Searched refs:onPause (Results 1 - 25 of 62) sorted by relevance

123

/frameworks/base/policy/src/com/android/internal/policy/impl/
H A DKeyguardScreen.java34 void onPause(); method in interface:KeyguardScreen
/frameworks/base/opengl/tests/gl_jni/src/com/android/gljni/
H A DGLJNIActivity.java35 protected void onPause() { method in class:GLJNIActivity
36 super.onPause();
37 mView.onPause();
/frameworks/base/opengl/tests/testViewport/src/com/android/test/
H A DTestActivity.java36 protected void onPause() { method in class:TestActivity
37 super.onPause();
38 mView.onPause();
/frameworks/base/opengl/tests/gl2_java/src/com/android/gl2java/
H A DGL2JavaActivity.java37 @Override protected void onPause() { method in class:GL2JavaActivity
38 super.onPause();
39 mView.onPause();
/frameworks/base/opengl/tests/gl2_jni/src/com/android/gl2jni/
H A DGL2JNIActivity.java37 @Override protected void onPause() { method in class:GL2JNIActivity
38 super.onPause();
39 mView.onPause();
/frameworks/base/opengl/tests/gl_perfapp/src/com/android/glperf/
H A DGLPerfActivity.java38 @Override protected void onPause() { method in class:GLPerfActivity
39 super.onPause();
40 mView.onPause();
/frameworks/base/opengl/tests/testFramerate/src/com/android/testframerate/
H A DTestFramerateActivity.java38 @Override protected void onPause() { method in class:TestFramerateActivity
39 super.onPause();
40 mView.onPause();
/frameworks/base/opengl/tests/testLatency/src/com/android/testlatency/
H A DTestLatencyActivity.java38 @Override protected void onPause() { method in class:TestLatencyActivity
39 super.onPause();
40 mView.onPause();
/frameworks/base/opengl/tests/gldual/src/com/android/gldual/
H A DGLDualActivity.java42 @Override protected void onPause() { method in class:GLDualActivity
43 super.onPause();
44 mGLView.onPause();
45 mGL2View.onPause();
/frameworks/base/opengl/tests/testPauseResume/src/com/android/test/
H A DTestActivity.java37 mView.onPause();
54 protected void onPause() { method in class:TestActivity
55 super.onPause();
56 mView.onPause();
/frameworks/base/tests/RenderScriptTests/ShadersTest/src/com/android/shaderstest/
H A DShadersTest.java42 protected void onPause() { method in class:ShadersTest
43 super.onPause();
/frameworks/base/core/java/android/webkit/
H A DWebViewFragment.java56 public void onPause() { method in class:WebViewFragment
57 super.onPause();
58 mWebView.onPause();
/frameworks/base/tests/RenderScriptTests/ModelViewer/src/com/android/modelviewer/
H A DSceneGraph.java55 // Ideally a game should implement onResume() and onPause()
62 protected void onPause() { method in class:SceneGraph
63 // Ideally a game should implement onResume() and onPause()
65 super.onPause();
H A DSimpleModel.java58 // Ideally a game should implement onResume() and onPause()
65 protected void onPause() { method in class:SimpleModel
66 // Ideally a game should implement onResume() and onPause()
68 super.onPause();
/frameworks/base/tests/StatusBar/src/com/android/statusbartest/
H A DTestAlertActivity.java24 public void onPause() { method in class:TestAlertActivity
25 super.onPause();
26 Log.d("StatusBarTest", "onPause: Canceling notification id=" + mId);
/frameworks/base/core/java/android/nfc/
H A DNfcFragment.java80 public void onPause() { method in class:NfcFragment
81 super.onPause();
83 sNfcActivityManager.onPause(getActivity());
/frameworks/base/media/tests/MediaDump/src/com/android/mediadump/
H A DVideoDumpActivity.java56 protected void onPause() { method in class:VideoDumpActivity
57 super.onPause();
58 mVideoView.onPause();
/frameworks/base/core/java/android/app/
H A DActivityGroup.java74 protected void onPause() { method in class:ActivityGroup
75 super.onPause();
/frameworks/base/tests/RenderScriptTests/FBOTest/src/com/android/fbotest/
H A DFBOSync.java58 // Ideally a game should implement onResume() and onPause()
65 protected void onPause() { method in class:FBOSync
66 // Ideally a game should implement onResume() and onPause()
68 super.onPause();
H A DFBOTest.java58 // Ideally a game should implement onResume() and onPause()
65 protected void onPause() { method in class:FBOTest
66 // Ideally a game should implement onResume() and onPause()
68 super.onPause();
/frameworks/base/tests/RenderScriptTests/tests/src/com/android/rs/test/
H A DRSTest.java62 // Ideally a game should implement onResume() and onPause()
69 protected void onPause() { method in class:RSTest
70 // Ideally a game should implement onResume() and onPause()
72 super.onPause();
/frameworks/ex/carousel/test/src/com/android/carouseltest/
H A DMusicDemoActivity.java109 protected void onPause() { method in class:MusicDemoActivity
110 super.onPause();
111 mHelper.onPause();
/frameworks/base/core/java/com/android/internal/app/
H A DExternalMediaFormatActivity.java84 protected void onPause() { method in class:ExternalMediaFormatActivity
85 super.onPause();
/frameworks/base/packages/VpnDialogs/src/com/android/vpndialogs/
H A DConfirmDialog.java90 protected void onPause() { method in class:ConfirmDialog
91 super.onPause();
/frameworks/base/tests/RenderScriptTests/PerfTest/src/com/android/perftest/
H A DRsBench.java71 // Ideally a game should implement onResume() and onPause()
78 protected void onPause() { method in class:RsBench
79 // Ideally a game should implement onResume() and onPause()
81 super.onPause();

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