Searched refs:numFramesPlayedOut (Results 1 - 2 of 2) sorted by relevance

/frameworks/media/libvideoeditor/lvpp/
H A DAudioPlayerBase.cpp284 uint32_t numFramesPlayedOut; local
288 err = mAudioSink->getPosition(&numFramesPlayedOut);
290 err = mAudioTrack->getPosition(&numFramesPlayedOut);
293 if (err != OK || mNumFramesPlayed < numFramesPlayedOut) {
300 return mNumFramesPlayed - numFramesPlayedOut;
/frameworks/base/media/libstagefright/
H A DAudioPlayer.cpp292 uint32_t numFramesPlayedOut; local
296 err = mAudioSink->getPosition(&numFramesPlayedOut);
298 err = mAudioTrack->getPosition(&numFramesPlayedOut);
301 if (err != OK || mNumFramesPlayed < numFramesPlayedOut) {
308 return mNumFramesPlayed - numFramesPlayedOut;

Completed in 77 milliseconds