Searched refs:voicedHangover (Results 1 - 8 of 8) sorted by relevance
/frameworks/base/media/libstagefright/codecs/amrnb/dec/src/ |
H A D | ex_ctrl.h | 111 Word16 voicedHangover, /* i : # of fr. after last voiced fr.*/
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H A D | bgnscd.h | 150 Word16 *voicedHangover,/* o : # of frames after last voiced frame */
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H A D | bgnscd.cpp | 193 voicedHangover = pointer to # of frames after last voiced frame (Word16) 199 voicedHangover = function updates the # of frames after last voiced 200 frame pointed to by voicedHangover. 234 Word16 *voicedHangover // o : # of frames after last 358 *voicedHangover = 0; 362 temp = add(*voicedHangover, 1); 365 *voicedHangover = 10; 369 *voicedHangover = temp; 402 Word16 *voicedHangover,/* o : # of frames after last 572 *voicedHangover 399 Bgn_scd(Bgn_scdState *st, Word16 ltpGainHist[], Word16 speech[], Word16 *voicedHangover, Flag *pOverflow ) argument [all...] |
H A D | c_g_aver.h | 152 Word16 voicedHangover, /* i : # of frames after last voiced frame */
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H A D | ex_ctrl.cpp | 91 voicedHangover = # of fr. after last voiced fr of type Word16 154 Word16 voicedHangover, /* i : # of fr. after last voiced fr.*/ 179 if ((voicedHangover < 7) || prevBFI != 0) 151 Ex_ctrl(Word16 excitation[], Word16 excEnergy, Word16 exEnergyHist[], Word16 voicedHangover, Word16 prevBFI, Word16 carefulFlag, Flag *pOverflow ) argument
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H A D | dec_amr.h | 142 Word16 voicedHangover; member in struct:Decoder_amrState
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H A D | c_g_aver.cpp | 231 voicedHangover = # of frames after last voiced frame (Word16) 275 Word16 voicedHangover // i : # of frames after last voiced frame 347 (sub(voicedHangover, 1) > 0) && (inBackgroundNoise != 0) && 474 Word16 voicedHangover, /* i : # of frames after last voiced frame */ 568 && (voicedHangover > 1) 463 Cb_gain_average( Cb_gain_averageState *st, enum Mode mode, Word16 gain_code, Word16 lsp[], Word16 lspAver[], Word16 bfi, Word16 prev_bf, Word16 pdfi, Word16 prev_pdf, Word16 inBackgroundNoise, Word16 voicedHangover, Flag *pOverflow ) argument
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H A D | dec_amr.cpp | 175 s->voicedHangover = 0; 240 s->voicedHangover = 0; 344 state->voicedHangover = 0; 446 state->voicedHangover = 0; 796 sub(st->voicedHangover, 4) > 0 && 1107 st->inBackgroundNoise, st->voicedHangover); 1157 sub(st->voicedHangover, 3) > 0 && 1190 sub(st->voicedHangover, 5) > 0 && 1206 st->voicedHangover, 1281 * st->inBackgroundNoise and st->voicedHangover [all...] |
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