Searched refs:rsrBindTexture (Results 1 - 3 of 3) sorted by relevance
/frameworks/base/libs/rs/ |
H A D | rsRuntime.h | 32 void rsrBindTexture(Context *, Script *, ProgramFragment *, uint32_t slot, Allocation *);
|
H A D | rsScriptC_LibGL.cpp | 47 void rsrBindTexture(Context *rsc, Script *sc, ProgramFragment *pf, uint32_t slot, Allocation *a) { function in namespace:android::renderscript
|
/frameworks/base/libs/rs/driver/ |
H A D | rsdRuntimeStubs.cpp | 89 rsrBindTexture(rsc, sc, pf, slot, a);
|
Completed in 57 milliseconds