Searched refs:mColorTargets (Results 1 - 4 of 4) sorted by relevance

/frameworks/base/libs/rs/driver/
H A DrsdFrameBufferObj.cpp33 mColorTargets = new DrvAllocation*[mColorTargetsCount];
35 mColorTargets[i] = 0;
45 delete [] mColorTargets;
93 if (mColorTargets[i] != NULL) {
94 if (mColorTargets[i]->textureID) {
96 GL_TEXTURE_2D, mColorTargets[i]->textureID, 0);
99 GL_RENDERBUFFER, mColorTargets[i]->renderTargetID);
117 if (mColorTargets[i] != NULL) {
H A DrsdFrameBufferObj.h31 mColorTargets[index] = color;
44 DrvAllocation **mColorTargets; member in class:RsdFrameBufferObj
/frameworks/base/libs/rs/
H A DrsFBOCache.cpp30 mColorTargets = new ObjectBaseRef<Allocation>[mHal.state.colorTargetsCount];
36 delete[] mColorTargets;
58 mColorTargets[slot].set(a);
77 mColorTargets[i].set(NULL);
H A DrsFBOCache.h56 ObjectBaseRef<Allocation> *mColorTargets; member in class:android::renderscript::FBOCache

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