Searched refs:mPositionHandle (Results 1 - 3 of 3) sorted by relevance
/frameworks/media/libvideoeditor/lvpp/ |
H A D | NativeWindowRenderer.h | 104 GLint mPositionHandle; member in class:android::NativeWindowRenderer
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H A D | NativeWindowRenderer.cpp | 345 glVertexAttribPointer(mPositionHandle, 2, GL_FLOAT, GL_FALSE, 0, 349 glEnableVertexAttribArray(mPositionHandle); 471 mPositionHandle = glGetAttribLocation(mProgram[i], "vPosition");
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/frameworks/base/libs/gui/tests/ |
H A D | SurfaceTexture_test.cpp | 372 mPositionHandle = glGetAttribLocation(mPgm, "vPosition"); 374 ASSERT_NE(-1, mPositionHandle); 399 glVertexAttribPointer(mPositionHandle, 2, GL_FLOAT, GL_FALSE, 0, 402 glEnableVertexAttribArray(mPositionHandle); 465 GLint mPositionHandle; member in class:android::SurfaceTextureGLTest
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