Searched refs:mProgram (Results 1 - 7 of 7) sorted by relevance
/frameworks/base/opengl/tests/gl2_java/src/com/android/gl2java/ |
H A D | GL2JavaView.java | 67 GLES20.glUseProgram(mProgram); 84 mProgram = createProgram(mVertexShader, mFragmentShader); 85 if (mProgram == 0) { 88 mvPositionHandle = GLES20.glGetAttribLocation(mProgram, "vPosition"); 165 private int mProgram; field in class:GL2JavaView.Renderer
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/frameworks/base/opengl/tests/testLatency/src/com/android/testlatency/ |
H A D | TestLatencyView.java | 96 GLES20.glUseProgram(mProgram); 153 mProgram = createProgram(mVertexShader, mFragmentShader); 154 if (mProgram == 0) { 157 mvPositionHandle = GLES20.glGetAttribLocation(mProgram, "aPosition"); 162 mvColorHandle = GLES20.glGetAttribLocation(mProgram, "aColor"); 261 private int mProgram; field in class:TestLatencyView.Renderer
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/frameworks/base/opengl/tests/gl2_cameraeye/src/com/android/gl2cameraeye/ |
H A D | GL2CameraEye.java | 201 GLES20.glUseProgram(mProgram); 250 mProgram = createProgram(mVertexShader, mFragmentShader); 251 if (mProgram == 0) { 254 maPositionHandle = GLES20.glGetAttribLocation(mProgram, "aPosition"); 259 maTextureHandle = GLES20.glGetAttribLocation(mProgram, "aTextureCoord"); 265 muMVPMatrixHandle = GLES20.glGetUniformLocation(mProgram, "uMVPMatrix"); 271 muSTMatrixHandle = GLES20.glGetUniformLocation(mProgram, "uSTMatrix"); 277 muCRatioHandle = GLES20.glGetUniformLocation(mProgram, "uCRatio"); 483 private int mProgram; field in class:CamRenderer
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/frameworks/base/media/tests/MediaDump/src/com/android/mediadump/ |
H A D | VideoDumpView.java | 311 private int mProgram; field in class:VideoDumpView.VideoDumpRenderer 386 GLES20.glUseProgram(mProgram); 518 mProgram = createProgram(mVertexShader, mFragmentShader); 519 if (mProgram == 0) { 522 maPositionHandle = GLES20.glGetAttribLocation(mProgram, "aPosition"); 527 maTextureHandle = GLES20.glGetAttribLocation(mProgram, "aTextureCoord"); 533 muMVPMatrixHandle = GLES20.glGetUniformLocation(mProgram, "uMVPMatrix"); 539 muSTMatrixHandle = GLES20.glGetUniformLocation(mProgram, "uSTMatrix");
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/frameworks/media/libvideoeditor/lvpp/ |
H A D | NativeWindowRenderer.cpp | 240 createProgram(vShader, fShader, &mProgram[i]); 468 glUseProgram(mProgram[i]); 471 mPositionHandle = glGetAttribLocation(mProgram[i], "vPosition"); 472 mTexPosHandle = glGetAttribLocation(mProgram[i], "vTexPos"); 473 mTexMatrixHandle = glGetUniformLocation(mProgram[i], "texMatrix");
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H A D | NativeWindowRenderer.h | 98 GLuint mProgram[NUMBER_OF_EFFECTS]; member in class:android::NativeWindowRenderer
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/frameworks/base/media/libstagefright/mpeg2ts/ |
H A D | ATSParser.cpp | 107 Program *mProgram; member in struct:android::ATSParser::Stream 398 : mProgram(program), 546 mProgram->convertPTSToTimestamp(resumeAtPTS); 757 timeUs = mProgram->convertPTSToTimestamp(PTS);
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