Searched refs:shaderCache (Results 1 - 6 of 6) sorted by relevance

/frameworks/base/libs/rs/driver/
H A DrsdProgram.cpp61 dc->gl.shaderCache->setActiveVertex((RsdShader*)pv->mHal.drv);
74 dc->gl.shaderCache->cleanupVertex(drv->getShaderID());
92 dc->gl.shaderCache->setActiveFragment((RsdShader*)pf->mHal.drv);
105 dc->gl.shaderCache->cleanupFragment(drv->getShaderID());
H A DrsdGL.h72 RsdShaderCache *shaderCache; member in struct:RsdGLRec
H A DrsdMesh.cpp44 if (!dc->gl.shaderCache->setup(rsc)) {
H A DrsdVertexArray.cpp86 RsdShaderCache *sc = dc->gl.shaderCache;
H A DrsdGL.cpp130 dc->gl.shaderCache->cleanupAll();
131 delete dc->gl.shaderCache;
358 dc->gl.shaderCache = new RsdShaderCache();
/frameworks/base/libs/rs/
H A DrsScriptC_LibGL.cpp141 if (!dc->gl.shaderCache->setup(rsc)) {

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