Searched refs:mPositionHandle (Results 1 - 3 of 3) sorted by relevance

/frameworks/media/libvideoeditor/lvpp/
H A DNativeWindowRenderer.h104 GLint mPositionHandle; member in class:android::NativeWindowRenderer
H A DNativeWindowRenderer.cpp345 glVertexAttribPointer(mPositionHandle, 2, GL_FLOAT, GL_FALSE, 0,
349 glEnableVertexAttribArray(mPositionHandle);
471 mPositionHandle = glGetAttribLocation(mProgram[i], "vPosition");
/frameworks/base/libs/gui/tests/
H A DSurfaceTexture_test.cpp372 mPositionHandle = glGetAttribLocation(mPgm, "vPosition");
374 ASSERT_NE(-1, mPositionHandle);
399 glVertexAttribPointer(mPositionHandle, 2, GL_FLOAT, GL_FALSE, 0,
402 glEnableVertexAttribArray(mPositionHandle);
465 GLint mPositionHandle; member in class:android::SurfaceTextureGLTest

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