Searched refs:pgm (Results 1 - 5 of 5) sorted by relevance

/frameworks/base/graphics/java/android/renderscript/
H A DScriptC.java67 byte[] pgm;
72 pgm = new byte[1024];
75 int bytesLeft = pgm.length - pgmLength;
77 byte[] buf2 = new byte[pgm.length * 2];
78 System.arraycopy(pgm, 0, buf2, 0, pgm.length);
79 pgm = buf2;
80 bytesLeft = pgm.length - pgmLength;
82 int bytesRead = is.read(pgm, pgmLength, bytesLeft);
102 return rs.nScriptCCreate(resName, cacheDir, pgm, pgmLengt
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/frameworks/base/libs/rs/driver/
H A DrsdShaderCache.cpp148 GLuint pgm = e->program; local
149 glAttachShader(pgm, vtx->getShaderID());
151 glAttachShader(pgm, frag->getShaderID());
153 glBindAttribLocation(pgm, 0, "ATTRIB_position");
154 glBindAttribLocation(pgm, 1, "ATTRIB_color");
155 glBindAttribLocation(pgm, 2, "ATTRIB_normal");
156 glBindAttribLocation(pgm, 3, "ATTRIB_texture0");
159 glLinkProgram(pgm);
162 glGetProgramiv(pgm, GL_LINK_STATUS, &linkStatus);
165 glGetProgramiv(pgm, GL_INFO_LOG_LENGT
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/frameworks/base/opengl/tests/gl_perf/
H A Dfill_common.cpp191 static void randUniform(int pgm, const char *var) { argument
192 int loc = glGetUniformLocation(pgm, var);
202 static void doLoop(bool warmup, int pgm, uint32_t passCount) { argument
214 int loc = glGetUniformLocation(pgm, "u_texOff");
217 randUniform(pgm, "u_color");
218 randUniform(pgm, "u_0");
219 randUniform(pgm, "u_1");
220 randUniform(pgm, "u_2");
221 randUniform(pgm, "u_3");
269 int pgm local
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/frameworks/base/opengl/tests/gl_perfapp/jni/
H A Dgl_code.cpp36 int pgm; variable
/frameworks/base/libs/rs/
H A Drs.spec77 param RsProgramStore pgm
81 param RsProgramFragment pgm
85 param RsProgramVertex pgm
89 param RsProgramRaster pgm
93 param RsFont pgm

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