97 GenerateCall_glGetBooleanv(DbgContext * const dbg, const glesv2debugger::Message & cmd, glesv2debugger::Message & msg, const int * const prevRet) argument
105 GenerateCall_glGetBufferParameteriv(DbgContext * const dbg, const glesv2debugger::Message & cmd, glesv2debugger::Message & msg, const int * const prevRet) argument
113 GenerateCall_glGetFloatv(DbgContext * const dbg, const glesv2debugger::Message & cmd, glesv2debugger::Message & msg, const int * const prevRet) argument
121 GenerateCall_glGetFramebufferAttachmentParameteriv(DbgContext * const dbg, const glesv2debugger::Message & cmd, glesv2debugger::Message & msg, const int * const prevRet) argument
129 GenerateCall_glGetIntegerv(DbgContext * const dbg, const glesv2debugger::Message & cmd, glesv2debugger::Message & msg, const int * const prevRet) argument
137 GenerateCall_glGetProgramiv(DbgContext * const dbg, const glesv2debugger::Message & cmd, glesv2debugger::Message & msg, const int * const prevRet) argument
147 GenerateCall_glGetProgramInfoLog(DbgContext * const dbg, const glesv2debugger::Message & cmd, glesv2debugger::Message & msg, const int * const prevRet) argument
158 GenerateCall_glGetRenderbufferParameteriv(DbgContext * const dbg, const glesv2debugger::Message & cmd, glesv2debugger::Message & msg, const int * const prevRet) argument
166 GenerateCall_glGetShaderiv(DbgContext * const dbg, const glesv2debugger::Message & cmd, glesv2debugger::Message & msg, const int * const prevRet) argument
176 GenerateCall_glGetShaderInfoLog(DbgContext * const dbg, const glesv2debugger::Message & cmd, glesv2debugger::Message & msg, const int * const prevRet) argument
187 GenerateCall_glGetShaderPrecisionFormat(DbgContext * const dbg, const glesv2debugger::Message & cmd, glesv2debugger::Message & msg, const int * const prevRet) argument
195 GenerateCall_glGetShaderSource(DbgContext * const dbg, const glesv2debugger::Message & cmd, glesv2debugger::Message & msg, const int * const prevRet) argument
203 GenerateCall_glGetString(DbgContext * const dbg, const glesv2debugger::Message & cmd, glesv2debugger::Message & msg, const int * const prevRet) argument
211 GenerateCall_glGetTexParameterfv(DbgContext * const dbg, const glesv2debugger::Message & cmd, glesv2debugger::Message & msg, const int * const prevRet) argument
219 GenerateCall_glGetTexParameteriv(DbgContext * const dbg, const glesv2debugger::Message & cmd, glesv2debugger::Message & msg, const int * const prevRet) argument
227 GenerateCall_glGetUniformfv(DbgContext * const dbg, const glesv2debugger::Message & cmd, glesv2debugger::Message & msg, const int * const prevRet) argument
235 GenerateCall_glGetUniformiv(DbgContext * const dbg, const glesv2debugger::Message & cmd, glesv2debugger::Message & msg, const int * const prevRet) argument
243 GenerateCall_glGetVertexAttribfv(DbgContext * const dbg, const glesv2debugger::Message & cmd, glesv2debugger::Message & msg, const int * const prevRet) argument
251 GenerateCall_glGetVertexAttribiv(DbgContext * const dbg, const glesv2debugger::Message & cmd, glesv2debugger::Message & msg, const int * const prevRet) argument
259 GenerateCall_glGetVertexAttribPointerv(DbgContext * const dbg, const glesv2debugger::Message & cmd, glesv2debugger::Message & msg, const int * const prevRet) argument
267 GenerateCall_glReadPixels(DbgContext * const dbg, const glesv2debugger::Message & cmd, glesv2debugger::Message & msg, const int * const prevRet) argument
275 GenerateCall_glShaderBinary(DbgContext * const dbg, const glesv2debugger::Message & cmd, glesv2debugger::Message & msg, const int * const prevRet) argument
283 GenerateCall_glShaderSource(DbgContext * const dbg, const glesv2debugger::Message & cmd, glesv2debugger::Message & msg, const int * const prevRet) argument
292 GenerateCall_glTexImage2D(DbgContext * const dbg, const glesv2debugger::Message & cmd, glesv2debugger::Message & msg, const int * const prevRet) argument
300 GenerateCall_glTexParameterfv(DbgContext * const dbg, const glesv2debugger::Message & cmd, glesv2debugger::Message & msg, const int * const prevRet) argument
308 GenerateCall_glTexParameteriv(DbgContext * const dbg, const glesv2debugger::Message & cmd, glesv2debugger::Message & msg, const int * const prevRet) argument
316 GenerateCall_glTexSubImage2D(DbgContext * const dbg, const glesv2debugger::Message & cmd, glesv2debugger::Message & msg, const int * const prevRet) argument
324 GenerateCall_glVertexAttribPointer(DbgContext * const dbg, const glesv2debugger::Message & cmd, glesv2debugger::Message & msg, const int * const prevRet) argument
[all...]
H A Dvertex.cpp26 DbgContext * const dbg = getDbgContextThreadSpecific(); local
28 msg.set_context_id(reinterpret_cast<int>(dbg));
30 bool expectResponse = dbg->expectResponse.Bit(glesv2debugger::Message_Function_glDrawArrays);
37 msg.set_arg7(dbg->maxAttrib); // indicate capturing vertex data
38 if (dbg->hasNonVBOAttribs) {
41 dbg->Fetch(i + first, data);
56 dbg->hooks->gl.glDrawArrays(mode, first, count);
58 msg.set_context_id(reinterpret_cast<int>(dbg));
72 if (dbg->captureDraw > 0) {
73 dbg
122 DbgContext * const dbg = getDbgContextThreadSpecific(); local
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H A Dcaller.cpp24 static const int * GenerateCall_glCompressedTexImage2D(DbgContext * const dbg,
26 static const int * GenerateCall_glCompressedTexSubImage2D(DbgContext * const dbg,
28 static const int * GenerateCall_glDrawElements(DbgContext * const dbg,
30 static const int * GenerateCall_glGenBuffers(DbgContext * const dbg,
32 static const int * GenerateCall_glGenFramebuffers(DbgContext * const dbg,
34 static const int * GenerateCall_glGenRenderbuffers(DbgContext * const dbg,
36 static const int * GenerateCall_glGenTextures(DbgContext * const dbg,
38 static const int * GenerateCall_glGetActiveAttrib(DbgContext * const dbg,
40 static const int * GenerateCall_glGetActiveUniform(DbgContext * const dbg,
42 static const int * GenerateCall_glGetAttachedShaders(DbgContext * const dbg,
103 GenerateCall(DbgContext * const dbg, const glesv2debugger::Message & cmd, glesv2debugger::Message & msg, const int * const prevRet) argument
[all...]
H A Degl.cpp21 DbgContext * const dbg = getDbgContextThreadSpecific(); local
37 if (dbg->captureSwap > 0) {
38 dbg->captureSwap--;
40 dbg->hooks->gl.glGetIntegerv(GL_VIEWPORT, viewport);
41 void * pixels = dbg->GetReadPixelsBuffer(viewport[2] * viewport[3] *
42 dbg->readBytesPerPixel);
43 dbg->hooks->gl.glReadPixels(viewport[0], viewport[1], viewport[2],
45 dbg->CompressReadPixelBuffer(msg.mutable_data());
H A Dserver.cpp222 void SetProp(DbgContext * const dbg, const glesv2debugger::Message & cmd) argument
227 dbg->captureDraw = cmd.arg0();
235 dbg->expectResponse.Bit((glesv2debugger::Message_Function)cmd.arg0(), cmd.arg1());
239 dbg->captureSwap = cmd.arg0();
249 DbgContext * const dbg = getDbgContextThreadSpecific(); local
252 msg.set_context_id(reinterpret_cast<int>(dbg));
254 bool expectResponse = dbg->expectResponse.Bit(function);
270 ret = functionCall(&dbg->hooks->gl, msg);
271 while (GLenum error = dbg->hooks->gl.glGetError())
275 msg.set_context_id(reinterpret_cast<int>(dbg));
[all...]
H A Dheader.h173 void SetProp(DbgContext * const dbg, const glesv2debugger::Message & cmd);
174 const int * GenerateCall(DbgContext * const dbg, const glesv2debugger::Message & cmd,
H A Ddbgcontext.cpp68 DbgContext* dbg = new DbgContext(version, hooks, MAX_VERTEX_ATTRIBS); local
70 msg.set_context_id(reinterpret_cast<int>(dbg));
85 pthread_setspecific(dbgEGLThreadLocalStorageKey, dbg);
86 return dbg;
/frameworks/base/opengl/libs/GLES2_dbg/test/
H A Dtest_main.cpp28 android::DbgContext dbg; member in class:__anon1145::DbgContextTest
32 : dbg(1, &hooks, 32) {
63 void * const buffer0 = dbg.GetReadPixelsBuffer(bufferSize);
71 void * const buffer1 = dbg.GetReadPixelsBuffer(bufferSize);
80 void * const buffer2 = dbg.GetReadPixelsBuffer(bufferSize);
86 void * const buffer3 = dbg.GetReadPixelsBuffer(bufferSize);
92 void * const buffer4 = dbg.GetReadPixelsBuffer(bufferSize);
100 void * const buffer = dbg.GetReadPixelsBuffer(((i & 7)) << 20);
103 EXPECT_TRUE(dbg.IsReadPixelBuffer(buffer));
109 const unsigned int bufferSize = dbg
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H A Dtest_server.cpp115 DbgContext * const dbg = CreateDbgContext(1, &hooks); local
116 ASSERT_TRUE(dbg != NULL);
117 EXPECT_TRUE(dbg->vertexAttribs != NULL);
123 EXPECT_EQ(reinterpret_cast<int>(dbg), read.context_id());
144 DbgContext* dbg; member in class:ServerFileContextTest
154 dbg = new DbgContext(1, &hooks, 32);
155 ASSERT_NE((void *)NULL, dbg);
180 const int contextId = reinterpret_cast<int>(dbg);
211 Debug_glEnableVertexAttribArray(dbg->MAX_VERTEX_ATTRIBS + 2); // should just ignore invalid index
217 EXPECT_EQ(dbg
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H A Dtest_socket.cpp34 DbgContext* dbg; member in class:SocketContextTest
47 dbg = new DbgContext(1, &hooks, 32);
48 ASSERT_TRUE(dbg != NULL);
70 msg.set_context_id((int)dbg);
126 dbg->expectResponse.Bit(msg.glFinish, true);
155 dbg->expectResponse.Bit(msg.glCreateShader, true);
201 dbg->expectResponse.Bit(msg.glCreateProgram, true);
269 dbg->expectResponse.Bit(msg.glCreateProgram, false);
302 EXPECT_TRUE(dbg->expectResponse.Bit(msg.glCreateProgram));
303 EXPECT_EQ(819, dbg
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/frameworks/base/telephony/java/com/android/internal/telephony/cdma/
H A DRuimCard.java28 RuimCard(CDMAPhone phone, String LOG_TAG, boolean dbg) { argument
29 super(phone, LOG_TAG, dbg);
/frameworks/base/opengl/libs/GLES2_dbg/
H A Dgenerate_caller_cpp.py52 ret = GenerateCall_%s(dbg, cmd, msg, prevRet);\n\
58 ret = GenerateCall_%s(dbg, cmd, msg, prevRet);\n\
117 dbg->hooks->gl.%s(\n\
122 msg.set_ret(static_cast<int>(dbg->hooks->gl.%s(\n\
163 static const int * GenerateCall_%s(DbgContext * const dbg,\n\
166 static const int * GenerateCall_%s(DbgContext * const dbg,\n\
175 const int * GenerateCall(DbgContext * const dbg, const glesv2debugger::Message & cmd,
190 msg.set_context_id(reinterpret_cast<int>(dbg));
/frameworks/base/telephony/java/com/android/internal/telephony/gsm/
H A DSimCard.java44 public SimCard(PhoneBase phone, String logTag, Boolean dbg) { argument
45 super(phone, logTag, dbg);
/frameworks/base/opengl/libs/EGL/
H A Degl_tls.h40 DbgContext* dbg; member in class:android::egl_tls_t
H A Degl_tls.cpp36 : error(EGL_SUCCESS), ctx(0), logCallWithNoContext(EGL_TRUE), dbg(0) {
/frameworks/base/core/java/com/android/internal/util/
H A DStateMachine.java1144 private final void setDbg(boolean dbg) { argument
1145 mDbg = dbg;
1568 * @param dbg is true to enable debugging.
1570 public void setDbg(boolean dbg) { argument
1574 mSmHandler.setDbg(dbg);
/frameworks/base/telephony/java/com/android/internal/telephony/
H A DIccCard.java163 public IccCard(PhoneBase phone, String logTag, Boolean dbg) { argument
167 mDbg = dbg;

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