Searched refs:maxcount (Results 1 - 6 of 6) sorted by relevance
/frameworks/base/opengl/java/android/opengl/ |
H A D | GLES20.java | 860 // C function void glGetAttachedShaders ( GLuint program, GLsizei maxcount, GLsizei *count, GLuint *shaders ) 864 int maxcount, 871 // C function void glGetAttachedShaders ( GLuint program, GLsizei maxcount, GLsizei *count, GLuint *shaders ) 875 int maxcount, 862 glGetAttachedShaders( int program, int maxcount, int[] count, int countOffset, int[] shaders, int shadersOffset ) argument 873 glGetAttachedShaders( int program, int maxcount, java.nio.IntBuffer count, java.nio.IntBuffer shaders ) argument
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/frameworks/base/opengl/tools/glgen/specs/gles11/ |
H A D | GLES20.spec | 58 void glGetAttachedShaders ( GLuint program, GLsizei maxcount, GLsizei *count, GLuint *shaders )
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/frameworks/base/opengl/libs/GLES2_dbg/src/ |
H A D | api.cpp | 1313 void Debug_glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders) argument 1318 GLsizei maxcount; member in struct:__anon1058 1323 _c->glGetAttachedShaders(program, maxcount, count, shaders); 1328 caller.maxcount = maxcount; 1333 msg.set_arg1(maxcount); 3518 void Debug_glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders);
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/frameworks/base/core/jni/ |
H A D | android_opengl_GLES20.cpp | 1458 /* void glGetAttachedShaders ( GLuint program, GLsizei maxcount, GLsizei *count, GLuint *shaders ) */ 1461 (JNIEnv *_env, jobject _this, jint program, jint maxcount, jintArray count_ref, jint countOffset, jintArray shaders_ref, jint shadersOffset) { 1502 (GLsizei)maxcount, 1518 /* void glGetAttachedShaders ( GLuint program, GLsizei maxcount, GLsizei *count, GLuint *shaders ) */ 1521 (JNIEnv *_env, jobject _this, jint program, jint maxcount, jobject count_buf, jobject shaders_buf) { 1534 (GLsizei)maxcount, 1460 android_glGetAttachedShaders__II_3II_3II(JNIEnv *_env, jobject _this, jint program, jint maxcount, jintArray count_ref, jint countOffset, jintArray shaders_ref, jint shadersOffset) argument 1520 android_glGetAttachedShaders__IILjava_nio_IntBuffer_2Ljava_nio_IntBuffer_2(JNIEnv *_env, jobject _this, jint program, jint maxcount, jobject count_buf, jobject shaders_buf) argument
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/frameworks/base/opengl/include/GLES2/ |
H A D | gl2.h | 530 GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders);
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/frameworks/base/opengl/libs/ |
H A D | glesv2dbg_functions.h | 151 GL_ENTRY(void, glGetAttachedShaders, GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders)
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