Searched refs:rsrBindTexture (Results 1 - 3 of 3) sorted by relevance

/frameworks/base/libs/rs/
H A DrsRuntime.h32 void rsrBindTexture(Context *, Script *, ProgramFragment *, uint32_t slot, Allocation *);
H A DrsScriptC_LibGL.cpp47 void rsrBindTexture(Context *rsc, Script *sc, ProgramFragment *pf, uint32_t slot, Allocation *a) { function in namespace:android::renderscript
/frameworks/base/libs/rs/driver/
H A DrsdRuntimeStubs.cpp89 rsrBindTexture(rsc, sc, pf, slot, a);

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